I use the 3Drad engine for PC (http://www.3drad.com), and it's VERY easy to use. I'm TERRIBLE at real actual code-programming.
So, when I looked at the Development page, I noticed that LibDream is apperantly very easy to use. It's also for somthing other that Winblows . Linux maybe.
Anyways, would it be very hard to make a development enviornment similar to 3Drad to work with DC? Even just somthing to code and test in Wind0ws, and then to be able to directly port it to the DC.
I know I would be willing to pay BIG $$$ for somthing like this!!
W][ndows PC Developmet Environment? Maybe?
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- Insane DCEmu
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W][ndows PC Developmet Environment? Maybe?
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- Resident Transvestite
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er,. the actual GUI wouldn't be too hard, use RQbasic (what BurnerO used for SBBPro) or BCC (What BurnerO uses for all his apps now) or Visual Basic (Krypt used this for DC Factory)
but compilers
thereas the difficult bit
linking to GCC could work, or a completely separate compiler
i think the GCC bit is more likely, trouble is.... most people can't be arsed, like myself
but compilers
thereas the difficult bit
linking to GCC could work, or a completely separate compiler
i think the GCC bit is more likely, trouble is.... most people can't be arsed, like myself
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- DCFactory Creator
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I do NOT use VB for DCFactory, only for it's scripts... DCFactory is written in Borland Delphi 5.
VB is used only as a scripting engine, because I didn't want to re-invent the wheel, and not enough people know Delphi, but tons know VB.
VB is used only as a scripting engine, because I didn't want to re-invent the wheel, and not enough people know Delphi, but tons know VB.
Lilmuckers wrote: er,. the actual GUI wouldn't be too hard, use RQbasic (what BurnerO used for SBBPro) or BCC (What BurnerO uses for all his apps now) or Visual Basic (Krypt used this for DC Factory)
but compilers
thereas the difficult bit
linking to GCC could work, or a completely separate compiler
i think the GCC bit is more likely, trouble is.... most people can't be arsed, like myself