Londo Mollari wrote:Ah, arrogance and stupidity all in the same package; how efficient of you.
I don't even know where to begin except to quote some phrases that really jumped out at me for stupidity value:
Take a peek at all the games scattered about your desk, tumbling off your shelves, and lying on the floor in front of that great beacon of hope known as the TV. At more than fifty bucks a pop, you're looking at 10-12 mediocre titles that cost as much as the PS3.
I don't know about everyone else, but I usually buy most of my games from the "greatest hits" type reissues and do my homework before buying a game so I don't end up dropping $50 on a mediocre game.
I can't understand why Sony wants to put out a basic version of the PS3 at all.
That's probably why Sony decided not to include an HDMI cord, because people who use HDMI are quality freaks and they'll NEVER use stock out-of-box cables
HDMI is digital; you don't get a fuzzy picture from a cheap cable.
Most people have few qualms against shelling out several hundred dollars to upwards of over a grand to extend their entertainment system or video camera to record their family reunions in needlessly high definition.
I can't remember any console launch that wasn't preceeded by some cheesy "Oh No We Didn't Make Enough of Them!" drama.
all launch games suck; it's universal
Super Mario World sucks?
the 360's development tools could be considered too easy
the PS3 is based on open (or publicly available) programming standards such as PSGL, COLLADA, and OpenMAX
PSGL is a proprietary spinoff of OpenGL ES, COLLADA is an attempt at a "universal" XML 3D model format, and OpenMAX is an API for audio/video/image codecs. I fail to see how any of these address the main concerns that have arisen regarding PS3 programming.
It doesn't matter how many launch titles will be available, because they will all be nothing more than a graphical introduction to the might that is the PS3.
Lets not forget that the PS3 will have COMPLETE backwards compatibility, so you can still play all your PS2 games while you wait for some good PS3 ones.
I have this other console that has complete compatibility with PS2 games. I'll get back to you on the name; can't think of it right now.
"You know, I have a great, wonderful, really original method of teaching antitrust law, and it kept 80 percent of the students awake. They learned things. It was fabulous." -- Justice Stephen Breyer