Ship Palmacosta
Moderators: BlueCrab, Aleron Ives
- Didi
- DCEmu Freak
- Posts: 70
- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
- Joined: Mon Sep 30, 2013 9:44 am
- Location: Brasil
- Has thanked: 0
- Been thanked: 1 time
- Contact:
Re: Ship Palmacosta
Contagem regressiva para o Ship entrar no ar.
Quem fala português vai curtir muito essa parceria dos clãs: eXtreme BRasil (XBR) & Nossa-Língua
Quem fala português vai curtir muito essa parceria dos clãs: eXtreme BRasil (XBR) & Nossa-Língua
- Whithil XBR
- DCEmu Cool Newbie
- Posts: 16
- Joined: Tue Jul 05, 2011 3:37 pm
- Has thanked: 3 times
- Been thanked: 3 times
Re: Ship Palmacosta
Acredito que o legits eventualmente se juntará também
com isso teremos uma quantidade recordista de membros online nos dias de mais atividade, com certeza
com isso teremos uma quantidade recordista de membros online nos dias de mais atividade, com certeza
- Didi
- DCEmu Freak
- Posts: 70
- Joined: Mon Sep 30, 2013 9:44 am
- Location: Brasil
- Has thanked: 0
- Been thanked: 1 time
- Contact:
Re: Ship Palmacosta
Tomara que eles se juntem também!
Alguém se prontificou a ser GM além de nós dois?
Alguém se prontificou a ser GM além de nós dois?
- legit nyck
- Psychotic DCEmu
- Posts: 670
- Joined: Wed Jan 04, 2012 2:14 pm
- Location: Suzano SP BR
- Has thanked: 64 times
- Been thanked: 49 times
- Contact:
Re: Ship Palmacosta
não tenha duvidas os jogadores do legits participarão sim xD ao menos eu tenho certeza que entrarei com frequencia ( sabado e domingo Retuns )Whithil XBR wrote:Acredito que o legits eventualmente se juntará também
com isso teremos uma quantidade recordista de membros online nos dias de mais atividade, com certeza
Note:I thought it was not allowed to speak in other languages here in the forum but I'm glad I was wrong
PsO Brazilian Hunter RAmar
- BlueCrab
- The Crabby Overlord
- Posts: 5663
- Joined: Mon May 27, 2002 11:31 am
- Location: Sailing the Skies of Arcadia
- Has thanked: 9 times
- Been thanked: 69 times
- Contact:
Re: Ship Palmacosta
There's no rule that specifically says that. That said, it is a bit easier for most people around here if you speak English.legit nyck wrote:Note:I thought it was not allowed to speak in other languages here in the forum but I'm glad I was wrong
- legit nyck
- Psychotic DCEmu
- Posts: 670
- Joined: Wed Jan 04, 2012 2:14 pm
- Location: Suzano SP BR
- Has thanked: 64 times
- Been thanked: 49 times
- Contact:
Re: Ship Palmacosta
Hey Blue sorry i have to do that but you know me I am the father of curiosity hehehehe some progress on the ship palmacostaBlueCrab wrote:There's no rule that specifically says that. That said, it is a bit easier for most people around here if you speak English.legit nyck wrote:Note:I thought it was not allowed to speak in other languages here in the forum but I'm glad I was wrong
PsO Brazilian Hunter RAmar
- Didi
- DCEmu Freak
- Posts: 70
- Joined: Mon Sep 30, 2013 9:44 am
- Location: Brasil
- Has thanked: 0
- Been thanked: 1 time
- Contact:
Re: Ship Palmacosta
almost we opened on Friday, but there is still some problems to solvelegit nyck wrote:Hey Blue sorry i have to do that but you know me I am the father of curiosity hehehehe some progress on the ship palmacostaBlueCrab wrote:There's no rule that specifically says that. That said, it is a bit easier for most people around here if you speak English.legit nyck wrote:Note:I thought it was not allowed to speak in other languages here in the forum but I'm glad I was wrong
- Didi
- DCEmu Freak
- Posts: 70
- Joined: Mon Sep 30, 2013 9:44 am
- Location: Brasil
- Has thanked: 0
- Been thanked: 1 time
- Contact:
Re: Ship Palmacosta
We're already online, but these functions are not yet enabled as we are still configuring the sylverant sofware
-Quest
-Lobby Info
-Quest
-Lobby Info
- Whithil XBR
- DCEmu Cool Newbie
- Posts: 16
- Joined: Tue Jul 05, 2011 3:37 pm
- Has thanked: 3 times
- Been thanked: 3 times
Re: Ship Palmacosta
And finally, after some work configuring the ship (and a lot of help from bluecrab with my dumb mistakes in the configuration), The Palmacosta ship is finally linked and running
Although we are still configuring the Quests, Server-side drops and Lobby Info files, but I believe it will be done before this weekend.
