gnuboy zip support?
- Juan
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When it comes to Gnuboy,I would love an update. These are some "ideas" that would be an excellent addition to the Gnuboy emulator.
-Zip Support
-Better sound Quality
-Customizable Button mapping
-Fixed colors
I know GB emulators aren't the talk to the town but there is so much left to be improved and if I had the coding ability....I would give it a whack but,I don't. All that is left is for me to wish for it and leave it at that.
-Zip Support
-Better sound Quality
-Customizable Button mapping
-Fixed colors
I know GB emulators aren't the talk to the town but there is so much left to be improved and if I had the coding ability....I would give it a whack but,I don't. All that is left is for me to wish for it and leave it at that.
Have you played dreamcast today?
- emptythought
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Re: gnuboy zip support?
I just got gnuboy compiled with KOS 1.3 after a couple hours of digging. It run and displays the Loading screen but crashes soon after. I'll see if I can get it fully running first before trying anything else.
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Re: gnuboy zip support?
There are a lot of good games for gameboy despite what some may think. Games back then had to have a great emphasis on game-play. I love all the fun puzzle games.
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Re: gnuboy zip support?
Was about to post a few lines but this should do:fackue wrote:I just got gnuboy compiled with KOS 1.3 after a couple hours of digging. It run and displays the Loading screen but crashes soon after. I'll see if I can get it fully running first before trying anything else.
Insane homebrew collector.
- emptythought
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Re: gnuboy zip support?
There's an issue with the double buffering that makes the screen rapidly get drawn in the left, middle, and right side of the screen. I have no idea what's going on, it's happening when dc_vid_flip_fill_renderer() is called. Can anyone take a look at it and see if they can fix it?
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- dcgnuboy-1.0.3-0.6.zip
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- emptythought
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Re: gnuboy zip support?
Awesome! Great work, should this be posted on the front page?
OOH! YA! Duffman Says a lot of things.
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Re: gnuboy zip support?
Give the man some time
Personally I would love to have an an option to turn off the bilinear filtering. Also, there was a bug that made it impossible to load any more games after you loaded about a dozen ROMs.
Personally I would love to have an an option to turn off the bilinear filtering. Also, there was a bug that made it impossible to load any more games after you loaded about a dozen ROMs.
Insane homebrew collector.
- emptythought
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Re: gnuboy zip support?
I didn't really do much besides add ZIP support, quzar's been basically helping me along the way and removed a bunch of code that was unnecessary. I have no idea what's wrong with the menu after loading a few roms - it ends up say "/cd/gb" and then you gotta restart. I also disabled bilinear filtering. I'm not sure what else I could possibly do on my own so I'm gonna go ahead and release it as-is.
Oh yeah, I also merged the pre-alpha release of gnuboy 1.0.4. They say it fixes a couple games.
Oh, I also added a VMU icon to the game saves.
One final thing. The "zip" support in the original release was actually gz support and should work in the original release as well as this one.
Sorry I couldn't do anything that I really wanted, like the options menu.
Oh yeah, I also merged the pre-alpha release of gnuboy 1.0.4. They say it fixes a couple games.
Oh, I also added a VMU icon to the game saves.
One final thing. The "zip" support in the original release was actually gz support and should work in the original release as well as this one.
Sorry I couldn't do anything that I really wanted, like the options menu.
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- gnuboy-1.0.4-src.zip
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Re: gnuboy zip support?
Hello,
Could you implement the RTC too?
I watched the source files and the RTC is here, but the functions are not called.
Thanks
Could you implement the RTC too?
I watched the source files and the RTC is here, but the functions are not called.
Thanks
- emptythought
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Re: gnuboy zip support?
The source is available so anyone can work on it. Implementing RTC would require knowledge of the GB hardware that I don't know. I welcome anyone to work on it if they want to because I deleted the source after I uploaded it here.
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Re: gnuboy zip support?
No need for excuses. This is freakin' great! Thanks a bunch for this update!fackue wrote:I didn't really do much besides add ZIP support, quzar's been basically helping me along the way and removed a bunch of code that was unnecessary. I have no idea what's wrong with the menu after loading a few roms - it ends up say "/cd/gb" and then you gotta restart. I also disabled bilinear filtering. I'm not sure what else I could possibly do on my own so I'm gonna go ahead and release it as-is.
Oh yeah, I also merged the pre-alpha release of gnuboy 1.0.4. They say it fixes a couple games.
Oh, I also added a VMU icon to the game saves.
One final thing. The "zip" support in the original release was actually gz support and should work in the original release as well as this one.
Sorry I couldn't do anything that I really wanted, like the options menu.
Insane homebrew collector.
- emptythought
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Re: gnuboy zip support?
I had some ideas for the bug.emptythought wrote:[...] I have no idea what's wrong with the menu after loading a few roms - it ends up say "/cd/gb" and then you gotta restart. [...]
Change the following piece of code in dc\dc_menu.c
Code: Select all
/* FIX ME! to use snprintf */
sprintf (fm_files[i].path, "%s/%s", path, de->name);
Code: Select all
/* FIX ME! to use snprintf */
fm_files[i].path = "";
sprintf (fm_files[i].path, "%s/%s", path, de->name);
Sorry I can't really test it because I don't have a working compiler at the moment.
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Re: gnuboy zip support?
I missed this from a while back. Does this mean you, or Quzar, are no longer going to do anything else on gnuboy/DC?emptythought wrote:I welcome anyone to work on it if they want to because I deleted the source after I uploaded it here.
... I just made a wiki edit, and I was going to ask a couple questions about it. One was if it was active, and the other...
Does anyone have any idea on whether Super GameBoy support could be added? (ie - The 'border', and/or the recoloring of the monochrome display.)
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Re: gnuboy zip support?
Yeah, it's active. The frame rate is 60Hz -- I didn't really think about it when I added the screenshot.
- emptythought
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Re: gnuboy zip support?
Here's an update for the menu bug -- hope it works; lxdream doesn't support multiple key presses so I didn't get to test it but, it ran the demo I threw at it.
http://dchelp.dcemulation.org/downloads ... oy_104a.7z
http://dchelp.dcemulation.org/downloads ... 04a_src.7z
http://dchelp.dcemulation.org/downloads ... oy_104a.7z
http://dchelp.dcemulation.org/downloads ... 04a_src.7z
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- dcgnuboy_104a.7z
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- dcgnuboy_104a_src.7z
- (141.91 KiB) Downloaded 512 times