Now I know everyone has read posts with this name made a million times usually made by Noobs however I am not a Noob and neither does my proposal have much to do with Sega Making a new system.
_______________________________________History Lesson
Sega has always been making there systems more compact and calling them part 2. They have done so with the Master System and of course with the Genesis as well. Genesis 1 was big and bulky. Genesis 2 was small and compact however what had been more fascinating was Genesis 3 which was not made by Sega that?s right incase you where not aware it had been manufactured by Sega!
In late 1997, a New Jersey based company named Majesco Sales approached Sega with the idea of reloading the Genesis as a low-budget alternative system to the higher-priced Sony PlayStation and Nintendo N64 in the U.S. market. Majesco felt that there was still enough value left in Sega's name to make a go at it, and it offered to handle everything it could - marketing, distribution, sales, and so on. In exchange, Sega would receive royalties on every piece of hardware or software that Majesco sold.
The re-emergence of the Genesis after an enforced absence of two years also brought about a brief revival of the first console war. Nintendo had also been trying to clear its back inventory of SNES stocks, having produced its own budget version of the SNES in 1997 and filling the shelves of any willing retailer with excess SNES inventory. Once Majesco horned in on the action with its US$50 Genesis 3 console, Nintendo matched its price. Majesco then dropped the price of the Genesis 3 to US$40 and again to US$30, with Nintendo matching them dollar-for-dollar every step of the way. Software prices for both systems remained stagnant, ranging anywhere from US$10 to US$25 per title. By this time 16-bit sales only accounted for 10% of the total U.S. console market, but it was a brisk and fiercely fought share. "I think you may see some sharpening of the SNES price in the holidays," said Nintendo vice president George Harrison. "It's the best kept secret in the industry," noted Majesco's Morris Sutton. "Retailers have been making a lot of money on 16-bit.?
?Majesco would wind up selling between 1 and 2 million Genesis 2 and Genesis 3 consoles, along with 10 million or so Genesis cartridges for fiscal year 1998. In comparison, Nintendo would only sell 1 million SNES consoles and 6 million SNES carts. As with the American Civil War, the rebels would win the last battle - if not the war itself.
ROUND 2
After the success of Genesis 3 Majesco also surveyed to make Saturn after it?s demise however "2aturn" was not half as popular as Genesis thus the plan never reached fruition.
_______________________________________Gist
The rough plan here is to start a petition in order to get Majesco to make Dreamcast 2.
Problems A
Those who are not skeptical and like my plan should know the reason Sega agreed to go on a venture with Majesco was because they already had more then a million Genesis in there where house we on the other hand have no Dreamcast in Dead Stock.
Antitode
So if our plan does reach fruition it would be close to Treamcast for the rest of the world Refurbished and Compacted Dreamcast consoles Not Brand New.
Problem B
Sega & A<<laim had millions and millions of unsold carts, Us on the other hand don't have any GD's and the PreOwned ones are dying(scratches) GDs are not as durable as Carts.
Antitode
I am open to suggestions
ROUND 2
2nd Shot
Tec Toy is still manufacturing Mega Drive 2 (in silver), They are also manufacturing portable SMS (it's not Game Gear). Why not also manufacture Dreamcast 2 (something like Treamcast). What they do may not be for American or European market nonetheless this plan would be good for Brazil and also provide us an alternate place to buy Treamcast from.
If you read the mini bio below they also translate games. This would be great news for Brizilliains who would get awesome Japanese games translated into there own language. (Maybe somehow we could some Japanese games in our language).
So far I haven't found a problem with this plan...
Miscellaneous
Tec Toy
founded in 1987, with the purpose of making electronic toys, a niche that other Brazilian toy manufacturers had failed to notice. They quickly stroke a deal to become the exclusive representative of Japanese videogame giant Sega Enterprises Ltd.. Consequently, their first product was the Zillion infrared toy gun. In the coming years they would release all of Sega's game machines, from the Master System to the Dreamcast. Their success in the gaming field was so notable that toys became a minor - eventually abandoned - part of their business.
