Emulator Mame .116
System PC - Windows
its full mame time folks, news:
MAMETesters Bugs Fixed
----------------------
oscar0111u3yel [ShimaPong]
toypop0115u4red [Aaron Giles]
profpac0115u4gre [Aaron Giles]
seawolf2_0115u2gra [Aaron Giles]
konek0115u4yel [Aaron Giles]
9ballsht0115u3gre [Aaron Giles]
csuperas0104u7gre [ShimaPong]
exerion0112u4yel [ShimaPong]
Source Changes
--------------
Major Donkey Kong driver update: [couriersud]
- Implemented discrete sound from schematics: dkong, radarscp
- Implemented discrete background from schematics for radarscp and
various effects:
- blue to black to blue background
- exact priorities
- Grid will flip open and close, vertical flipping on hit.
- Changed inputs for radarscp
- Color generation from schematics (resistor mixer) for
radarscp, dkong, dkongjr and dkong3
Added new components to the discrete sound system: [couriersud]
- Added a "inverter oscillator" component. This can also be used as
a raw sine generator - needed by radarscp.
- Added a "integration circuit" based on transistor and RC
- Added a "modulated RC discharge" component.
Removed unused return value from VIDEO_START callbacks.
[Zsolt Vasvari]
Improved independence of CPU and sound core variants in order to make
them more properly separated by the existing compile-time flags.
[Atari Ace]
More TIA updates from MESS: [Wilbert Pol]
- Rewrote drawing of playing graphics
- Improved handling of player graphics reset signals
- Improved handling of HMOVE signals
Updates to Change Lanes: [Adam Bousley]
- fixed the broken graphics
- fixed the dipswitches
- hooked up the steering wheel controls
- made some changes to the sprite and text layers based on schematics
Fixed up a number of places where malloc results weren't being checked
correctly. [Atari Ace]
Renamed palette_set_color() to palette_set_color_rgb().
palette_set_color() now matches palette_get_color() and deals in
rgb_t data only. Also changed palette_set_colors() to deal with rgb_t
data instead of R,G,B triples. [Aaron Giles]
Flattened colormap and palette in the 1942 driver. [Aaron Giles]
Removed usage of unsigned char/short/int from the drivers code in
favor of UINT8/UINT16/UINT32.
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mahjong G-Taste [David Haywood]
New clones added
----------------
Buzzard [Zsolt Vasvari]
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Emulator Mame32 .116
System PC - Windows
plain mame with gui, news:
-| game removed
+| game added
c| game changed from
C| game changed to
-|unkmeyco "<unknown> Meyco game"
+|19xxb "19XX: The War Against Destiny (Brazil 951218)"
+|buzzard "Buzzard"
+|cham24 "Chameleon 24"
+|cluedo "Cluedo (prod. 2D)"
+|cluedo2c "Cluedo (prod. 2C)"
+|gstream "G-Stream G2020"
+|hngmnjpm "Hangman (JPM)"
+|mdrawpkr "Draw Poker Joker's Wild"
+|multigam "Multi Game (set 1)"
+|multigmb "Multi Game (set 2)"
+|scrabble "Scrabble (rev. F)"
+|tdragn2a "Thunder Dragon 2 (1st Oct. 1993)"
+|tenpindx "Ten Pin Deluxe"
+|trivialp "Trivial Pursuit (prod. 1D)"
c|asuka "Asuka & Asuka (Japan)"
C|asuka "Asuka & Asuka (World)"
C|asukaj "Asuka & Asuka (Japan)"
C|bigbang "Big Bang (9th Nov. 1993)"
c|bigbang "Big Bang"
c|csilver "Captain Silver (Japan)"
C|csilver "Captain Silver (World)"
C|csilverj "Captain Silver (Japan)"
C|flicks1 "Flicky (64k Version, System 1, 315-5051, set 2)"
C|flicks2 "Flicky (128k Version, System 2, not encrypted)"
C|flicky "Flicky (128k Version, System 2, 315-5051)"
c|flicky "Flicky (315-5051, 128k Ver.)"
c|flickyo "Flicky (315-5051, 64k Ver.)"
