Genesis Plus/DC
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Genesis Plus/DC
So any word on a release coming out soon? Sometime in August maybe?
One day there will be a Sega CD Emulator on the Dreamcast I guarantee you.
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I imagine a fair number of people want to play them on the TV because that is where they came from, and it increases the nostolgia factor. That's why I go blow money on the various compilations released for the current consoles. I'd rather play it there than on an LCD panel.
However, this pestering of the coders is getting tiresome.
However, this pestering of the coders is getting tiresome.
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If only I could pull off something similar for Super Famicast. It might not be the end-all answer, but I'm sure it would help. But nothing seems to be remotely easy in SNES emulation.BlackAura wrote:No, I wasn't. And I didn't think it'd work that well either.Yeah, rendering the tiles with the PVR hardware it's something that has never been done in the DC and I think even BlackAura wasn't sure it would work.
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Correction. Nothing seems to be remotely easy in SNES emulation.............on the Dreamcast, ha ha ha. Well, anways, if anyone has the abilities to make great emulators, it's you, Black Aura, and Ian. Just keep it up, and remember not to rush yourselves because of people's demands, lol. I support all of you!scherzo wrote:If only I could pull off something similar for Super Famicast. It might not be the end-all answer, but I'm sure it would help. But nothing seems to be remotely easy in SNES emulation.BlackAura wrote:No, I wasn't. And I didn't think it'd work that well either.Yeah, rendering the tiles with the PVR hardware it's something that has never been done in the DC and I think even BlackAura wasn't sure it would work.
Spreading his inquiries all over the net!
<^_^>
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Well, the menu is only temporary. The final version will not have such restrictions, and filenames won't matter too much anyway.Maybe he could change the menu so you don't have to rename roms that excede 32 characters, or is that speud's job?
It'd be far more difficult to do it for a SNES, mostly because the graphics hardware is that much more complex. It should be possible to get it working in a few of the most common video modes, but games that make very heavy use of effects or screw around with video registers in mid-frame won't look correct, as in Genesis Plus. Of course, that kind of thing is a lot more common on a SNES than it is on a MegaDrive...If only I could pull off something similar for Super Famicast. It might not be the end-all answer, but I'm sure it would help. But nothing seems to be remotely easy in SNES emulation.
Still, might be worth a shot.
- InternetAddict
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If I can get it to work. Genesis Plus itself has no support for that at the moment, and adding it might be a bit difficult.I was wondering will your release have a vmu option for games that had a abilty to save to cart?
If I can get it to work. Genesis Plus itself has no support for that at the moment (this sounds familiar, no?), and I don't have any controllers with enough buttons to test it out.a six button mode would be really helpful for mk games
Err... Maybe.ohh and one more thing could you add a "Reset" option for games where u need to reset like X-Men?
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anyone is free to modify the source and recompile it with less restricting limits, just replace the values in those lines in dreamcast-x/menu.c:InternetAddict wrote:Maybe he could change the menu so you don't have to rename roms that excede 32 characters
Code: Select all
#define LIST_MAX_PATH 1024
#define LIST_MAX_FILE 32