Difference between revisions of "GPF's interview"

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(New page: This interview was taken by Maturion for an unreleased German SEGA magazine in November 2007. '''Maturion: Hi GPF. Thank you for your time.''' Do you have any (active) Dreamcast project...)
 
 
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This interview was taken by Maturion for an unreleased German SEGA magazine in November 2007.
This interview was taken by Maturion for an unreleased German SEGA magazine in November 2007.


'''Maturion: Hi GPF. Thank you for your time.'''
'''Maturion: Hi GPF. Thank you for your time. Do you have any (active) Dreamcast projects or are you only developing for other systems at the moment?'''
 
Do you have any (active) Dreamcast projects or are you only developing for other systems at the moment?'''


GPF: I am currently just developing for the Nintendo DS, my monitor died that i used with my dev dreamcast and I haven't had a chance to replace yet
GPF: I am currently just developing for the Nintendo DS, my monitor died that i used with my dev dreamcast and I haven't had a chance to replace yet

Latest revision as of 11:17, 13 May 2008

This interview was taken by Maturion for an unreleased German SEGA magazine in November 2007.

Maturion: Hi GPF. Thank you for your time. Do you have any (active) Dreamcast projects or are you only developing for other systems at the moment?

GPF: I am currently just developing for the Nintendo DS, my monitor died that i used with my dev dreamcast and I haven't had a chance to replace yet

I did some dreamcast dev about a month ago, did a port of dosbox 0.71 to the dreamcast based off the psp source diff's using the Chankast emulator and friends to test on hardware.

Maturion: Ok, I see. Well, Why and when did you start with Dreamcast programming?

GPF: Well i got my first dreamcast back in Christmas of 99, was seeing a lot of discussions of running homebrew so that was the main reason I got one i think. I started dreamcast coding in febuary/march 2000, originally having to burn multisession cdr's and bring it to the living room to test each build

Maturion: What do you think about the future of the Dreamcast-Scene? Will the Dreamcast see some more homebrew projects or will the DC Scene die out soon after 2008? It's a very old machine...

GPF: I don't think it will die out, there are still active projects/developers for even older hardware/consoles. Maybe fewer releases...

Maturion: Will you ever start working on your Nintendo64-Emulator again and do you think any commercial games will be playable on it?

GPF: probably not, it was originally done as a tech demo to show it was possible to run n64 code on a dreamcast

Last year I was working on a new n64 emulator for the dc, working with pspmonkey as he was writing one for the psp I got the 2d part ported, but I don't have any 3d coding experience so I stopped working on it and I don't know sh4 asm, which would definetly be needed to do a dynarec/HLE type engine.

Maturion: Do you have any plans on a new dreamcast project?

GPF: Not currently, but I hope to get my dc dev setup working again and then see what the future holds

Maturion: Let's ask our last question: Do you think SEGA will ever make a new console?

GPF: I think they will surprise us with one someday

Maturion: Thank you for your time!

GPF: You are welcome.