Post every time you beat a game.

Talk about anything and everything not related to this site or the Dreamcast, such as news stories, political discussion, or anything else. If there's not a forum for it, it belongs in here. Also, be warned that personal insults, threats, and spamming will not be tolerated.
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Post every time you beat a game.

Post by GyroVorbis »

I finally beat Jet Grind Radio for Dreamcast. I've been meaning to take that game out for over a year now.

Definitly one of my favorites. The graphics look pretty amazing with the VGA box too. Nice music on the later stages.

EDIT:Please refrain from posting ending spoilers. If you need to post a spoiler, make sure you add the word SPOILER above the paragraph with it posted. We don't want to ruin new games for people that haven't played them yet. :melancholy:
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Post by Covar »

new super mario bros. (ds)

[EDIT] actually beat it over 2 weeks ago, but this thread didn't exist then.
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Post by Caboose »

Great idea for a thread! A few I beat very recently:

-Trace Memory (NDS)
-Phoenix Wright - Ace Attorney (NDS)
-Sonic Rush (NDS)
-New Super Mario Bros. (NDS)

I have to say I'm really enjoying my Nintendo DS now more than ever, and it shows with the amount of time I spend playing it.

Games on my hit list/currently playing:

-Test Drive Le Mans (DC)
-Virtua Tennis (DC)
-Resident Evil 4 (GC)
-Killer 7 (GC)
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Post by GyroVorbis »

I didn't know if people would get pissed or not for me posting games I beat recently. All these were beaten this summer:

Sonic R (Saturn)
Rez (Dreamcast)
Soul Calibur (Dreamcast)
Grandia II (Dreamcast)
New Super Mario Bros. (NDS)
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Post by MulletMan13 »

New Super Mario Bros (what a letdown)

Rockstar Table Tennis
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Post by GyroVorbis »

Just barely beat

Dracula X: Nocturne in the Moonlight (Saturn version of Castlevania: Symphony of the Night)

Watching the credits now.
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Post by melancholy »

Within the past two weeks, I've beaten:

New Super Mario Bros
Trace Memory (working on my second time through now)
Oblivion (just started a new character yesterday)
Bone: Out from Boneville (bought and beaten on the same day. Depressingly short)

Yeah, I think that's it.
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Post by Caboose »

melancholy wrote: Trace Memory (working on my second time through now)
I guess you liked it? I thought it as pretty good, despite being very repetitive and short.
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Post by stagg »

Just beat Trauma Center, pretty hard. Beat NSMB, Pretty easy, but now I get to go get all the coins.
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Post by MulletMan13 »

WoW
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Post by TyBO »

Recently I've beaten:

- Diddy Kong Racing - N64 (for the 2nd time)
- Pac 'n Roll - DS

I'm also about to beat Pac-Man World 2 for Gamecube but it's so darn boring I don't think I can finish it. I just bought it because Pac-Man Vs. was included, which was developed by Miyamoto.
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Post by melancholy »

Caboose wrote:
melancholy wrote: Trace Memory (working on my second time through now)
I guess you liked it? I thought it as pretty good, despite being very repetitive and short.
It was alright. Nothing special. I just wanted to play it a second time because I didn't get all of D's memories, and I'm dying to know how he died. That, and the second time through all the DS cards say different things, so that's a nice incentive too. But yeah, I must know how he died and why he has that hand mark on his chest.
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Post by S. Thompson »

MulletMan13 wrote:New Super Mario Bros (what a letdown)
What was so bad about NSMB?

- Fuzmeister
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Post by Vlad Tepes »

I don't get to play many games anymore, so it's rare when I actually finish one. The most recent game completions were...

