Pier Solar Delayed to June 14

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cube_b3
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Pier Solar Delayed to June 14

Post by cube_b3 »

Via DCS/SegaNerds

Watermelon Games issued an update yesterday, detailing the latest in Pier Solar HD‘s development. It turns out, the game won’t quite make it in April, which they previously said.

In an extensive Kickstarter update, Watermelon attributed the delay to three three reasons:
- Beta test is still going on: the game is super stable but some bugs are still being found. We can’t, in our right mind, ignore those and go for release and rely on patches from day one. As long as there’s a bug, there will be a fix until the game is as smooth as the original.

- Never-ending perfectionism: During the development not only did we program some enhancements to the game such as the Director’s Cut, but also some other improvements are being made to make Pier Solar better in usability and gameplay. Some of these improvements came a bit late in the project but we considered them essential for this release. Don’t worry. We’re not adding new things every day, our scope is 100% closed by now, but some extra dev time was added due to those new features.

- There’s bureaucracy involved: Only after the game passes WM’s internal QA can we consider it Gold Master, and send to our distribution channels (Aka: Steam, PSN, XBLA, e-Shop…) and this process not only takes a bit of time but it also makes sure that our game is compliant with their standards. Only after we’re certified, we’ll be able to get a final release date.
To be honest, the latest delay isn’t too big of a surprise to me. A lot of people were fairly confident that Pier Solar HD could release in December 2013, which was the game’s original release date. However, in all my years covering indie games, I have rarely seen them released on time. In fact, delays after the game has gone gold are also fairly common.

This is certainly not surprising given that the Dreamcast backers haven’t been given their packaging survey. Currently, WaterMelon is trying to release the game before E3 2014.

Do you think they can make it? Until the final version of the game is sent to the pressing facility in the month of May, I do not expect to see a June release.
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Re: Pier Solar Delayed to June 14

Post by Juan »

I sure can wait a bit longer :wink:
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Re: Pier Solar Delayed to June 14

Post by DaMadFiddler »

I'll be very surprised if (the Dreamcast version, at least) lands in June. They can't patch it they way they can with the download releases; it has to be complete and as bug-free as possible from the get-go. Plus, physical media takes longer to produce, package, and distribute than a download, and I just don't see this happening within a month's time if they're still in testing.

I'm waiting on a Dreamcast copy as well. I'll be rather upset if it slips into 2015, but I would not be surprised if just shows up in time for the holidays.
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Re: Pier Solar Delayed to June 14

Post by cube_b3 »

Yup, I tried to basically say what you just said in the news post.
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