More and more dumb stuff in newer Video Games
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More and more dumb stuff in newer Video Games
Is it just me or is game developers adding more and more unrelated crap to there games. You know things like you have to hurry up and do something before a timer runs out, race so and so to get a item, etc. Good examples is all these little BS things you have to do throughout Star Fox Adventures. Also JSRF has these stupid Race so and so to win, or mimic my every moves to go on.
StarFox Adventures has perfect Adventure game gameplay, but then all of a sudden you have to jump on speeders and race dinosaurs for one reason or another. If its not that, your trying to carry a bomb up a spiral ramp with endless barrels coming at you. Or you have to run through a hard to navigate area while being timed for some test., etc etc.
I could actually enjoy JSRF all the way through if it wasn't for the fact every time you complete a stage you have to race someone from 1 point to another. If your not racing someone then you have to mimic a someones every move to complete the level. I mean I am only on the 3rd stage and the races are to the point where you make 1 wrong move and you might as well just turn it off, cause you can't win cause of that 1 error.
It don't bother me so much when this type of crap is optional, or at least fairly easy (such as the chocoba race in FF7, or the lava race in Conkers Bad FurDay). But every time I get to crap like this I either get stuck for days, or just say F*ck it and either sell the game or take it back. I know they add this stuff to try and keep it from getting boreing, but when it gets to the point where the mini-games (or whatever you call this stuff) is 10X harder then the game itself, where is the enjoyment?
StarFox Adventures has perfect Adventure game gameplay, but then all of a sudden you have to jump on speeders and race dinosaurs for one reason or another. If its not that, your trying to carry a bomb up a spiral ramp with endless barrels coming at you. Or you have to run through a hard to navigate area while being timed for some test., etc etc.
I could actually enjoy JSRF all the way through if it wasn't for the fact every time you complete a stage you have to race someone from 1 point to another. If your not racing someone then you have to mimic a someones every move to complete the level. I mean I am only on the 3rd stage and the races are to the point where you make 1 wrong move and you might as well just turn it off, cause you can't win cause of that 1 error.
It don't bother me so much when this type of crap is optional, or at least fairly easy (such as the chocoba race in FF7, or the lava race in Conkers Bad FurDay). But every time I get to crap like this I either get stuck for days, or just say F*ck it and either sell the game or take it back. I know they add this stuff to try and keep it from getting boreing, but when it gets to the point where the mini-games (or whatever you call this stuff) is 10X harder then the game itself, where is the enjoyment?
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That is exactly what I mean, well sorta. Oh and I hardly think it makes a person a SICK individual for feeling that way.Tripwave wrote:I don't think he means it's too much of a challenge, just that it's redundant 'filler' that sometimes drags the game on forever, which makes it sort of boring and you don't have the ambition to clear it. At least that's how I feel with some of those games.
What I am saying is when I buy a adventure game I don't want to have to deal with difficult racing parts. I want a challengeing ADVENTURE game. IF I wanted to play racing game ID buy a racing game. I used to like how Sierra Adventure games had a option to skip those mini games if you didn't want to play them.
And considering FFX was a top selling title I don't think it being Too easy hurt it none. I have to admit it was TOO easy when you got the epic weapons and/or hidden aeons. Yea I know it was the Brainwashed zombies that made it a top selling game, right?
But still if a game is too difficult then no I won't play it. If you want to call me a pussy, sick person, baby, etc go ahead. I don't have to prove myself to anybody by being a nerd who can kick ass at video games. I would have never taken the time to beat Mario Sunshine if it wasn't for the fact my friend left it at my house. Its not always so much that I CAN'T its just I don't like playing the same thing 10 times to complete it. I mean what the hell, what makes me such a terrible sick person for likeing a more relaxing game.
And there has been statistics that show there ARE more casual gamers out there then Hardcore gamers. I know its hard to beleive that since most gamers at this site are hardcore. Most of your Casual gamers lost interest in the DC the day it was discontinued. Heck most of them have no idea you can play emulated games on it.
