sneak peek
-
- DCEmu Cool Newbie
- Posts: 12
- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
- Joined: Thu Nov 06, 2003 11:42 am
- Has thanked: 0
- Been thanked: 0
- impetus
- Team Screamcast
- Posts: 4566
- Joined: Fri Feb 21, 2003 2:32 pm
- Location: Overland Park, KS
- Has thanked: 0
- Been thanked: 0
- Contact:
thanks for the encouragement!
actually TriggerHappy and Sprint are two different titles.
Sprint is the one posted here. It will be a racing game.
As for TriggerHappy... that's top secret for now. (I'll leave it up to ice88 if wants to tell ya - it's his baby, I'm just along for the ride)
actually TriggerHappy and Sprint are two different titles.
Sprint is the one posted here. It will be a racing game.
As for TriggerHappy... that's top secret for now. (I'll leave it up to ice88 if wants to tell ya - it's his baby, I'm just along for the ride)
Last edited by impetus on Thu Nov 06, 2003 11:04 pm, edited 4 times in total.
Triggerhappy has a titel that atleast triggers my bloodlust. Maybe you would be intrested in some _heavy_ psy-trance to the game?
anyways, ice88 please tell me more about this game..
And the game Sprint looks like crazy cars (or something like that) to the good ol' amiga 500.. i loved that game so i'm gonna get it as soon at its released
anyways, ice88 please tell me more about this game..
And the game Sprint looks like crazy cars (or something like that) to the good ol' amiga 500.. i loved that game so i'm gonna get it as soon at its released
- impetus
- Team Screamcast
- Posts: 4566
- Joined: Fri Feb 21, 2003 2:32 pm
- Location: Overland Park, KS
- Has thanked: 0
- Been thanked: 0
- Contact:
Was that pun intentional?Gizmo wrote:Triggerhappy has a titel that atleast triggers my bloodlust.
thanks for the kind words We thought long and hard about the title before sticking with that one. (Mortar Kombat was another consideration). There's a few clues: zaniness and guns.
If that's an offer feel free to send us some samples to listen to!Gizmo wrote:Maybe you would be intrested in some _heavy_ psy-trance to the game?
thanks for the kind words We thought long and hard about the title before sticking with that one. (Mortar Kombat was another consideration). There's a few clues: zaniness and guns.
Man, i really gotta learn better english but then again you know how we swedes are right guys?. :/
Peace out, pm you later
If that's an offer feel free to send us some samples to listen to!Gizmo wrote:Maybe you would be intrested in some _heavy_ psy-trance to the game?
Yes, accutally.. sorry.. -i was reading up on burning emulators, speaking with my fianc?, playing with our new kitten as well as posting. Im a really curious person and the title Mortar Kombat also sounds good. Is there any screenshots..?Was that pun intentional?
Ahh, nice!There's a few clues: zaniness and guns
I'll make some mp3s with some music and pm you with the urls. sounds good? i can make diffrent types of styles of music.. well i'll make a couple off different styles. It would be great to have just a little 10 second clip with.If that's an offer feel free to send us some samples to listen to!
Man, i really gotta learn better english but then again you know how we swedes are right guys?. :/
Peace out, pm you later
- impetus
- Team Screamcast
- Posts: 4566
- Joined: Fri Feb 21, 2003 2:32 pm
- Location: Overland Park, KS
- Has thanked: 0
- Been thanked: 0
- Contact:
here ya go.
http://www.dcemulation.org/phpBB/viewtopic.php?t=26355
as for music, loopable is a plus.
BTW your English is excellent, I had no idea it was your second language
http://www.dcemulation.org/phpBB/viewtopic.php?t=26355
as for music, loopable is a plus.
BTW your English is excellent, I had no idea it was your second language
Last edited by impetus on Fri Nov 07, 2003 10:25 am, edited 1 time in total.
