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I've been watching e3 on g4 and I agree with impetus that Nintendo has thus far had a great show. Everything looks promising, but is it me or does the new metroid prime they've been showing look like the first two games?
and what was with Super Mario Galaxies?!
Finally, if Ninty isn't gonna be utilizing an hd format for their games, they should at least be using vga imo.
and what was with Super Mario Galaxies?!
Finally, if Ninty isn't gonna be utilizing an hd format for their games, they should at least be using vga imo.
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i watched g4's coverage on e3 and wondered where the nintendo coverage went. they even stoped mentioning nintendo after the first half.Smiley wrote:I've been watching e3 on g4 and I agree with impetus that Nintendo has thus far had a great show. Everything looks promising, but is it me or does the new metroid prime they've been showing look like the first two games?
and what was with Super Mario Galaxies?!
Finally, if Ninty isn't gonna be utilizing an hd format for their games, they should at least be using vga imo.
Rumor is that the stuff is still running off of what is basically GC hardware. The only game that looked better than what the GC/Xbox could do was Super Mario Galaxy, which looks really good, and fun! I thought it was weird as hell to put Mario in space, but there is a good video at youtube that makes the game look really fun.Smiley wrote:I've been watching e3 on g4 and I agree with impetus that Nintendo has thus far had a great show. Everything looks promising, but is it me or does the new metroid prime they've been showing look like the first two games?
and what was with Super Mario Galaxies?!
Finally, if Ninty isn't gonna be utilizing an hd format for their games, they should at least be using vga imo.
Oh, and if you guys didn't read the Sonic thread I made...THE GAME LOOKS GREAT. Watch the video from IGN, it looks like Sega finally got a 3D sonic game right.
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To expand on this, last I heard ATI haven't even completed the video card for the system. I think we can expect better graphics once they know what they can actually pull off. Right now they are just doing visual effects that the Gamecube could do.atf487 wrote:Rumor is that the stuff is still running off of what is basically GC hardware. The only game that looked better than what the GC/Xbox could do was Super Mario Galaxy, which looks really good, and fun!Smiley wrote:I've been watching e3 on g4 and I agree with impetus that Nintendo has thus far had a great show. Everything looks promising, but is it me or does the new metroid prime they've been showing look like the first two games?
and what was with Super Mario Galaxies?!
Finally, if Ninty isn't gonna be utilizing an hd format for their games, they should at least be using vga imo.
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Super Mario Galaxies has me really, really worried. I want a true sequel to Mario 64, and this isn't going to be it. In fact, from what I seen of the demo, it looked more like those damn bonus stages in Mario Sunshine. Ya know, the ones with the huge pit-of-death where you make one wrong move and you die? Super Mario Galaxies looked like a ton of tiny little planets over a gigantic 'pit.' If they make that game's focus on precision moves with the Wiimote, in a similar fashion to Sunshine's bonus stages, many people are going to hate it, me included.Smiley wrote:and what was with Super Mario Galaxies?!
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You missed the part where Mario runs underneath the planet defying 'earth' gravity then?melancholy wrote: it looked more like those damn bonus stages in Mario Sunshine. Ya know, the ones with the huge pit-of-death where you make one wrong move and you die? Super Mario Galaxies looked like a ton of tiny little planets over a gigantic 'pit.' If they make that game's focus on precision moves with the Wiimote, in a similar fashion to Sunshine's bonus stages, many people are going to hate it, me included.
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I think it's possible that some developers have gotten test run silicon from rumors I've seen floating around, but ATI is being pretty quiet/vague about the process overall (most likely this is at Nintendo's request of course). Even if that's true, though, they might have decided to show only GC-based builds on the floor due to concerns about prototype reliability, theft, etc.butters wrote:To expand on this, last I heard ATI haven't even completed the video card for the system. I think we can expect better graphics once they know what they can actually pull off. Right now they are just doing visual effects that the Gamecube could do.
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I think most of the Wii games on show were developed on the GameCube based prototypes Nintendo had a while back. Quite a few of them look exactly like GameCube games, and some others (like Metroid Prime 3, Project H.A.M.M.E.R. and Sonic Wildfire) look like GameCube games with a larger scale, more detail, more stuff on screen at once, and so on.
Some of Nintendo's games look like they're running on something else entirely. Super Mario Galaxy appears to be using shader effects of some kind, which the GameCube simply didn't have. Same deal with Smash Brothers Brawl. The most obvious is that backlit lighting effect you can see on Mario in Galaxy.
UbiSoft evidently got their hands on this updated kit, because Red Steel looks like it's using those same effects. I don't think a game that looks like Red Steel would have been possible on the GameCube. Since we first saw screenshots of Red Steel months ago, that means that more complete prototypes have been out there for months.
Some of Nintendo's games look like they're running on something else entirely. Super Mario Galaxy appears to be using shader effects of some kind, which the GameCube simply didn't have. Same deal with Smash Brothers Brawl. The most obvious is that backlit lighting effect you can see on Mario in Galaxy.
UbiSoft evidently got their hands on this updated kit, because Red Steel looks like it's using those same effects. I don't think a game that looks like Red Steel would have been possible on the GameCube. Since we first saw screenshots of Red Steel months ago, that means that more complete prototypes have been out there for months.
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IIRC nintendo even said they werent going to release any specs EVER, because of all the "we dont care about hardware, gameplay is where its at" talkEgotistical EvilN wrote:Are revolution's specs out, officialy yet?
anyway, im pretty curious myself, im really interested in its architecture, and i pray to god that ars technica does a deep overview of it or something
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It's rumored that the hardware is very similar to the gamecube's, but everything is just twice as fast/there's twice as much of it (RAM).Disheveled DrFreeze wrote:IIRC nintendo even said they werent going to release any specs EVER, because of all the "we dont care about hardware, gameplay is where its at" talkEgotistical EvilN wrote:Are revolution's specs out, officialy yet?
anyway, im pretty curious myself, im really interested in its architecture, and i pray to god that ars technica does a deep overview of it or something
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No, I saw that, but that doesn't make me any less worried. After the dumb things they did with Mario Sunshine, seeing yet another radical departure makes me weary.Nyarlathotep wrote:You missed the part where Mario runs underneath the planet defying 'earth' gravity then?melancholy wrote: it looked more like those damn bonus stages in Mario Sunshine. Ya know, the ones with the huge pit-of-death where you make one wrong move and you die? Super Mario Galaxies looked like a ton of tiny little planets over a gigantic 'pit.' If they make that game's focus on precision moves with the Wiimote, in a similar fashion to Sunshine's bonus stages, many people are going to hate it, me included.
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I don't think outer space is going to be an endless pit of doom though. It looks like once you land on a planet, you're grounded there, and to transfer to a new planet you need to step into a special area, and it takes you on a predetermined path there.melancholy wrote:No, I saw that, but that doesn't make me any less worried. After the dumb things they did with Mario Sunshine, seeing yet another radical departure makes me weary.Nyarlathotep wrote:You missed the part where Mario runs underneath the planet defying 'earth' gravity then?melancholy wrote: it looked more like those damn bonus stages in Mario Sunshine. Ya know, the ones with the huge pit-of-death where you make one wrong move and you die? Super Mario Galaxies looked like a ton of tiny little planets over a gigantic 'pit.' If they make that game's focus on precision moves with the Wiimote, in a similar fashion to Sunshine's bonus stages, many people are going to hate it, me included.
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An interview with Satoru Iwata, president of Nintendo. They are going to interview Kaz Hirai from SCEA and Peter Moore from Microsoft tomorrow.
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butters wrote:Look at the line to play the Wii.
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