Huu
Great news, thanks.
Dreamcast Development Environment ISO r2
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Here is another guide for setting up Dev-C++ with Fackues Iso R2:
http://www.dcemu.co.uk/vbulletin/showthread.php?t=16146
I am not sure if this guide is known here already so I just post it. I?ve tested the guide and he works fine.
http://www.dcemu.co.uk/vbulletin/showthread.php?t=16146
I am not sure if this guide is known here already so I just post it. I?ve tested the guide and he works fine.
trouble with dreamcast development environment
First off I'm using DevC++, from the tutorial that fackue put up on the dcemu website.Okay, I extracted all the files and followed the process that the cd described in the program. But, when I follow fackue's tutorial and try to compile something the compiler generates an illegal error when building the makefile. I feel suspicious that there is something I missed when I extracted the files, any suggestions on what I should do. A reply back would be greatly appreciated, thanks!
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kos_init_all was removed from KOS a long while ago, probably around KOS 1.1.7.hollowman wrote:Thanks for the cd, I have installed it but I'm stuck now and it seems like I'm missing something essential. Most sources I have found uses the function kos_init_all but where is it declared? I cant find it anywhere in the kos include files, is there something else that needs to be installed?
EDIT: It was deprecated in KOS 1.1.7, and actually removed in KOS 1.1.8.
Any sources that use that function are extremely old, and will require quite a bit of porting work to make work again.