-
- DC Developer
- Posts: 453
- Joined: Thu May 16, 2002 8:29 am
- Location: ice88's house
- Has thanked: 0
- Been thanked: 0
- Contact:
You know... now I've done a bit more work on KosINE, I can....guitsaru wrote:xylene would like to know if you could release that demo with kosine
http://homepage.ntlworld.com/ian_edward ... KosINE.zip
Read my blog: http://unrational.blogspot.com
-
- Soul Sold for DCEmu
- Posts: 4865
- Joined: Fri Jul 11, 2003 9:56 pm
- Has thanked: 2 times
- Been thanked: 4 times
-
- DC Developer
- Posts: 453
- Joined: Thu May 16, 2002 8:29 am
- Location: ice88's house
- Has thanked: 0
- Been thanked: 0
- Contact:
Cursors = D-PAD, left and right turn.Ian Micheal wrote:What key is for turing ? reminds me of a game called slicks on the c64.. That was neat or last V8 that was not as goood.
Kosine looks neat ian
A = A button
Z = B button
X = X button
S = Y button
(wierd, I know!)
KosINE is good for what I'm doing - but it doesn't have much function, just enough to let me test things on the PC.
Read my blog: http://unrational.blogspot.com
-
- Soul Sold for DCEmu
- Posts: 4865
- Joined: Fri Jul 11, 2003 9:56 pm
- Has thanked: 2 times
- Been thanked: 4 times
Well its brill ian KosINE . Your Game is looking good Are you thinking of 4 player games that would be a big plus. I dont know why on my pc the Cursors keys are not making it turn ..
Glad the standard has gone up nice to see real progress great job so far ian.
Good luck geting the game play frantic and fun could nab you the victory!
OH what does F1 key do it sort of goes fullscreen?
Glad the standard has gone up nice to see real progress great job so far ian.
Good luck geting the game play frantic and fun could nab you the victory!
OH what does F1 key do it sort of goes fullscreen?
Dreamcast forever!!!
-
- DC Developer
- Posts: 453
- Joined: Thu May 16, 2002 8:29 am
- Location: ice88's house
- Has thanked: 0
- Been thanked: 0
- Contact:
qw3rty - never played the C64 game - but some kind of driving thing is coming!
Merkoth - if you test your tiles out, super cool - we can be a little more creative with the track - all tiles can be fully rotated.
One snag you may hit is that the PNGs need to be saved 24-bit with alpha channel - if not you get horrible black squares around everything!!!!! So if you get nasty looking overlaps... that'll be the problem.
Drop me a link to your tiles if you like!
Merkoth - if you test your tiles out, super cool - we can be a little more creative with the track - all tiles can be fully rotated.
One snag you may hit is that the PNGs need to be saved 24-bit with alpha channel - if not you get horrible black squares around everything!!!!! So if you get nasty looking overlaps... that'll be the problem.
Drop me a link to your tiles if you like!
Read my blog: http://unrational.blogspot.com
-
- DCEmu Freak
- Posts: 75
- Joined: Thu Oct 23, 2003 4:00 pm
- Location: Argentina
- Has thanked: 0
- Been thanked: 0
- Contact:
you know what? i made a new tileset, but i forgot to make the textures cyclic, so the track looks "funny". another thing: the tilesets mus be 256x256 because i made a nice splash screen in 640x480 so, do i have to separate the tiles? and (finally) could you explain me the *.lyr format?
ARGENTINA BASKET BALL TEAM ROCKS! Gin?bili rulez! GO SPURS GO!!
-
- DC Developer
- Posts: 453
- Joined: Thu May 16, 2002 8:29 am
- Location: ice88's house
- Has thanked: 0
- Been thanked: 0
- Contact:
tilesets must be 256x256.Merkoth wrote:you know what? i made a new tileset, but i forgot to make the textures cyclic, so the track looks "funny". another thing: the tilesets mus be 256x256 because i made a nice splash screen in 640x480 so, do i have to separate the tiles? and (finally) could you explain me the *.lyr format?
The splash-screen doesn't need to be 256x256 - and doesn't need to be split up, it can be loaded as a single image - not a problem.
Ugh! The .lyr format - it's complicated! When I have time I'll document it - drop me a line and I'll take a look at your work, thanks for doing it too!
Read my blog: http://unrational.blogspot.com