Search found 300 matches

by ajay()
Sat Nov 06, 2004 5:12 pm
Forum: First Person Shooters Development
Topic: Quake Mods Added to Dream Coding Grand Prix 2004
Replies: 9
Views: 1320

Lunkin will not be ready. I'm looking at Summer 2005 (for the next QEXPO if it happens) or just when it's done if it doesn't.
However, I'd reckon that it would have little chance against En. or TAoV, so I wouldn't be tempted to rush it out anyway ;)
by ajay()
Sat Nov 06, 2004 2:06 pm
Forum: First Person Shooters Development
Topic: Codename: Envenom Preview Released!
Replies: 52
Views: 6247

I'm not a huge fan of Tenebrae, but it does look cool with Envenom:

Image

Image
by ajay()
Sun Oct 31, 2004 3:51 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

i understand, and i'd not thought about it, i could try to change it, no promises :)
by ajay()
Sat Oct 30, 2004 3:08 am
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

No that's my monitor.
The webcam blurry, crappy image makes level eight's unlit, unfinished world look much better than it really is; the water especially looks like it's got all kinds of reflections and stuff, but it really ain't too hot.
by ajay()
Sat Oct 30, 2004 3:06 am
Forum: First Person Shooters Development
Topic: RADQUAKE 4.3 modlist (Working mods)(non working) list#
Replies: 20
Views: 4226

Alien Quake got foxed and therefore banned.
You can, however, get it at Quake Terminus; http://www.quaketerminus.com
by ajay()
Fri Oct 29, 2004 3:04 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Image

this makes it look so much better than it is :)

ignore the pic now cos it's changing obviously
by ajay()
Fri Oct 29, 2004 2:56 am
Forum: Off-Topic Forum
Topic: Open Letter To Speud And Reaper
Replies: 74
Views: 1682

As I'm quoted in the first thread, I'll join in. I didn't have a beef with ian prior to this quake thing, spued I didn't come across prior to quake so obviously I didn't have any issues with him. Maybe it was because it's quake that I've been critical, when you mess with something close to people's ...
by ajay()
Thu Oct 21, 2004 2:03 am
Forum: First Person Shooters Development
Topic: I've decided..
Replies: 4
Views: 863

whoo!
by ajay()
Tue Oct 19, 2004 12:59 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Movie made. Quality: iffy. First time ever on ms movie maker. Took 2 hours. All the slowdown is video related, not game. The mod is still work-in-progress, so stuff like sounds and other problems are there to be fixed. And yes, it is tongue in cheek :) It's a 22mb zip file, 4:05 mins wmv clip. H E R...
by ajay()
Sun Oct 17, 2004 11:40 am
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Actually I kinda lied I do keep dreamcast quake in mind; the 7th and 8th levels, could really be one level, but I reckon dc might struggle a little, so I've kept them seperate. The current level (8th) I'm working on will be, similar to the 2nd and 3rd, one that will push dc a little. As for the leve...
by ajay()
Sat Oct 16, 2004 2:11 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

http://www.ajaysquakesite.co.uk/lunkin/images/lunkin31sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin32sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin33sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin34sm.jpg Level Seven. I'm great me, if rushy and sloppy.
by ajay()
Thu Oct 14, 2004 2:24 am
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

I'm not making it with dremacast solely in mind; I have overcome one problem with it running on radquake; see my post in this thread with the shots of it running in winquake (if it does on winquake, it'll almost certainly run on radquake, apparently) however, i'm not going to spend too much time mak...
by ajay()
Wed Oct 13, 2004 3:01 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Yep, flare, giving you ten seconds of light in the pitch dark. Oh, btw: Level Six http://www.ajaysquakesite.co.uk/lunkin/images/lunkin27sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin28sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin29sm.jpg http://www.ajaysquakesite.co.uk/lun...
by ajay()
Wed Oct 13, 2004 9:46 am
Forum: Off-Topic Forum
Topic: Sega Saturn UK scart problems
Replies: 2
Views: 208

Sega Saturn UK scart problems

I've bought 3 scart leads for my Saturn, but none of them work. I get sound, but no picture.

Any ideas, any known reasons?

cheers
by ajay()
Sun Oct 10, 2004 1:37 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Level Five http://www.ajaysquakesite.co.uk/lunkin/images/lunkin23sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin24sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin25sm.jpg http://www.ajaysquakesite.co.uk/lunkin/images/lunkin26sm.jpg Click for bigger version, and you really nee...
by ajay()
Fri Oct 08, 2004 3:58 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Demo? Errmmm, yikes, I dunno. Originally I was planning to release it in instalments; 3 levels at a time. However, I'm working hard on it, and feel that I wanna save it all up until the end. I am going be making a new movie from the first 5 levels, hopefully with stylish editing type stuff and drama...
by ajay()
Fri Oct 08, 2004 11:55 am
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Done around 50% of level five, got some cool screenshots I might share later. The new monster in this level is working really well, just a bit too hard at the moment :)
by ajay()
Fri Oct 08, 2004 2:20 am
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Winquake ain't so bad. The "blacking out" of textures, is very temporary and only in a couple of places in one level. The picture below shows it, the first the blacked out textures, and then, two steps later, that they've returned properly. Framerates are fine, and it remains playable, imo...
by ajay()
Thu Oct 07, 2004 3:41 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16423

Yeah, zerotype, I don't know what's with that (character) it is dark. It wasn't like that when I had my voodoo3 card!

Tyne: there's not a torch but there is a little dynamic lighting thingy already in. Mostly used in the caves/tunnels levels I'm doing now.
For scary effect. Hopefully.