Crappy Emus
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Crappy Emus
To be honest, I ran dreamsnes on my DC when it first came out (YEARS AGO) and I couldnt deal with the choppy framerate. I told myself to wait a few years... Has anything less frustrating come out?
--DJ
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- Christuserloeser
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They're 20% slower, thus making the emulator having to render 20% less, making it easier to get fullspeed. At least that's what I always thought.Christuserloeser wrote:DreamSNES v0.9.8
Burn with EU PAL games. They're 20% faster than US and JP games, which is why they run fullspeed.
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What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
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Yeah, I meant to add that that it depends on your point of view.
Some more detailed explanation:
PAL games by Nintendo, Rare, Infrogrames, and other good European distributors and developers are 20% faster because their speed has been modified/optimized to match 50Hz. On DreamSNES these actually would ran smoother yet also faster than the US/JP versions of the same games.
Playing these games will offer 100% full speed emulation with very little frameskipping.
European PAL releases by smaller Japanese or American companies with small or bad European distributors miss the speed modification for the 60Hz -> 50Hz difference, thus they will run smoother with DreamSNES, but actually are slower than their US/JP original on a real machine.
Playing these games on DreamSNES will offer 100% speed with very little frameskipping but they'll be still be slower than on a real American or Japanese SNES.
Some more detailed explanation:
PAL games by Nintendo, Rare, Infrogrames, and other good European distributors and developers are 20% faster because their speed has been modified/optimized to match 50Hz. On DreamSNES these actually would ran smoother yet also faster than the US/JP versions of the same games.
Playing these games will offer 100% full speed emulation with very little frameskipping.
European PAL releases by smaller Japanese or American companies with small or bad European distributors miss the speed modification for the 60Hz -> 50Hz difference, thus they will run smoother with DreamSNES, but actually are slower than their US/JP original on a real machine.
Playing these games on DreamSNES will offer 100% speed with very little frameskipping but they'll be still be slower than on a real American or Japanese SNES.
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Now that is the most complete explanation I've seen, kudos I think you should certainly add that to a sticky thread about Dreamsnes, or put it into one of the FAQ's.
You feel at ease as you flock with the masses,
What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
- Christuserloeser
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Good idea. I think there still are very few people that actually know about this.
Started spreading the info with Dreamcast-Scene.com's Wiki:
http://www.dreamcast-scene.com/index.php/Main/DreamSNES
Started spreading the info with Dreamcast-Scene.com's Wiki:
http://www.dreamcast-scene.com/index.php/Main/DreamSNES
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Posted a tutorial here:
http://www.dcemulation.org/phpBB/viewtopic.php?p=880563
Maybe someone could sticky it ?
http://www.dcemulation.org/phpBB/viewtopic.php?p=880563
Maybe someone could sticky it ?
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