C|flickyo "Flicky (64k Version, System 1, 315-5051, set 1)"
c|gyrodinc "Gyrodine (Crux)"
C|gyrodinc "Gyrodine"
C|gyrodine "Gyrodine (Taito Corporation license)"
c|gyrodine "Gyrodine"
c|magicfly "Magic Fly (Ver 0.3)"
C|magicfly "Magic Fly"
c|nyny "New York New York"
C|nyny "New York! New York!"
c|nynyg "New York New York (Gottlieb)"
C|nynyg "New York! New York! (Gottlieb)"
c|sidetrac "Side Track"
C|sidetrac "Side Trak"
C|tdragon2 "Thunder Dragon 2 (9th Nov. 1993)"
c|tdragon2 "Thunder Dragon 2"
C|tomahaw1 "Tomahawk 777 (Revision 1)"
c|tomahaw5 "Tomahawk 777 (Revision 5)"
c|tomahawk "Tomahawk 777 (Revision 1)"
C|tomahawk "Tomahawk 777 (Revision 5)"
C|toratora "Tora Tora (prototype?)"
c|toratora "Tora Tora"
C|wldarrow "Wild Arrow (Standard V4.
"
c|wldarrow "Wild Arrow"
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Emulator Mame Plus! .116
System PC - Windows
unofficial mame, no news yet for this one other than its up to date
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Emulator Mame Plus Plus .116
System PC - Windows
unofficial mame with 3D plugin support for some games, only news is its up to date
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Dat History.dat .116
news:
# 2007-06-11 Saturday Night Slam Masters updated by Raphie
# Red Earth updated by Raphie
# Warzard updated by Raphie
# Mike Tyson's Punch-Out!! updated by Raphie
# Super Punch-Out!! updated by Raphie
# Punch-Out!! updated by Raphie
# Mutoscope updated by Administrator
# Primal Rage updated by Raphie
# Buzzard added by Administrator
# Mutoscope [Clam Shell] updated by Administrator
# Selector Mutoscope added by Administrator
# Mutoscope [Deluxe Console Light Up] added by Administrator
# Mutoscope added by Administrator
# Mutoscope [Clam Shell] added by Administrator
# Mutoscope added by Administrator
# The Caille-O-Scope added by Administrator
# Booz Barometer added by Administrator
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dat Mameinfo.dat v0.116
news:
* Updated to MAME 0.116.
* Added 0.116 Source/Listinfo changes.
* Newest Bugs (xxth Jun).
* Added infos about all src files that have been added or removed from 0.100-0.115u4 to the Mameinfo.dat and Hardware.txt.
* Completely re-added MAME 0.88u3-0.88u4 Source/Whatsnew/Readme-infos.
* Fixed/Added 'Recommended Games'. Fixed Mameinfo.dat infos.
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Emulator fMSX 3.3
system PC - Windows/dos
MSX, MSX2 & MSX2+ emu, news:
* Save state format has changed due to serious changes to the emulator architecture!
* Added OpZ80() function and the FAST_RDOP macro to the Z80 emulation to optimize code access in architectures with memory-mapped I/O.
* Added subslot support to all slots.
* Moved PAINTER.ROM to slot 0:1, FMPAC to slot 0:2, MSXDOS2.ROM to slot 3:0.
* Reduced the number of user cartridges back to two (A/B). All the other slots are taken by system cartridges (MSXDOS2, FMPAC, etc.).
* Locked user cartridges in slots 1/2 to subslot 0, as external cartridges often do not use subslots.
* If Konami's GMASTER2.ROM or GMASTER.ROM is present in the program directory, fMSX will now load it as a system cartridge.
* Fixed state file name autogeneration.
* Fixed -rom option behaviour.
* Fixed hangup when switching from MSX1 to MSX2 mode.
* Fixed MSXDOS2.ROM and FMPAC.ROM support.
