I need help burning DreamSNES with Bootdreams please.
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I need help burning DreamSNES with Bootdreams please.
Dreamcast Programming -
http://mc.pp.se/dc & http://www.dchelp.net/index.php?id=sbind
Classic Turbo Duo & Sega CD RPGs -
http://www.fantasyanime.com/garden/cdrpgs_main.htm
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Re: I need help burning DreamSNES with Bootdreams please.
Start with DreamSNES and this tutorial: viewtopic.php?f=30&t=68460
Information you should know:
http://www.dreamcast-scene.com/index.php/Main/DreamSNES
Once you got it to work, you could try Neo4All/CD - it's very easy to burn:
http://www.dreamcast-scene.com/index.ph ... Neo4All-CD
Information you should know:
http://www.dreamcast-scene.com/index.php/Main/DreamSNES
Once you got it to work, you could try Neo4All/CD - it's very easy to burn:
http://www.dreamcast-scene.com/index.ph ... Neo4All-CD
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Re: I need help burning DreamSNES with Bootdreams please.
Thanks but what about Mame4ALL?Christuserloeser wrote:Start with DreamSNES and this tutorial: viewtopic.php?f=30&t=68460
Information you should know:
http://www.dreamcast-scene.com/index.php/Main/DreamSNES
Once you got it to work, you could try Neo4All/CD - it's very easy to burn:
http://www.dreamcast-scene.com/index.ph ... Neo4All-CD
Dreamcast Programming -
http://mc.pp.se/dc & http://www.dchelp.net/index.php?id=sbind
Classic Turbo Duo & Sega CD RPGs -
http://www.fantasyanime.com/garden/cdrpgs_main.htm
Dojinsoft -
http://www.doujinstyle.com
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Re: I need help burning DreamSNES with Bootdreams please.
It's a bit more complicated, so start with DreamSNES and Neo4All/CD.Dream Project wrote:Thanks but what about Mame4ALL?
The needed info: http://www.dreamcast-scene.com/index.php/Main/MAME4All
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Re: I need help burning DreamSNES with Bootdreams please.
Can the DreamSNES use the Super Scope w/ the Dreamcast Lightgun for games like Yoshi's Safari & Lethal Enforcers 1 & 2?
Could it also use MULTITAP w/4 Dreamcast controllers for games like Secret of Mana & Super Bomberman 1-5?
And use the SNES Mouse w/ the Dreamcast Mouse for games like Mario Paint?
Could it also use MULTITAP w/4 Dreamcast controllers for games like Secret of Mana & Super Bomberman 1-5?
And use the SNES Mouse w/ the Dreamcast Mouse for games like Mario Paint?
Dreamcast Programming -
http://mc.pp.se/dc & http://www.dchelp.net/index.php?id=sbind
Classic Turbo Duo & Sega CD RPGs -
http://www.fantasyanime.com/garden/cdrpgs_main.htm
Dojinsoft -
http://www.doujinstyle.com
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Re: I need help burning DreamSNES with Bootdreams please.
YesDream Project wrote:Can the DreamSNES use the Super Scope w/ the Dreamcast Lightgun for games like Yoshi's Safari & Lethal Enforcers 1 & 2?
Yes.Could it also use MULTITAP w/4 Dreamcast controllers for games like Secret of Mana & Super Bomberman 1-5?
Yes - If you for some reason aren't happy with it, look for the hacked versions of these games using the pad.And use the SNES Mouse w/ the Dreamcast Mouse for games like Mario Paint?
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Re: I need help burning DreamSNES with Bootdreams please.
YesChristuserloeser wrote:Dream Project wrote:Can the DreamSNES use the Super Scope w/ the Dreamcast Lightgun for games like Yoshi's Safari & Lethal Enforcers 1 & 2?
I know this is off-topic, but it this possible with Duck Hunt on Nester? I've never got it to work.
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Re: I need help burning DreamSNES with Bootdreams please.
Yes it is. You'll need NesterDC v7.1+b which is Warmtoe's update of Takayama Fumihiko's last official release v7.1. - Sadly, NesterDC SE doesn't gave Lightgun support yet.Calavera wrote:I know this is off-topic, but it this possible with Duck Hunt on Nester? I've never got it to work.
Oh, and don't use SelfbootInducer/DreamInducer with v7.x as there's a bug that renders most games unplayable. Stick with BootDreams.
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Re: I need help burning DreamSNES with Bootdreams please.
Do you know something I don't? Because it shouldn't matter what program they're using to selfboot it. In fact, I would actually recommend Selfboot Inducer.Christuserloeser wrote:Calavera wrote:Oh, and don't use SelfbootInducer/DreamInducer with v7.x as there's a bug that renders most games unplayable. Stick with BootDreams.
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Re: I need help burning DreamSNES with Bootdreams please.
v7.x won't work with Dream Inducer (and other binary loaders) for some odd reason. Loading an unscrambled binary messes up the emulator's compatibility with about 40% of the games and iirc most of the games will not respond to any controls.
NesterDC v6.0 which works perfectly when unscrambled (e.g. for use with DreamInducer) has the overall slightly better compatibility anyway, but it misses the advanced GUI of v7.x and the lightgun support of v7.1+b.
Takayama Fumihiko mentioned that he rewrote most of the Dreamcast specific code for v7.0 in his documentation. During this rewrite something apparently went wrong - this might be the reason why v7.x don't work properly when it's unscrambled.
Except for the lightgun support and some minor other internal changes, v7.0 to v7.1+b are identical when it comes to compatibility and their behavior when being loaded via DI.
NesterDC v6.0 which works perfectly when unscrambled (e.g. for use with DreamInducer) has the overall slightly better compatibility anyway, but it misses the advanced GUI of v7.x and the lightgun support of v7.1+b.
Takayama Fumihiko mentioned that he rewrote most of the Dreamcast specific code for v7.0 in his documentation. During this rewrite something apparently went wrong - this might be the reason why v7.x don't work properly when it's unscrambled.
Except for the lightgun support and some minor other internal changes, v7.0 to v7.1+b are identical when it comes to compatibility and their behavior when being loaded via DI.
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Re: I need help burning DreamSNES with Bootdreams please.
Yeah, I found that out. It tis true.Christuserloeser wrote:v7.x won't work with Dream Inducer (and other binary loaders) for some odd reason. Loading an unscrambled binary messes up the emulator's compatibility with about 40% of the games and iirc most of the games will not respond to any controls.
NesterDC v6.0 which works perfectly when unscrambled (e.g. for use with DreamInducer) has the overall slightly better compatibility anyway, but it misses the advanced GUI of v7.x and the lightgun support of v7.1+b.
Takayama Fumihiko mentioned that he rewrote most of the Dreamcast specific code for v7.0 in his documentation. During this rewrite something apparently went wrong - this might be the reason why v7.x don't work properly when it's unscrambled.
Except for the lightgun support and some minor other internal changes, v7.0 to v7.1+b are identical when it comes to compatibility and their behavior when being loaded via DI.
SCO=SCUM=M$=SCO it keeps repeating
i'm a randite
DYTDMFBSB?
There must have been some mistake
I'm not the one who should be saved
My divinity has been denied
Mary and me were both fucked by God
i'm a randite
DYTDMFBSB?
There must have been some mistake
I'm not the one who should be saved
My divinity has been denied
Mary and me were both fucked by God