Full Story: http://www.emulation64.com/view/1375/bs ... -Released/Today marks a milestone for bsnes, and possibly for SNES emulation as a whole. With this new release, bsnes' compatibility has now reached 100.0%, with zero game-specific hacks. With every last commercially released game tested by both FitzRoy and tetsuo55 for at least five minutes each, all known bugs have been resolved.
Now, needless to say, I am referring to the emulation of the base SNES unit. As many SNES cartridges contain additional coprocessors on their PCBs, there are still unplayable titles. So how can I claim compatibility of 100%? Because I don't consider special chips inside game cartridges as part of the base SNES hardware. I realize that many people enjoy these games, and I do actively attempt to emulate as many coprocessors as possible (six are supported thus far). However, coprocessors such as the SuperFX and SA-1 continue to pose very significant challenges.
You need fairly good specs to run bsnes at reasonable speeds (Minimum: 2.0GHz processor) but it's still a remarkable achievement as there is no other SNES emulator like it. Maybe one day it will be optimized and full-speed on our beloved Dreamcast!
(I doubt it, but one can hope, right?)