First Street Fighter IV Screenshot Released

General purpose discussion about gaming and emulation.
User avatar
Dr. Zoidberg
The Filth
The Filth
Posts: 3536
https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
Joined: Tue Dec 04, 2001 1:09 am
Has thanked: 4 times
Been thanked: 0
Contact:

First Street Fighter IV Screenshot Released

Post by Dr. Zoidberg »

Here's the first screenshot of SFIV from the January 08 issue of EGM. :o

Image

"Though the screenshot doesn't answer this question outright, we can confirm that the game's graphics are polygonal but the gameplay is strictly 2D. There will be new moves, locations, and gameplay features, while the standard six button control scheme remains. Ryu and Ken return along with Chun-Li and Dhalsim, but beyond that the character roster is a mystery. And then there's the issue of what platform(s) the game will end up on, which at this point Capcom is keeping close to its chest (if you search 1UP's database, you'll find listings for arcade, PlayStation 3 and Xbox 360 versions, but those are just guesses based on the graphical quality)."

http://www.1up.com/do/newsStory?cId=3164756
Strapping Scherzo
DC Developer
DC Developer
Posts: 2285
Joined: Fri Feb 21, 2003 7:37 am
Location: Chicago, IL
Has thanked: 0
Been thanked: 1 time
Contact:

Re: First Street Fighter IV Screenshot Released

Post by Strapping Scherzo »

I like the way it looks. Oh, and Ryu is packing a big one if you know what I mean.
Last edited by Strapping Scherzo on Thu Dec 06, 2007 10:50 am, edited 1 time in total.
Image
User avatar
Dr. Zoidberg
The Filth
The Filth
Posts: 3536
Joined: Tue Dec 04, 2001 1:09 am
Has thanked: 4 times
Been thanked: 0
Contact:

Re: First Street Fighter IV Screenshot Released

Post by Dr. Zoidberg »

Hmmm, I never noticed that. :woody:
User avatar
Juan
DCEmu Commie
DCEmu Commie
Posts: 3398
Joined: Sun Jun 15, 2003 11:47 pm
Location: Montevideo
Has thanked: 39 times
Been thanked: 3 times

Re: First Street Fighter IV Screenshot Released

Post by Juan »

Graphics will look great and animation will top 3s. It's the best way to do it.
User avatar
bloodite
Insane DCEmu
Insane DCEmu
Posts: 107
Joined: Thu Dec 26, 2002 7:36 pm
Location: Canada
Has thanked: 0
Been thanked: 0
Contact:

Re: First Street Fighter IV Screenshot Released

Post by bloodite »

Hmm, looks like Chun Li's stage in SF2. Maybe theyre going to reintroduce all of the old stages?
Try Transfusion, the most ambitious TC for Quake! http://www.planetblood.com/qblood
User avatar
Dr. Zoidberg
The Filth
The Filth
Posts: 3536
Joined: Tue Dec 04, 2001 1:09 am
Has thanked: 4 times
Been thanked: 0
Contact:

Re: First Street Fighter IV Screenshot Released

Post by Dr. Zoidberg »

Two more screenshots:

Image
Image

Some more info from Kotaku:

According to Blogeek, Street Fighter IV will take place some time between Super Street Fighter II Turbo and Street Fighter III, which makes the return of Chun Li and Dhalsim more understandable.

The site also mentions that the game will run at 60 frames per second, pretty necessary for fighting games of this kind, and confirms online play.

Gone is the parry system, they say, as it will be replaced by a canceling system dubbed either "Saving" or "Revenge." On the offensive side, an "Ultra" move will be available as well as the "Super" moves in the style of Super Street Fighter II.

What we don't quite believe, though, is the rumored inclusion of Sheng Long. Take it all with a grain of salt, but we're willing to believe for the time being.
|darc|
DCEmu Webmaster
DCEmu Webmaster
Posts: 16379
Joined: Wed Mar 14, 2001 6:00 pm
Location: New Orleans, LA
Has thanked: 111 times
Been thanked: 91 times
Contact:

Re: First Street Fighter IV Screenshot Released

Post by |darc| »

Graphics don't look all that great to me. Not talking quality-wise, but they don't seem like they would be good for Street Fighter.
It's thinking...
User avatar
Code-Red
DCEmu Ex-Admin
DCEmu Ex-Admin
Posts: 2601
Joined: Wed Nov 14, 2001 5:54 pm
Location: Ontario
Has thanked: 0
Been thanked: 0
Contact:

Re: First Street Fighter IV Screenshot Released

Post by Code-Red »

I'm expecting Akuma with Shun Goku Satsu. If not, this game fails.
RMD
Mental DCEmu
Mental DCEmu
Posts: 459
Joined: Sun Oct 01, 2006 10:24 am
Has thanked: 0
Been thanked: 0

Re: First Street Fighter IV Screenshot Released

Post by RMD »

I simply could give a damn less about this game now that its not in 2d. I also dont like the fact that its after 2 and before 3 yet called 4.

I mean the timeline was pretty easy to understand but now doesnt make any sense.

Alpha 3, Alpha 2, Alpha, 1, 2(and all of its spin offs), 3, double impact, 3rd strike.
Why make 4 not make any sense.
User avatar
Calavera
DCEmu Classic User
DCEmu Classic User
Posts: 4225
Joined: Sat Aug 03, 2002 3:51 pm
Location: Calacera County
Has thanked: 0
Been thanked: 2 times

Re: First Street Fighter IV Screenshot Released

Post by Calavera »

RMD wrote:I simply could give a damn less about this game now that its not in 2d. I also dont like the fact that its after 2 and before 3 yet called 4.

I mean the timeline was pretty easy to understand but now doesnt make any sense.