* Fixed StateID() function to take all cartridges and system ROMs into account.
* Fixed non-working joystick autofire.
* Now checking joysticks and mice once per frame.
* Now accelerating horizontal mouse movement in 512-wide screen modes.
* Mouse buttons are now merged with joystick buttons.
* Fixed mouse-as-joystick option.
* Improved file type detection, now automatically detecting saved states, disk images, cartridge ROMs, fixed font files.
* Readded proper support for fixed text mode fonts with LoadFNT().
* Added proper emulation for the WD1793 FDC (WD1793.c).
* Added unified .FDI disk image support (FDIDisk.c).
* Added support for standard, SV738, Arabic, and Brazilian WD1793-based disk interfaces.
* Added support for GZIPped disk images.
* Made disk geometry discovery smarter (CP/M-80 v2.2 now boots).
* Moved 720kB floppy utilities (Floppy.c) and SCC sound chip emulation SCC.c) into EMULib.
* Added command line option to patch DiskROM calls (-simbdos). With this option on, fMSX takes over DiskROM disk access routines. When -wd1793 is used, fMSX will simulate real WD1793 FDC instead.
* Rehashed built-in menu to make screen space for more options.
* Added menu options to select RAM and VRAM sizes, create new disk images, save disk images, patch DiskROM calls, load and use fixed text mode fonts.
* Fixed mouse support in fMSX-MSDOS.
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Emulator Dosbox - 11/06/2007
System PSP
play old dos games on yer PSP, news:
'I've put up a new binary that will hopefully fix the enter mapping, the pic command problems and adds CHOICE. I'll put a patch up if the mapping works and when I fix the splitscreen vga problem'
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Emulator Gp2xpectrum 1.4b4
system GP2X
ZX Spectrum emu, news:
- More speed optimizations, and this time they're noticeable. 48K Sound sound be cleaner, and if it was already clean before, you may put down the speed a bit without any problems
- Now in virtual keyboard Y button will press a key and disable virtual keyboard (useful for game menus)
- Small changes to the configuration menu:
· Now the default option is Return
· Load State and Save State have been separated to decrease the chance of mistakes
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Emulator ZsnexBox 3.3
system Xbox
ZSnes port, news:
* Fixed crashes related to running out of RAM in HD modes. You should be able to use any skin in 720p or 1080i and have no crashes ever. If you are an HD user that has been waiting to upgrade, then now is the time.
* Several (too many to list) HD GUI fixes. If you are an HD user, you will be pleased at the new tweaks.
* Added 720p and 1080i versions of all the skins. If you are going to run in 720p or 1080i, don't try to configure everything yourself (it takes FAR too long). Change to a 720p or 1080i skin and this will setup the GUI for you. This method will only require minor tweaks for your TV.
* The HD setting is now applied from the skin ini file.
* Removed a lot of dead code.
* Removed the TV calibration option since I assume it's not really being used by anyone. This frees up more RAM.
* The database files are loaded/unloaded on the fly to free more RAM
* Fixed the virtual keyboard to display correctly in 720p and 1080i.
* Added larger font sizes for the game guide and GUI (the game guide was too small to read in 720p and 1080i. This is fixed)
* Loading game guides 1MB and up should work now in HD resolutions (but don't go too crazy with the file sizes).
Notes:
* There are a few RAM related issues I need to fix, but I wanted to get this version out. 3.0 and up were unusable in HD resolutions. Now that's fixed.
Install:
Extract and copy all files and folders to your Xbox hard drive. Run "default.xbe" to start. Delete your old ZsnexBox.ini and Path.ini files if upgrading.
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Emulator Arculator 0.9a
System PC - Windows
Acorn Archimedes emu, news:
-Only change is that FDI support has been removed for licensing reasons.
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Emulator B-em v1.4a
System PC - Windows
BBC Micro emu, news:
- This fixes the problems with modes 3 and 6. However, due to licensing problems, FDI disc images are no longer supported.
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