It's a full remake and enhanced version of the arcade game - Golden Axe.
This game was initially made for Windows by Chinese OpenBoR coder utunnels. I worked on RAM related optimizations for the Dreamcast version and also recorded the music modes.
utunnels helped a great deal with the Dreamcast port. He vastly optimized the script language in OpenBoR and did many other engine related code optimizations to allow the game to run on the Dreamcast's 200Mhz CPU and 16Mbyte RAM. (In the future we will use the DC's 8Mbyte Video RAM and 2 Mbyte Sound RAM too )
-DOWNLOAD HERE-
Enjoy!
-Edit-
Here's a list of the included soundtracks:
SEGA AGES: GA for PS2
recorded in 48khz via MFAudio v1.1 by http://muzzleflash.da.ru
Arcade
by Sega Sound Team (Nankyoku, Decky, Imocky)
taken from "Sega Game Sound Music Volume 3" 192kbit CBR MP3
Mega Drive / Genesis
by Sega Sound Team (Nankyoku, Decky, Imocky)
recorded in 44khz from real hardware
(60Hz NTSC-U Genesis Model 1 via TRS/Headphone out)
Sega CD
by Sega Sound Team (Nankyoku, Decky, Imocky)
taken from "Sega Arcade Classics" CDDA, 44khz, 16-bit
PCEngine (aka TurboGrfx16) CD
by Renovation
taken from Musepack MPC source in 44khz VBR
Metal MAME Project
Metal Axe by Mega Driver - http://www.megadriver.com.br/
taken from the original VBR OGG release (2004)
Commodore 64
by Jeroen Tel / Maniacs of Noise, 1990
recorded in SIDAmp via SIDPlay engine.
IBM PC
ADLIB version by John and Kenn Sanderson, 1990
recorded in 48khz via DOSbox - http://www.dosbox.com/
Wonderswan
recorded in 44khz via wscamp by toshi
Bonus Track:
Golden Axe (Christmas Edition, 2003)
Source: MP3, 192kbit/s CBR
by Markus Schneider - http://schneidermusic.com & http://remix.kwed.org