Any one got any mods working with dcquake or other news
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- DCEmu.co.uk Webmaster
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Any one got any mods working with dcquake or other news
Im gonna post as much about dcquake as possible so to help me to help you can you Please email me <a href="mailto:bluebolshi@hotmail.com">HERE</a> or visit http://www.dcvision.com and let me know of anything new and i will post it :)
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- QuakeDev Mod
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er... well theres my plans to fix up the quakedev page. And Im working on getting a .bat file system to merge paks for use with QuakeDC.
Neather of those projects are very far along... though I did spend most of my time for 4-5 days working with differant console command useing pak editors making/testing .bat files. It's going to be difficult getting it to be easy to make .bat files. There wont be a 100% universal .bat anytime soon for sure. Each mod needs its own .bat right now. I'll probibly need to use a combination of editors to do what is needed.
Anyway... Gooey's getting music to run is the biggest thing right now.
Gooey had tried getting CEloader to run multiple Quake mods on one disc through some hex editing and renameing to the midway_1.exe. It worked... but there was no sound. Therefore most people wouldnt be interested.
Ajay's site is a good resource. He actually updates somewhat regularly too. No new big developments yet... just news that he is working on stuff (which is still very good)
Fragger posted a tutorial on how to get QuakeDC and several HOMEBREW emulators to work off of the planetweb disc (on the old forums). If I had several 0winceos.bins from differant apps avalible to me (or if someone was kind enough to make me some) then I'd redo his tutorial and make it for putting multiple mods on one disc. And release the needed files to support the tutorial.
Other than that... I cant think of any news.
Neather of those projects are very far along... though I did spend most of my time for 4-5 days working with differant console command useing pak editors making/testing .bat files. It's going to be difficult getting it to be easy to make .bat files. There wont be a 100% universal .bat anytime soon for sure. Each mod needs its own .bat right now. I'll probibly need to use a combination of editors to do what is needed.
Anyway... Gooey's getting music to run is the biggest thing right now.
Gooey had tried getting CEloader to run multiple Quake mods on one disc through some hex editing and renameing to the midway_1.exe. It worked... but there was no sound. Therefore most people wouldnt be interested.
Ajay's site is a good resource. He actually updates somewhat regularly too. No new big developments yet... just news that he is working on stuff (which is still very good)
Fragger posted a tutorial on how to get QuakeDC and several HOMEBREW emulators to work off of the planetweb disc (on the old forums). If I had several 0winceos.bins from differant apps avalible to me (or if someone was kind enough to make me some) then I'd redo his tutorial and make it for putting multiple mods on one disc. And release the needed files to support the tutorial.
Other than that... I cant think of any news.