Search found 13 matches

by spase
Tue Apr 13, 2004 11:49 pm
Forum: Hardware Modification and Repair
Topic: NES controller Mod (or universal controller mod box?)
Replies: 8
Views: 356

Re: NES controller Mod (or universal controller mod box?)

http://devcast.dcemulation.com/guides/nes/nes.html theres your solder points. for the connections on the project box. this is a feasible project. you might consider changing the ends on the NES / SNES controllers though. perhaps getting a female and a male DB25 pin connector to use as the connector...
by spase
Tue Apr 13, 2004 8:40 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: help please
Replies: 9
Views: 276

get a new burner, they are cheap.

ps. coaster count = 5 million
by spase
Tue Apr 13, 2004 5:21 pm
Forum: Hardware Modification and Repair
Topic: NES controller Mod (or universal controller mod box?)
Replies: 8
Views: 356

@molotovwars: what tutorial were you looking at?

also, i am talking about the analog things on the DC controller.
by spase
Tue Apr 13, 2004 3:11 pm
Forum: Hardware Modification and Repair
Topic: NES controller Mod (or universal controller mod box?)
Replies: 8
Views: 356

NES controller Mod (or universal controller mod box?)

Ok so I came across my old NES controllers and stuff, and I would love to connect them to my Dreamcast. My idea is this... Make some sort of a box that has a dreamcast port and some sort of a port to connect the NES controller, and a switch to switch them. (probably put it in some sort of a project ...
by spase
Sat Apr 10, 2004 12:06 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: progress on to-11?, dc playa questions.
Replies: 7
Views: 315

Well thats good news.

I just wish someone would add that disk swap to To-11... I mean it is open source and all...

Not to mention somehow merging the CD playback and the BBA/LAN playback on one disc. That'd be cool too.
by spase
Fri Apr 09, 2004 12:03 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: BBA for sale!
Replies: 23
Views: 1707

I'm sure you can get at least $100 for it on eBay, although I'm equally positive that MANY people here would be more than appreciative for a lower-price offer. My personal recommendation would be either to go for the money on eBay, or sell it to one of the developer-types here (hey, what can I say?...
by spase
Thu Apr 08, 2004 11:51 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: General Burning Questions
Replies: 8
Views: 280

thanks a ton!
by spase
Wed Apr 07, 2004 8:23 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: General Burning Questions
Replies: 8
Views: 280

Ok call me stupid, but I havent made a selfboot CD in a while... just been burning NRG, CDI, etc.

Whats the best tools to do this right now?

I know it used to be a long and complicated process (about a year or 2 ago...)
by spase
Wed Apr 07, 2004 5:06 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: General Burning Questions
Replies: 8
Views: 280

Is there any easy way to add a dummy to a premade image (CDI, NRG, etc.)
by spase
Wed Apr 07, 2004 12:59 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: General Burning Questions
Replies: 8
Views: 280

General Burning Questions

I haven't seen answers to these anywhere so here it goes: 1) What is the recommended burning speed for Dreamcast? I know burning homebrew stuff and for example MP3 CDs to run with things like To-11 at 40x doesn't seem to bode well with my Dreamcast... Is there a recommended maximum? 2) Does making d...
by spase
Wed Apr 07, 2004 10:29 am
Forum: Homebrew Software and Indie Games Discussion
Topic: progress on to-11?, dc playa questions.
Replies: 7
Views: 315

hmm I didnt see one... I had a chat with the author yesterday.... he said he would have a look at it when/if he picks up the source again... I am guessing he is probably busy with other things as of late. Other possibilities he talked about were making the decoder a module, so other modules could be...
by spase
Wed Apr 07, 2004 7:34 am
Forum: Homebrew Software and Indie Games Discussion
Topic: progress on to-11?, dc playa questions.
Replies: 7
Views: 315

True, but would it be that hard to just add disk swapping?

I thought there was some relatively simple way to do that...
by spase
Tue Apr 06, 2004 4:23 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: progress on to-11?, dc playa questions.
Replies: 7
Views: 315

progress on to-11?, dc playa questions.

Hi. Okay so I JUST registered on the board... although I've been messing around with DC Homebrew stuff for a while. Anyhow. I was wondering if anyone ever did anything further with the to-11 source. I know someone was at one point maybe trying to add on the fly disc swapping (i.e. swapping without r...