How really safe is it to use CD-R's for the DreamCast?
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How really safe is it to use CD-R's for the DreamCast?
Topic. I just want to make sure I don't screw my DC. And how many months/years have you guys been using CD-R's without any effects... ThankS!
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This nonsense about making the dc work harder is just that, nonsense. GDs are normal CDs, but data is packed together more tightly. The GDROM drive has no problems reading GDs, why would it have trouble reading normal CDs. I haven't see one good explanation, or any conclusive proof that CDRs will ruin your DC.
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Well, there is a small difference between the 2, but none that is going to really impact the life of your DC. It is the same as using a burned CD on your PC CD-Rom drive, there really is no noticable difference. The only way it will possibly damage the drive is if you do a lot of "swapping" while the CD is physically moving, but other than that, there is no difference that will be of any importance to you.
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Thanks.
Thanks.
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It can break the laser because for the GD drive to read CDRWs you have to adjust the laser, when you do that, it puts out a different wavelength then it would normaly, therefore breaking the laser.So why do CDRW's ruin the DC so bad. Thery're just like CDRs the first burn. after you re burn on them, then you couldl see problems probably.
(I'm just guessing thats why )
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- Hardware Freak
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Well, in the case of a commercial game, if you were to burn the files to disc they could end up in a random order all over the place (physically). The seeker motor would be running all the time moving the read head in and out loading data from these random positions and that can cause undue wear on the plastic gears inside the mechanism.farrell2k wrote:This nonsense about making the dc work harder is just that, nonsense. GDs are normal CDs, but data is packed together more tightly. The GDROM drive has no problems reading GDs, why would it have trouble reading normal CDs. I haven't see one good explanation, or any conclusive proof that CDRs will ruin your DC.
Moving parts will always fail at one point or another in their lifespan, and making them work more often could bring the point of failure nearer. It's not going to be noticably nearer though.
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There is no doubt that making the drive work more will bring its death closer, but that has nothing to do with using cdrs. That is sloppy workmanship on behalf of whomever made the image. It doesn't make sense to have half of a file taking up xxx amount of sectors at the beginning of a data track, and then the rest at the end.sixteen-bit wrote:Well, in the case of a commercial game, if you were to burn the files to disc they could end up in a random order all over the place (physically). The seeker motor would be running all the time moving the read head in and out loading data from these random positions and that can cause undue wear on the plastic gears inside the mechanism.farrell2k wrote:This nonsense about making the dc work harder is just that, nonsense. GDs are normal CDs, but data is packed together more tightly. The GDROM drive has no problems reading GDs, why would it have trouble reading normal CDs. I haven't see one good explanation, or any conclusive proof that CDRs will ruin your DC.
Moving parts will always fail at one point or another in their lifespan, and making them work more often could bring the point of failure nearer. It's not going to be noticably nearer though.
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I wasn't actually talking about images but then, I wouldn't really know about that. Anything I ever burn for DC comes in the form of plainfiles. I would assume that the file structure on a Dreamcast GDROM is very tightly controlled by the game producers as they know exactly how the game is going to load the data. Re-building disc structure on a media that is smaller than a GD and therefore has to make sacrifices is less-than-optimal for the DC disc drive.farrell2k wrote:There is no doubt that making the drive work more will bring its death closer, but that has nothing to do with using cdrs. That is sloppy workmanship on behalf of whomever made the image. It doesn't make sense to have half of a file taking up xxx amount of sectors at the beginning of a data track, and then the rest at the end.sixteen-bit wrote:Well, in the case of a commercial game, if you were to burn the files to disc they could end up in a random order all over the place (physically). The seeker motor would be running all the time moving the read head in and out loading data from these random positions and that can cause undue wear on the plastic gears inside the mechanism.farrell2k wrote:This nonsense about making the dc work harder is just that, nonsense. GDs are normal CDs, but data is packed together more tightly. The GDROM drive has no problems reading GDs, why would it have trouble reading normal CDs. I haven't see one good explanation, or any conclusive proof that CDRs will ruin your DC.
Moving parts will always fail at one point or another in their lifespan, and making them work more often could bring the point of failure nearer. It's not going to be noticably nearer though.
Yes, I suppose a CDR itself won't damage the drive of the dreamcast but when actually used for what a lot of people use it for (*cough*warez*ahem*), it will slightly accelerate the wear down of the drive's moving parts.