DC Generator
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DC Generator
Hi I would like to say first this is the best Dreamcast website out there. I have been using it every since early 2001. But I would like to know how to use the DCGenerator(Sega Genesis). I download the program for Disc Juggler, then i burned the Program. Then after that I took my SG(Sega Genesis) roms and burt them on a different disc. I started the program then i took out the cd and put the roms cd and it didnt work. Am I doing something wrong? I couldnt find a Tutorial for it. So I was wondering if someone could show me. Please help me because I really would like to know how to use it. Thanks.
Robert Kabbabe
Robert Kabbabe
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Was the source code to dcgen ever released ?Prophet][ wrote:Their not really any tutorials cos its not worth burnin, its slow. But don't worry, someones making a new one that will be out hopefully soon
I thought it was open source at one time using pvrdma should bring it up to close to fullspeed as it did for neogeo.
dont think there was much wrong with dcgen it was a touch slow but playable .... THE emulator you speak of is at 30% speed and is not going to come out any time soon .....
http://homebrew.dcemulation.com/dcgames/ *homebrew webbrowser games *
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
- BlueCrab
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Yeah the source was released, I'll look for a link to it for you.reaper2k2 wrote:Was the source code to dcgen ever released ?Prophet][ wrote:Their not really any tutorials cos its not worth burnin, its slow. But don't worry, someones making a new one that will be out hopefully soon
I thought it was open source at one time using pvrdma should bring it up to close to fullspeed as it did for neogeo.
dont think there was much wrong with dcgen it was a touch slow but playable .... THE emulator you speak of is at 30% speed and is not going to come out any time soon .....
EDIT: Found it, it is at http://www.emucamp.com/dcgen/
Think you can improve it, reaper? Someone had taken over the project officially but only released one (small) update before forgetting it. It would be nice if work on it could continue, as Genesis emulation is still pretty vapid on the DC.
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thanks
thanks i like playing around with all this stuff i have dgen SDL version source to if i can get the dc source to compile ill have a go at it
so far it will not compile at the moment
bluecrab can you see if it will compile with your system
it's failing for me at this time
im right uptodate kos cvs version with no build errors when rebuilt
thats the errors it give when trying to compile the dcgen source .
so far it will not compile at the moment
bluecrab can you see if it will compile with your system
it's failing for me at this time
im right uptodate kos cvs version with no build errors when rebuilt
Code: Select all
D_arch_dreamcast -I/usr/local/dc/kos/include -I/usr/local/dc/kos/libc/include -I
ocal/dc/kos/kernel/arch/dreamcast/include -c generator.c -o generator.o
generator.c: In function `main':
generator.c:66: warning: implicit declaration of function `kos_init_all'
generator.c:66: `IRQ_ENABLE' undeclared (first use in this function)
generator.c:66: (Each undeclared identifier is reported only once
generator.c:66: for each function it appears in.)
generator.c:66: `THD_ENABLE' undeclared (first use in this function)
generator.c: In function `update_progress':
generator.c:130: warning: implicit declaration of function `pvr_dummy_poly'
generator.c:160:5: warning: pasting "ui_log_verbose" and "(" does not give a val
processing token
generator.c:403:5: warning: pasting "ui_log_critical" and "(" does not give a va
eprocessing token
make[1]: *** [generator.o] Error 1
make[1]: Leaving directory `/usr/local/dc/dcgen/main'
make: *** [_dir_main] Error 2
http://homebrew.dcemulation.com/dcgames/ *homebrew webbrowser games *
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
Its always great to see one of my favorite programers checking into a emulator. Here my pre congrats on the improving of the emulator reaper. Congrats.
Last edited by Cless on Sun Dec 01, 2002 7:51 pm, edited 1 time in total.
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thanks .. still dont know my way around kos to wellBlueCrab wrote:reaper2k2, your errors were because the intialization of KOS changed since the last time DCGen was updated. I'll look at the source for it possibly tomorrow after school and tell you what I come up with.
i say give me 6 more months i might be ok at it lol
http://homebrew.dcemulation.com/dcgames/ *homebrew webbrowser games *
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
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sorry still no luck trying to compile this
http://homebrew.dcemulation.com/dcgames/ *homebrew webbrowser games *
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
http://r2k2gate.topcities.com *dev site and my releases*
Im' a Commodorian are you?
If you have no idea how to fix these kinds of things on your own, you should give up, seriously. That's also what happens when you have a braindead/broken environment setup, but that's beyond the point at this moment. If you can't figure out how to update the initialization code between KOS revisions, and can't proceed without any hand holding to hack stuff, you aren't going to make significant progress anywhere. Also note DGen/SDL will be ass-slow if you port it to DC.
Can you do a temp speed up.crt0 wrote:If you have no idea how to fix these kinds of things on your own, you should give up, seriously. That's also what happens when you have a braindead/broken environment setup, but that's beyond the point at this moment. If you can't figure out how to update the initialization code between KOS revisions, and can't proceed without any hand holding to hack stuff, you aren't going to make significant progress anywhere. Also note DGen/SDL will be ass-slow if you port it to DC.
- toastman
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No, he can't.Cless wrote:Can you do a temp speed up.crt0 wrote:If you have no idea how to fix these kinds of things on your own, you should give up, seriously. That's also what happens when you have a braindead/broken environment setup, but that's beyond the point at this moment. If you can't figure out how to update the initialization code between KOS revisions, and can't proceed without any hand holding to hack stuff, you aren't going to make significant progress anywhere. Also note DGen/SDL will be ass-slow if you port it to DC.
He's busy making a Genesis emulator from the ground up. Any work on any other Genesis emulator would be useless.
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Yeah but, only you get to play the beta leaks we all have to wait. *sobs*toastman wrote:No, he can't.Cless wrote:Can you do a temp speed up.crt0 wrote:If you have no idea how to fix these kinds of things on your own, you should give up, seriously. That's also what happens when you have a braindead/broken environment setup, but that's beyond the point at this moment. If you can't figure out how to update the initialization code between KOS revisions, and can't proceed without any hand holding to hack stuff, you aren't going to make significant progress anywhere. Also note DGen/SDL will be ass-slow if you port it to DC.
He's busy making a Genesis emulator from the ground up. Any work on any other Genesis emulator would be useless.