NesterDC SE - Hard Release Date
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NesterDC SE - Hard Release Date
Check the NesterDC SE website
If you're using Mozilla you should see a fairly cool pulsing effect on the page. You IE guys are SOL. Your browser sucks because it doesn't do CSS background positioning the right way.
But, anyways, yeah... That's the date. No backing out of this one. It's really close right now. I've even had one person do some testing already.
If you're using Mozilla you should see a fairly cool pulsing effect on the page. You IE guys are SOL. Your browser sucks because it doesn't do CSS background positioning the right way.
But, anyways, yeah... That's the date. No backing out of this one. It's really close right now. I've even had one person do some testing already.
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PAL timing is a real tough problem for an NTSC Dreamcast. You've gotta display 50 frames within 60 frames. And they've gotta be as evenly distributed as possible. No matter what though, the outcome is choppy. Also, the music plays too fast and I haven't been able to fix that.Dutchdude wrote:Nice one Scherzo. Finally something to look forward to I hope the Pal timing thingy worked out well.....anyway fantastic news !
I have made a correction so that at least the game action is "correct" speed. But, like I said, it's choppy. Of course, If you have a PAL Dreamcast everything will work just fine for PAL games, but then NTSC games will be choppy in a different way. Instead of spreading less NES frames (50) over more DC frames (60), the opposite has to occur. 10 frames need to be skipped every second to have correct speed for NTSC roms on a PAL DC, not to mention the sound probably being too slow.
Solution is... If you've got a PAL DC, just put PAL roms on it and you'll be all good. There's really no perfect solution for region crossovers.
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- Psychotic MOD
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Page seems fine under Opera too.
So what is this update supposed to be all about exactly? Aside of the PAL NTSC issue that is?
So what is this update supposed to be all about exactly? Aside of the PAL NTSC issue that is?
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http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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http://files.frashii.com/~sp00nz/Doom/
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The Official DC DOOM Homepage
http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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The Official DC DOOM Homepage
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Check this page to get an idea of what new features to expect in NesterDC SE:
http://www.sch3rz0.com/nesterdcse/wip_features.php
Besides lots of bells and whistles, SE fixes compatiblity issues in 7.1b. It also sports true fullspeed for 99.9% of games, and stereo separation of NES sound channels. Of course there's a lot more. Check around the NesterDC SE status topics here and you'll get feel for what this new version is all about.
http://www.sch3rz0.com/nesterdcse/wip_features.php
Besides lots of bells and whistles, SE fixes compatiblity issues in 7.1b. It also sports true fullspeed for 99.9% of games, and stereo separation of NES sound channels. Of course there's a lot more. Check around the NesterDC SE status topics here and you'll get feel for what this new version is all about.
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XDelusion, you've been away for a long time, eh ?
There are bilions of topics discussing the new features. You could also download this CDI and watch the included DivX video of an early version:
http://www.dcevolution.net/goto.php?id=65
EDIT: Didn't notice Scherzo's reply
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Scherzo, regarding the PAL timing: PAL DC's do have a 60Hz mode, it's just that some very very old or old & cheap TVs do not support 60Hz. My TV is from the 80s and it supports 60Hz
There are bilions of topics discussing the new features. You could also download this CDI and watch the included DivX video of an early version:
http://www.dcevolution.net/goto.php?id=65
EDIT: Didn't notice Scherzo's reply
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Scherzo, regarding the PAL timing: PAL DC's do have a 60Hz mode, it's just that some very very old or old & cheap TVs do not support 60Hz. My TV is from the 80s and it supports 60Hz
Insane homebrew collector.
Yes I do have a Pal DC and will use (mainly)Pal roms so there shouldn't be a problem.Strapping Scherzo wrote:PAL timing is a real tough problem for an NTSC Dreamcast. You've gotta display 50 frames within 60 frames. And they've gotta be as evenly distributed as possible. No matter what though, the outcome is choppy. Also, the music plays too fast and I haven't been able to fix that.Dutchdude wrote:Nice one Scherzo. Finally something to look forward to I hope the Pal timing thingy worked out well.....anyway fantastic news !
I have made a correction so that at least the game action is "correct" speed. But, like I said, it's choppy. Of course, If you have a PAL Dreamcast everything will work just fine for PAL games, but then NTSC games will be choppy in a different way. Instead of spreading less NES frames (50) over more DC frames (60), the opposite has to occur. 10 frames need to be skipped every second to have correct speed for NTSC roms on a PAL DC, not to mention the sound probably being too slow.
Solution is... If you've got a PAL DC, just put PAL roms on it and you'll be all good. There's really no perfect solution for region crossovers.
Thanks for the quick response man....you're the best!
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I test with a VGA box. It works at 640x480.Smiles wrote:What sort of display modes/options have you implemented for use with the VGA box?
I'm suprised you didn't submit this in the Dream On Contest.
As for Dream On, I was seriously considering to enter this as a private release. But in order to have entered, I needed to get approval from one of the former Nester or NesterDC authors. No matter who I write to I never get a response. So it didn't look like I was able to do it.
In fact, it's the Dream On contest that sparked me to do some key development in a hurry and made the public release more of a short term reality. So basically the possibility of entering got me off my ass.
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Yay, your laxy ass did some work.
Works in Konqueror and regular Mozilla.
Looks good, I really do hope it turns out to what you thought it would be and that adding one feature wont f up the whole thing. Nice work.
Works in Konqueror and regular Mozilla.
I dont have a kitty-liter box, but will it take the box I use for trash out?Clean your room, take out the trash, and scoop your kitty-litter box. HEHE
Looks good, I really do hope it turns out to what you thought it would be and that adding one feature wont f up the whole thing. Nice work.
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This is great news Scherzo, I'll spread the word on other forums, it never hurts to let others know that don't frequent dcemulation.
I'm really looking forward to the release date!!
About the 50/60 hz issue, how will PAL DC's handle NTSC games if your tv can support 60Hz? Most PAL tv's can handle 60Hz nowadays, I've only seen one that didn't. My own tv is almost 8 years old and can handle it all easily.
I'm really looking forward to the release date!!
About the 50/60 hz issue, how will PAL DC's handle NTSC games if your tv can support 60Hz? Most PAL tv's can handle 60Hz nowadays, I've only seen one that didn't. My own tv is almost 8 years old and can handle it all easily.
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Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
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Is there the option to have the same thing but on a 320x240 screen?Strapping Scherzo wrote:You have the option of both.Smiles wrote:Does it stretch the image to take up the entire 640x480 or is it displayed as a 512x448 image centered inside the 640x480 screen (preferably).Strapping Scherzo wrote:I test with a VGA box. It works at 640x480.
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Awesome job man!
What games do you know of that don't run full speed/have compatibility issues? And if you can get all of that "not started" stuff done in under a month then I'll hail you as my new god.
What games do you know of that don't run full speed/have compatibility issues? And if you can get all of that "not started" stuff done in under a month then I'll hail you as my new god.
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