HL2: Episode One (yeah...it's like 4 hours...but still...)
FarCry Instincts (Xbox)

I'm currently playing:
FF7
Secret of Mana
Mario Tennis (GBA)
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Post by MulletMan13 »

S. Thompson wrote:
MulletMan13 wrote:New Super Mario Bros (what a letdown)
What was so bad about NSMB?

- Fuzmeister
1) It was wayyyyy too easy. I'm not going to go on and say how short it was, because it wasn't *that* short, but the easiness of the game made it seem that way. There were no levels that made me wonder how to do them, or no levels that prevented a challenge to me in any way. Perhaps it is because we have grown up with these games, and they are starting to get tiresome, but I really did not have that much fun playing the game. There were fire flowers EVERYWHERE and it was ridiculously easy to get extra lives... I believe I finished the game (with the bonus worlds with about 62 extra lives. While the big mushroom was neat, it was quite annoying how it essentially let you skip through a level, and when returning back to normal you kept momentum which resulted in a couple lost lives. The small Mario was neat, but it was not too unique/underutilized.

Also whenever i got to a boss I had a fire flower, which resulted in an easy 5 second kill. Even the last boss was able to be taken down with a fire flower =\

To me it felt more like a chore to get through the levels than anything. I got excited when I saw a Haunted House (a la SMW), but alas, there was only one of them and it was pretty darn easy. I also had really high expectations for it, but I guess I shouldn't have. Oh well.
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Post by Caboose »

melancholy wrote:
Caboose wrote:
melancholy wrote: Trace Memory (working on my second time through now)
I guess you liked it? I thought it as pretty good, despite being very repetitive and short.
It was alright. Nothing special. I just wanted to play it a second time because I didn't get all of D's memories, and I'm dying to know how he died. That, and the second time through all the DS cards say different things, so that's a nice incentive too. But yeah, I must know how he died and why he has that hand mark on his chest.
I got all of the memories the first time through. I might play it again just to see what it says. Supposedly if you play it through for a third time it says something different yet again :lol:
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Post by butters »

MulletMan13 wrote:
S. Thompson wrote:
MulletMan13 wrote:New Super Mario Bros (what a letdown)
What was so bad about NSMB?

- Fuzmeister
1) It was wayyyyy too easy. I'm not going to go on and say how short it was, because it wasn't *that* short, but the easiness of the game made it seem that way. There were no levels that made me wonder how to do them, or no levels that prevented a challenge to me in any way. Perhaps it is because we have grown up with these games, and they are starting to get tiresome, but I really did not have that much fun playing the game. There were fire flowers EVERYWHERE and it was ridiculously easy to get extra lives... I believe I finished the game (with the bonus worlds with about 62 extra lives. While the big mushroom was neat, it was quite annoying how it essentially let you skip through a level, and when returning back to normal you kept momentum which resulted in a couple lost lives. The small Mario was neat, but it was not too unique/underutilized.

Also whenever i got to a boss I had a fire flower, which resulted in an easy 5 second kill. Even the last boss was able to be taken down with a fire flower =\

To me it felt more like a chore to get through the levels than anything. I got excited when I saw a Haunted House (a la SMW), but alas, there was only one of them and it was pretty darn easy. I also had really high expectations for it, but I guess I shouldn't have. Oh well.
I too thought that was too easy of a game, and ended up selling it off on ebay after beating all the worlds. As a point of reference, I do remember there being at least 3 haunted houses.
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Post by Veggita2099 »

Resident Evil 4 about 2 months ago
Nights intro Dreams w/ All A's last week

Guess thats about it for recently. Still working on new Mario Bros, guess you don't ever really BEAT Mario Kart DS huh?
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Post by stagg »

Veggita2099 wrote:Resident Evil 4 about 2 months ago
Nights intro Dreams w/ All A's last week

Guess thats about it for recently. Still working on new Mario Bros, guess you don't ever really BEAT Mario Kart DS huh?
Getting all Karts, and Riders? I need to re-purchase that game again, It was to fun playing on-line with friends.
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Post by Hawke »

Jak 2,3 as well, recently a friend wanted to watch me beat Megaman x1-4.
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