The ship is originally intended to gather all the players from portuguese-speaking PSO communinites (Currently: XBR, Legits and Nossa-Língua) in one single place. And just like Dreamcast-Talk and PSOPalace did, we wanted to join Sylverant to keep the few V1,V2,GC and PC (maybe BB someday) players together instead of spreading in small ships and servers.
But the ship is not limited to Portuguese speakers, everyone is welcome to play with us, and we would like to contribute to other communities and the Sylverant development aswell. (just keep in mind that most users in the ship will not speak english well and some of them will remain speaking only portuguese, but if they will understand all the WORD SELECT sentences if are using psov2-PT/BR translation pack made by Kireek and me).
Once again, Thank you, Bluecrab and Ives for the info, support, and that Nossa-Linguiça Joke (I'm still laughing at that one XD). I see you guys in PSO
Although we are still configuring the Quests, Server-side drops and Lobby Info files, but I believe it will be done before this weekend.
The ship is originally intended to gather all the players from portuguese-speaking PSO communinites (Currently: XBR, Legits and Nossa-Língua) in one single place. And just like Dreamcast-Talk and PSOPalace did, we wanted to join Sylverant to keep the few V1,V2,GC and PC (maybe BB someday) players together instead of spreading in small ships and servers.
But the ship is not limited to Portuguese speakers, everyone is welcome to play with us, and we would like to contribute to other communities and the Sylverant development aswell. (just keep in mind that most users in the ship will not speak english well and some of them will remain speaking only portuguese, but if they will understand all the WORD SELECT sentences if are using psov2-PT/BR translation pack made by Kireek and me).
Once again, Thank you, Bluecrab and Ives for the info, support, and that Nossa-Linguiça Joke (I'm still laughing at that one XD). I see you guys in PSO
- legit nyck
- Psychotic DCEmu
- Posts: 670
- Joined: Wed Jan 04, 2012 2:14 pm
- Location: Suzano SP BR
- Has thanked: 64 times
- Been thanked: 49 times
- Contact:
- Didi
- DCEmu Freak
- Posts: 70
- Joined: Mon Sep 30, 2013 9:44 am
- Location: Brasil
- Has thanked: 0
- Been thanked: 1 time
- Contact:
Re: Ship Palmacosta
was a problem that one of the GMs closed the window and did not know how to open, we are waiting Whithil appear and give us helplegit nyck wrote:because this ship as down all day`s Whithil ?
- legit nyck
- Psychotic DCEmu
- Posts: 670
- Joined: Wed Jan 04, 2012 2:14 pm
- Location: Suzano SP BR
- Has thanked: 64 times
- Been thanked: 49 times
- Contact:
Re: Ship Palmacosta
GM`s....aaaa man....the price to pay for putting inexperienced people to move where you can't move unfortunately trueDidi wrote:was a problem that one of the GMs closed the window and did not know how to open, we are waiting Whithil appear and give us helplegit nyck wrote:because this ship as down all day`s Whithil ?
PsO Brazilian Hunter RAmar
- BlueCrab
- The Crabby Overlord
- Posts: 5663
- Joined: Mon May 27, 2002 11:31 am
- Location: Sailing the Skies of Arcadia
- Has thanked: 9 times
- Been thanked: 69 times
- Contact:
Re: Ship Palmacosta
In theory, it should be as easy as opening up Cygwin and running "/usr/local/bin/ship_server" in it. In theory.Didi wrote:was a problem that one of the GMs closed the window and did not know how to open, we are waiting Whithil appear and give us helplegit nyck wrote:because this ship as down all day`s Whithil ?
Note, I don't use or support Cygwin, so that may not be all you need to do...