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Re: More and more dumb stuff in newer Video Games
Dude.. the racing has to do with the game. If you beat the other person you can be accepted by him and he will join you. I don't understand how you think that's unrelated to the game.Veggita2099 wrote:I could actually enjoy JSRF all the way through if it wasn't for the fact every time you complete a stage you have to race someone from 1 point to another. If your not racing someone then you have to mimic a someones every move to complete the level. I mean I am only on the 3rd stage and the races are to the point where you make 1 wrong move and you might as well just turn it off, cause you can't win cause of that 1 error.
It's thinking...
well i can agree in someways... but my biggest gripe is that the 2D gamers have been ignored since the 128 bit revolution.... yeah there has been 2D fighters.....but where is the rest, just because a game isn't 3D doesn't mean its no good....
as far as pointless stuff the choa part of sonic adv 1&2 annoyes me to death...
as far as pointless stuff the choa part of sonic adv 1&2 annoyes me to death...
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yeah now every game is the same 3d crap,same exact layouts with almost no varience in content,well um,actually just the content is different.Sir Slash wrote:well i can agree in someways... but my biggest gripe is that the 2D gamers have been ignored since the 128 bit revolution.... yeah there has been 2D fighters.....but where is the rest, just because a game isn't 3D doesn't mean its no good....
as far as pointless stuff the choa part of sonic adv 1&2 annoyes me to death...
the engine remains the same though
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The chao area's are optional at least, they don't force you to fool with them if you don't want to.Sir Slash wrote:well i can agree in someways... but my biggest gripe is that the 2D gamers have been ignored since the 128 bit revolution.... yeah there has been 2D fighters.....but where is the rest, just because a game isn't 3D doesn't mean its no good....
as far as pointless stuff the choa part of sonic adv 1&2 annoyes me to death...
I guess in JSRF the racing might be related, but that don't mean a person has to like it. The rest of the game is running around town covering up poisoned artwork (or something like that), or covering the police up. That part is ok. Oh well as I said before its a ok game, but I would have never paid anything for it if it wasn't free with the system. Still might talk my cousin into tradeing it for Halo since he finished halo a long time ago.
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Erm, all of that stuff is sometimes a welcome change... breaking the monotony of playing the same style of levels over and over and over again.
Sure, sometimes they suck, but sometimes they also rock! (E.G. 007 Nightfire's Car levels) They make the game more interesting, and give a spin on the genre, isntead of being same old same old.
Besides, I liked JSRF's Races... They are good training, plus good fun.
Sure, sometimes they suck, but sometimes they also rock! (E.G. 007 Nightfire's Car levels) They make the game more interesting, and give a spin on the genre, isntead of being same old same old.
Besides, I liked JSRF's Races... They are good training, plus good fun.
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I agree 100%. Variety is nice, but sometimes it feels like developers throw stuff in that they *think* will break the monotony, but more times than not, it makes the game a chore to play. Nightfire was a good example. I didn't mind the driving parts, but I would much rather have had FPS levels in the place of the driving levels. Instead of trying to make the game less monotonous by adding mini games, developers should spend that time making the main game less monotonous so the mini games wouldn't be needed.Veggita2099 wrote: ...when I buy a adventure game I don't want to have to deal with difficult racing parts. I want a challengeing ADVENTURE game. IF I wanted to play racing game ID buy a racing game.
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The driving sections weren't meant to be mini-games or little challenges - they were meant to be a core part of the game. The developers split it into three sections:Vlad Tepes wrote:Nightfire was a good example. I didn't mind the driving parts, but I would much rather have had FPS levels in the place of the driving levels. Instead of trying to make the game less monotonous by adding mini games, developers should spend that time making the main game less monotonous so the mini games wouldn't be needed.
1. First-person shooting
2. Driving
3. Gun-Control, shooting from tanks etc.
You could always pick up the PC version, which replaced all of the gun-control and driving levels with different FPS levels.
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