NeoPop Is Still Being Worked On

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GPF
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Post by GPF »

Im still working occasionally on the NeoPop emulator port.

Troy
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Salamander2
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Post by Salamander2 »

is it true that neopop has no sound?

the next one im looking to try is neopop...
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Post by GPF »

no it has sound, just missing DAC sfx (voice to sega start up on sonic , Metal Slug voices) at least thats what iv been told by some beta testers.

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Post by karsten »

nice to hear
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Post by DCmad »

You are great, Troy. Count with me whenever you need.
And if anyone is wondering, i have plenty PD roms here (95) :D
PM me if you want it.
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Post by DARKGATE »

:o WOW nice new :D you have indirect ansnswer to my post where i make a question on status of this emu, :) and an administrator very kindly to close.
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Post by gonzo90017 »

Glad to hear you're still working on it. Looking forward to your next release. :D
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Post by Salamander2 »

download links?
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Post by MetaFox »

"Im still working occasionally on the NeoPop emulator port" does not mean "the NeoPop emulator port has been released".
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Post by DCmad »

But you can still find my unfinished and very incomplete compatibility list here.
Infact it just states what roms load and what not, aswell as the not tested ones.
I the last build i saw, the speed was very poor, but already shows some nice ideas. like ziped rom suport. Sound works too.
Played a lot of Puzlle Bobble in it, even it being slow.

The list has all NGPC roms, stated by GoodNGPC.
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Post by Quzar »

I don't believe it can be fullspeed without reworking the way the emulator works completely. Hopefully this may only be a matter of changing the timings and other things like that.
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Post by DaRKSLaiN »

i await this gift like a christmas one! :), still it?s the only way to play Snk vs Capcom on DC xDD :)
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