- Didi
- DCEmu Freak
- Posts: 70
- Joined: Mon Sep 30, 2013 9:44 am
- Location: Brasil
- Has thanked: 0
- Been thanked: 1 time
- Contact:
Re: Ship Palmacosta
I found the file, but had a command, but the same Gms that got shut out, thank you!BlueCrab wrote:In theory, it should be as easy as opening up Cygwin and running "/usr/local/bin/ship_server" in it. In theory.Didi wrote:was a problem that one of the GMs closed the window and did not know how to open, we are waiting Whithil appear and give us helplegit nyck wrote:because this ship as down all day`s Whithil ?
Note, I don't use or support Cygwin, so that may not be all you need to do...
Re: Ship Palmacosta
Como o Didi e gm eu pensei que ele sabia iniciar o servidor, eu tive que reiniciar o vps pra testar um negócio. Mas consegui achar o comando de iniciar o ship.
- Aleron Ives
- DCEmu Nutter
- Posts: 872
- Joined: Wed Jan 05, 2011 2:15 pm
- Location: California
- Has thanked: 0
- Been thanked: 25 times
- Contact:
Re: Ship Palmacosta
I guess nobody has noticed yet, but Palmacosta is numbered incorrectly. It should be 03:Palmacosta.
"Fear the HUnewearl."
- BlueCrab
- The Crabby Overlord
- Posts: 5663
- Joined: Mon May 27, 2002 11:31 am
- Location: Sailing the Skies of Arcadia
- Has thanked: 9 times
- Been thanked: 69 times
- Contact:
Re: Ship Palmacosta
Technically, no it shouldn't be.Aleron Ives wrote:I guess nobody has noticed yet, but Palmacosta is numbered incorrectly. It should be 03:Palmacosta.
Code: Select all
MariaDB [pso]> SELECT idx, ship_number, main_menu, memo FROM ship_data ORDER BY idx;
+-----+-------------+-----------+------------+
| idx | ship_number | main_menu | memo |
+-----+-------------+-----------+------------+
| 3 | 0 | 1 | Iselia |
| 6 | 3 | 1 | Izoold |
| 7 | 1 | 1 | Vega |
| 8 | 2 | 1 | Altimira |
| 9 | 4 | 1 | Palmacosta |
+-----+-------------+-----------+------------+
5 rows in set (0.00 sec)
- Aleron Ives
- DCEmu Nutter
- Posts: 872
- Joined: Wed Jan 05, 2011 2:15 pm
- Location: California
- Has thanked: 0
- Been thanked: 25 times
- Contact:
Re: Ship Palmacosta
It would make more sense for the ships to be numbered in the order they appear to the players, though, as I may not be the last person to wonder why ship 03 is missing. What happened to idx 4 and 5 (and 0 - 2, for that matter)?
"Fear the HUnewearl."
-
- DCEmu Crazy Poster
- Posts: 26
- Joined: Thu Sep 19, 2013 11:45 am
- Has thanked: 32 times
- Been thanked: 7 times
Re: Ship Palmacosta
because there is no ship 03Aleron Ives wrote:It would make more sense for the ships to be numbered in the order they appear to the players, though, as I may not be the last person to wonder why ship 03 is missing. What happened to idx 4 and 5 (and 0 - 2, for that matter)?
ship offline ... ... .... again
- BlueCrab
- The Crabby Overlord
- Posts: 5663
- Joined: Mon May 27, 2002 11:31 am
- Location: Sailing the Skies of Arcadia
- Has thanked: 9 times
- Been thanked: 69 times
- Contact:
Re: Ship Palmacosta
Well, I'm sure you remember my old "proxy ship" (what used to be called Izoold). That was old idx 2. Also, the original first ship was running on my machine at home, so that's where idx 1 disappeared to (MySQL/MariaDB start indices at 1, so there was no 0). I'm sure that 4 and 5 are test ships that have since disappeared from my recollection.Aleron Ives wrote:It would make more sense for the ships to be numbered in the order they appear to the players, though, as I may not be the last person to wonder why ship 03 is missing. What happened to idx 4 and 5 (and 0 - 2, for that matter)?
As for why they're numbered manually in the database, well that's in case one goes down at some point for a while. When that happens, you might end up renumbering every other ship, which would cause confusion in and of itself. Thus, the ships are numbered manually in the database when they're added.