SurXes wrote:
why the hell are "press start" screens still around? you dont turn on a game to admire the title screen you turn it on to play it
Hmm... If you want, go ahead and press "Start" and you'll be in the game and no longer have to worry why you have to press the start button
SurXes wrote:
Xbox emulation how is this going to work? i havent seen a mod-chip for Xbox
I'm pretty sure there will be no need for a Mod-Chip to use Xbox homebrew apps such as emulators.
SurXes wrote:
are there any real USB mod chips?
For PS2, yes they have Mod-Chips that plug-into the PS2 USB port. For Xbox, no, Xbox doesn't use USB.
SurXes wrote:what the hell does solder mean?
"Soldering" is to take a wire and use a soldering iron to connect it to something else such as a chip. The PS2 USB Mod-Chips require you to solder only one simple wire, while the internal Mod-Chips require you to solder many wires. Either way, you must open up your PS2. They do give instructions with the Mod-Chip.
SurXes wrote:has anyone installed one of these mod-chips? do you really need gameshark 2? or is there a way to get around it?
To use a PS2 Mod-Chip, you need a Gameshark2. I don't think they have developed a way around it yet.
SurXes wrote:whats the best PS2 USB mod-chip? [name, what is it called i heard someone say neo key or somethign like that]
I don't really know, but most should be fine. It depends on what you want to use it for (Imports, Backups, etc).
SurXes wrote:how come if a game comes out on this system then when it coes out on that system theres exclusive sh
![Cool 8)](./images/smilies/icon_cool.gif)
t? i hate that
The reason they make exclusives is simple to understand. If you want to play Halo (a system exclusive), you must buy an Xbox. That way, if people want to play Halo, they must buy an Xbox. Xbox sales shoot higher up.
It's thinking...