Snatcher (Single Game Emulated?) on DC
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Yup i Made a mess build of an msx2 emulator unreleased. but it was really slow. Dreammsx does not seem to load dsk files. It should thou. give it more of burl tonight. Interface for dreammsx is really bad black text job. Hard to use.
Boots fine using the bootdisk app i wrote. unscramble the bin place it on a cd burn it use the boot disk i put out. Dont have a problem booting the emulator.
This emu is really good speed and sound and uses libdream. Maybe a port over to kos with a better interface would be a good idea one time.
Boots fine using the bootdisk app i wrote. unscramble the bin place it on a cd burn it use the boot disk i put out. Dont have a problem booting the emulator.
This emu is really good speed and sound and uses libdream. Maybe a port over to kos with a better interface would be a good idea one time.
Dreamcast forever!!!
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Depending on how the game uses the hardware you could fake/underclock a lot of the emulation. The CD access could be faked with HLE. It probably doesn't use the Graphics co-processor for anything other than video conversion. You might be able to get away with underclocking the second 68K. It probably doesn't use all 8 PCM channels.SchmuckofNI wrote:You would have to either emulate the whole sega cd system or find the source code for snatcher which I don't think either can be done at this point.
If you did some RE on the game, you might even be able to fake the whole Sega CD half of it. This is possible with most of Sonic CD.
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I think that'd be the best plan, Gillian. Making an interpreter or something for the SCD version would be a lot of work, and I don't know if even a partial SCD emulator would work that great at this point, where we don't have a fullspeed genesis emu yet.
If you have twenty monkeys,
banging randomly on typewriters,
they will in twenty minutes produce the complete source code to World of Warcraft.
banging randomly on typewriters,
they will in twenty minutes produce the complete source code to World of Warcraft.
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They have a PS and Saturn version, they were the last remakes. I don't know if they are as good as the earlier ones, the best one I've played so far was on SCD. I was going to play the PS one, but it is edited, the Saturn version is the same thing but Japanese only and unedited. Anyway, they also had one on the PC Engine CD-ROM (TurboGrafx-16's Turbo CD), so if we get an emulator for that, you could play that version. Just hang tight is all I can say.
If you have twenty monkeys,
banging randomly on typewriters,
they will in twenty minutes produce the complete source code to World of Warcraft.
banging randomly on typewriters,
they will in twenty minutes produce the complete source code to World of Warcraft.
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I'm just trying to get this pushed to be redone on a next gen system, and since the Dreamcast has the most attention to the homebrew development area, I thought I would throw the first into the water and see if someone would bite.
I myself have the Sega CD version, and my Sega CD still works! Booyah!
I myself have the Sega CD version, and my Sega CD still works! Booyah!
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