Alpha 3, Alpha 2, Alpha, 1, 2(and all of its spin offs), 3, double impact, 3rd strike.
Why make 4 not make any sense.
They kind of had to make it in 3D. I'm sure there are a lot of die-hard Street Fighter fans that would have loved a 2D Street Fighter and ran out and bought it on release day. But they are also trying to attract new gamers aswell. I'm not sure that the Xbox 360 and PS3 high-definition gamers would take to it very well. They would just look at the box and be like "These graphics suck" and throw it back down. So they've tried to blend 2D with 3D to get the best of both worlds. Although it looks like we'll have to wait for some gameplay videos to see how the graphics are really going to work.
Image
User avatar
melancholy
DCEmu's Ace Attorney
DCEmu's Ace Attorney
Posts: 10969
Joined: Mon Nov 26, 2001 12:34 am
Location: Indiana
Has thanked: 0
Been thanked: 1 time

Re: First Street Fighter IV Screenshot Released

Post by melancholy »

If it still plays on a 2D plane and is just as fast, I don't see why the big concern against 3D visuals.
Strapping Scherzo
DC Developer
DC Developer
Posts: 2285
Joined: Fri Feb 21, 2003 7:37 am
Location: Chicago, IL
Has thanked: 0
Been thanked: 1 time
Contact:

Re: First Street Fighter IV Screenshot Released

Post by Strapping Scherzo »

Calavera wrote:They kind of had to make it in 3D.
No, they could have just stopped making more Street Fighters and came up with a new concept. I'm still curious how it plays; I'll rent it.
Image
User avatar
Pyrite
Mental DCEmu
Mental DCEmu
Posts: 412
Joined: Fri Apr 02, 2004 1:46 am
Location: Portugal Dreamcast: PAL
Has thanked: 0
Been thanked: 0

Re: First Street Fighter IV Screenshot Released

Post by Pyrite »

Ah if only it was cel-shaded I guess that would involve actual work and talent.
THAN/THEN get it right peoples!
Image
|darc|
DCEmu Webmaster
DCEmu Webmaster
Posts: 16379
Joined: Wed Mar 14, 2001 6:00 pm
Location: New Orleans, LA
Has thanked: 111 times
Been thanked: 91 times
Contact:

Re: First Street Fighter IV Screenshot Released

Post by |darc| »

Pyrite wrote:Ah if only it was cel-shaded I guess that would involve actual work and talent.
I was thinking the same thing--they should've gone cel-shaded. It would keep it with the same art style but in three dimensions.
It's thinking...
User avatar
Dr. Zoidberg
The Filth
The Filth
Posts: 3536
Joined: Tue Dec 04, 2001 1:09 am
Has thanked: 4 times
Been thanked: 0
Contact:

Re: First Street Fighter IV Screenshot Released

Post by Dr. Zoidberg »

Image
Image
Image
Image
Image
Image
Image
Image
BlackAura
DC Developer
DC Developer
Posts: 9951
Joined: Sun Dec 30, 2001 9:02 am
Has thanked: 0
Been thanked: 1 time

Re: First Street Fighter IV Screenshot Released

Post by BlackAura »

Pyrite wrote:Ah if only it was cel-shaded I guess that would involve actual work and talent.
You think they aren't?

It's not the typical, obvious cel-shading technique. It looks like they're using some kind of non-photorealistic rendering technique that's trying to simulate a cross between an oil painting, and a pencil sketch. Look at Ryu's trousers in that last picture, for example, or Ken's in the one before - there are distinct bands of shading, stylized shadows (they tend towards blue, and start abruptly at the bottom), some outlining, and much of the shading has a hand-drawn look to it.
|darc|
DCEmu Webmaster
DCEmu Webmaster
Posts: 16379
Joined: Wed Mar 14, 2001 6:00 pm
Location: New Orleans, LA
Has thanked: 111 times
Been thanked: 91 times
Contact:

Re: First Street Fighter IV Screenshot Released

Post by |darc| »

I noticed that, but it still looks too 'real' and busy for a Street Fighter game in my opinion.
It's thinking...
MetalGearRay
DCEmu Ultra Poster
DCEmu Ultra Poster
Posts: 1970
Joined: Sat Jan 05, 2002 11:09 am
Location: California
Has thanked: 0
Been thanked: 0

Re: First Street Fighter IV Screenshot Released

Post by MetalGearRay »

I agree with Darc, it's not really doing it for me. Oh well, there's always Street Fighter II Turbo HD Remix to look forward to.

But of course, I'll still give it a try.
User avatar
Juan
DCEmu Commie
DCEmu Commie
Posts: 3398
Joined: Sun Jun 15, 2003 11:47 pm
Location: Montevideo
Has thanked: 39 times
Been thanked: 3 times

Re: First Street Fighter IV Screenshot Released

Post by Juan »

These are just some still shots that aren't even ingame, taken from a work in progress.
|darc| wrote:
Pyrite wrote:Ah if only it was cel-shaded I guess that would involve actual work and talent.
I was thinking the same thing--they should've gone cel-shaded. It would keep it with the same art style but in three dimensions.
They're trying to recreate the SFII feel. I don't think that cartoonish cel-shading fits the mold.
I'll wait until I see some ingame footage to criticize, but I like what I've seen so far.
User avatar
Smiley
DCEmu Ultra Fan
DCEmu Ultra Fan
Posts: 3071
Joined: Wed Jan 26, 2005 9:31 pm
Location: For British Eyes Only...
Has thanked: 0
Been thanked: 0

Re: First Street Fighter IV Screenshot Released

Post by Smiley »

even snk makes 3d fighting games; why not have capcom do the same with their most popular fighting franchise?















either way, I'd play it.
Image
Post Reply