I know this may not seem like much, but I've finally had a chance to set up my development environment to work on Yumi: Samurai Warrior. I finally got a title worked up at least for the demo that'll go to GOAT at the end of the year and you'll also see a sample of the custom font I'll be using for the game as well, personally made by myself.
I'm going to work my butt off on getting at least one stage made this week and all the misc stuff like flash animations, block animations, and a lot of the blood splatters that you'll see in the game.
Not to worry, Lord Ball is doing a fantastic job with the gaming engine that'll be incorporated with SW but it's still laced with his test mod Night Warriors, so I'll have a few screenshots ready when I've replaced the place holders.
Also, my friend, Anonymous Bob who did the music for my Samurai Pizza Cats demo has came back and he'll be doing a good bit of the soundtrack for the game which I'm very excited about.
I'll have more news as I either make progress on the game or LB impresses me with another cool feature that I'll just have to add