Hi,
Just got my development environment setup AGAIN and now I'm ready to code. I was thinking of creating a vector(shape) based shoot-em-up for the dreamcast using the basic 2d drawing commands. You and the enemies could be squares while the bullets could be circle or something. It would be a single screen arcade style game. I can just imagine it now with all the different shapes flying all over the screen. I am interested in knowing what interest if any you would have in this type of game. Please leave your comments and suggestions as I'm always open to improvements.
Sincerely,
Vectrix Quest
Vector Based Shoot-Em-Up
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- DCEmu Fast Newbie
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Re: Vector Based Shoot-Em-Up
Hi, guys
Thanks for all the feedback. Here is a very small sample of what I've been working on so far. It's just some skeleton files, but it will lay the groundwork for a state based game.
Link: https://www.dropbox.com/s/gt0ama6n0aytvge/Source.zip
Sincerely,
Vectrix Quest
Thanks for all the feedback. Here is a very small sample of what I've been working on so far. It's just some skeleton files, but it will lay the groundwork for a state based game.
Link: https://www.dropbox.com/s/gt0ama6n0aytvge/Source.zip
Sincerely,
Vectrix Quest