With Tec Toy, Sega had a huge advantage over rival Nintendo in the Brazilian market; although there were countless Nintendo Entertainment System clones there, Nintendo had no official representatives until 1993. This way, the Master System was a massive success there, and Tec Toy even made some game versions not released anywhere else. During the 90s, Tec Toy had 80% of the official Brazilian market. It should be noted however that there were probably much more units of NES clones and pirated games for those systems.
Tec Toy translated several games to Portuguese, such as the first three Phantasy Star games (but not IV, which only had a fan-made translation in 2004 [1]), Shining in the Darkness, and Riven (which also had its voices dubbed).
They also modified some games to replace characters with local licenses; that way, Teddy Boy became Geraldinho, certain Wonder Boy titles became Monica's Gang games, and Ghost House somehow starred El ChapulÃÂn Colorado ("Chapolim Colorado").
More interestingly, they have made unique ports and even developed original games. Some of these are: Street Fighter II for the Master System, Duke Nukem 3D for the Mega Drive, and an original Woody Woodpecker game for the Mega Drive. More recently they released two Mega Drive titles based on Show do Milhão  a TV game show hosted by Silvio Santos in the same vein of Who Wants to Be a Millionaire?.
Even before the Dreamcast was discontinued and Sega withdrew from the console hardware business, Tec Toy realized that their long-time partner was failing, and decided to diversify. They now also sell karaoke devices, DVD players, and MP3 players. They also manage the Brazilian servers for Ragnarok Online. However, they still make older Sega consoles, especially variants of the Master System and the Mega Drive with dozens of built-in games.
Besides the videogames, Tec Toy's most successful toy was Pense Bem (Think Well): using books (themed history, geography, mathematics, etc.) with questions, the kids clicked the buttons with alternatives in a machine. The toy responded if it was right or wrong. Some Pense Bem books included famous characters like Monica's Gang, Sonic the Hedgehog, Dinosaurs and Donald Duck. Beside the books, Pense Bem had 10 built-in programs. Pense Bem-themed games are included in the new Super Mega Drive 3[2] and Master System 3 Collection.
BibliographyMajesco Entertainment
Majesco Entertainment is a video game publisher founded in 1986. It first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both Nintendo and Sega systems, the company found a sustainable market niche.
Later, they arranged with Sega to manufacture a version of its Genesis (also known as Mega Drive) 16-bit console, which had been superseded by the 32-bit Saturn. They released this in 1998 as the Genesis 3, and followed up with a version of the hand-held Game Gear called the Game Gear Core System.
More recently, the company's focus shifted to in-house game development - initially under the brand of Pipe-Dream Interactive, since few believed they could make the transition successfully. Majesco now focuses on developing for newer systems, such as Nintendo's GameCube and Game Boy Advance, Microsoft's Xbox, and Sony's PlayStation 2. A few of their latest titles released, involving popular characters, included a few Bomberman titles for the Gamecube and Game Boy Advance.
The publisher has reached financial trouble lately with their major games, such as Psychonauts, which sold poorly despite achieving several awards and critical acclaim, and Advent Rising, which generated intense hype but was ultimately panned by critics for being released pre-maturely and without adequate bug testing. Their best selling titles in the last few years was their series of GBA Videos for the Game Boy Advance. They also recently published the game Jaws Unleashed.
In January 2006 the company's financial situation was so bad that it had to cancel two games it was going to publish: Demonik, developed by Terminal Reality, and Taxi Driver, a sequel to the movie. Majesco's President, Jesse Sutton, said that in the future the company would "focus primarily on publishing value and handheld video games". [1]
On September 14 2006, Majesco released Bloodrayne, Bloodrayne 2, and Advent Rising on Steam.
SEGABASE
WIKIPEDIA
TEC TOY OFFICIAL WEBSITE