I've tried the patch!

Talk about Quake, Doom, Wolfenstein 3D, or other DC first person shooting game ports and mods for those games in here.
Post Reply
Moi
QuakeDev Respected
QuakeDev Respected
Posts: 592
https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
Joined: Thu Mar 14, 2002 1:15 am
Has thanked: 0
Been thanked: 6 times

I've tried the patch!

Post by Moi »

I did my 1st patch to the Quake by Bero to be compatible to QDC by Titanium!

I changed the dir /cd/data to /cd/ then the game loads but i can only start the demos not the actuall game :(

(I used HexWorkshop to patch the 1st_read.bin)
Last edited by Moi on Mon Dec 02, 2002 8:22 am, edited 1 time in total.
User avatar
mankrip
DCEmu Ex-Mod
DCEmu Ex-Mod
Posts: 3712
Joined: Sun Nov 04, 2001 5:12 pm
Has thanked: 0
Been thanked: 0
Contact:

Post by mankrip »

1. Which port you used? GL Quake or software Quake?

2. Did you try it with the shareware, with the clean full version or with a mod?

3. Did you changed the config files? If yes, what did you change?
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
Dev blog / Twitter / YouTube
Image
Moi
QuakeDev Respected
QuakeDev Respected
Posts: 592
Joined: Thu Mar 14, 2002 1:15 am
Has thanked: 0
Been thanked: 6 times

Post by Moi »

1. It was the sofware version of PC-Quake.

2. I used the full version.

3. I already had a burnt version of QDC by Tianium, then I put the plain binfile of Bero's quake to the same cdr using multisession. Afterwards i started it with dchakker/demomenu. It said: Put the Quake CD in.
So I patched the 1st_read.bin with a hex editor. I changed the foldernames.
I've already written it above ^

Sorry, I had to write more information....

PS: Hey, Fragger your page is down, and I cant download your cool mod :(
User avatar
mankrip
DCEmu Ex-Mod
DCEmu Ex-Mod
Posts: 3712
Joined: Sun Nov 04, 2001 5:12 pm
Has thanked: 0
Been thanked: 0
Contact:

Post by mankrip »

I never tried dchakker/demomenu or any of Bero's Quake 1 ports, so i can't offer much help. But maybe the problem is in the multisession. I noticed that QuakeDC has problems to load textures in CDs with many sessions. Maybe something similar can happen to Bero's ports.

The image in my sig is stored in my website, so you can know when my site is down. If you can see my sig but the site doesn't load, it's just a traffic problem. By the way, I've a new version to release, but I have to finish some things in my site first. It should be available next week. The biggest change in it is support for up to 1683 skins in deathmatch.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
Dev blog / Twitter / YouTube
Image
Moi
QuakeDev Respected
QuakeDev Respected
Posts: 592
Joined: Thu Mar 14, 2002 1:15 am
Has thanked: 0
Been thanked: 6 times

Post by Moi »

no its not multisessions fault, cause the TS-Quake runs fine
Post Reply