GenesisPlus DC DL's + Discussion
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- DC Developer
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- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
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- DCEmu Super Poster
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- DCEmu Ultra Poster
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Yeah, I've got a v2 with Stereo A/V cables myself. But you can always route the stereo sound from the headphone jack (just keep the volume slider low) and to your TV/reciever.BlackAura wrote:The v1 MegaDrive / Genesis consoles did have stereo output, but only from the headphone socket. The mono signal was sent to the A/V out, and the stereo signal was sent to the headphone socket.
I'm sure you'll get it sorted out eventually anyway, and I'm sure you'll tell us what is going on (because you always do, which makes me wonder where all these topics come from ).
- Christuserloeser
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- Modder Of Rage
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just to give u an update, mekanaizer has been hard at work fixing the sound in pvr3's source code because the pvr5 was missing the voice emulation. Pvr5 sound was ok, but pvr3's is clearer. As soon as mek is satisfied, he will send the src to ba, or to me so that i can get it to BA so that perhaps a new official src release with some of the gfx errors fixed by ba may be put out.
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- DC Developer
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Sure is. Not only are the digital sounds (voices, some drums) missing, but the volumes are all weird, and there are other minor problems with it too. I did a lot of modifications to the sound code, and some of them obviously broke something. You should be able to turn them all off, but it doesn't seem to work properly...Pvr5 sound was ok, but pvr3's is clearer
Aside from some other highly experimental stuff, PVR3 is pretty much the last known good working version, so it makes more sense to work from that. Still, I'm going to drop back to the original source code for some components (like the original VDP chip emulator), so I can re-enable the software renderer for games that need it. They should get close to full speed with no sound.
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- Psychotic DCEmu
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That's the thing. Its no technnically needed to ask permission to Blackaura, but it signal of respect.Sorrie wrote:You're going about this with great fashion but its not really needed. A simply .txt file saying this port was by BlackAura sound and various other fixs by Mekanaizer.
Thats all you'd reallly need. Its open source you're allowed to do whatever you want with it.
This is a comunity.
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- Modder Of Rage
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Your right, thats why i want u guys to test this build out:
Http://dev.dcemulation.org/gpsfix1.zip
Sound is using pvr3 core. No more looping. Some minor skipping.. Tell what u think. Src for it will be released when meks with meks final version.
Http://dev.dcemulation.org/gpsfix1.zip
Sound is using pvr3 core. No more looping. Some minor skipping.. Tell what u think. Src for it will be released when meks with meks final version.
Check out the beats of rage community at http://borrevolution.vg-network.com/
- Quzar
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I find it necessary to point out that most of the time, mekanizer uses a highly modified version of the kos 1.1.6 TA version to do his pvr stuff, which is probably where he is gaining any kind of speed.
"When you post fewer lines of text than your signature, consider not posting at all." - A Wise Man
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- DC Developer
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Well, unless he rewrote the entire thing, I really doubt he's using that. The later, experimental sound version required KOS 1.3.x because it's using SPU DMA to transfer sounds over. All versions require a version of KOS with the PVR API (and it does 99% of the work by itself anyway, so using the TA API would gain you nothing).