Shenmue Heads (18 HI-RES screeshots)
- Imerion
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Those truly are fantastic. Thanks for taking them all. Will be perfect to send to friends who doubt the DC's power, since as you mentioned, most screenshots around the net are sadly of very low quality.
Wish more people would capture screens through the VGA-Output.
Wish more people would capture screens through the VGA-Output.
Try my games : http://neotron-games.blogspot.com/
- GyroVorbis
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- Cid Highwind
- Psychotic DCEmu
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The Dreamcast's Real power
To save anyone the hassle of digging it up, here's a link
Btw, I do think that thread should have some un-edited pictures. Otherwise I could just throw in some Chankast shots as well.
To save anyone the hassle of digging it up, here's a link
Btw, I do think that thread should have some un-edited pictures. Otherwise I could just throw in some Chankast shots as well.
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Keep on railing at what I believe,
Call me insane and I am proud to be.
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What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
- GyroVorbis
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Yup, but adding more antialiasing and upping the resolution can of course enhance the image a lot, just like doing post processing with regular screenshots. I'm sorry if I sound like an arse or something but I'm just somewhat of a purist who prefers to have screenshots show exactly what the console does, postprocessing give a nicer image, but imho those images should be kept seperated from the 'real' screenshots.
You feel at ease as you flock with the masses,
What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
- Segata Sanshiro
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Sure, the images are a little sharper than on a regular TV, but the texture resolution and filtering, model and ambient lighting, color saturation, model design and polycount, env-mapping on the eyes... all this is the Dreamcast, its not like the ePSXe that makes the PS1 look like a DC!
The only difference is that its 800X600 instead if 640X480, nothing else.
The only difference is that its 800X600 instead if 640X480, nothing else.
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- Segata Sanshiro
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It prooves the HIGH texture quality of the dreamcast, the dynamic lighting of the shenmue engine, the alpha capabilities of the textures, multitexturing, env-mapping... i believe it shows a lot of things.evanft wrote:These really don't prove anything about the power of the DC. Those are just the HEADS of characters without a whole lot of lighting, no AI, no physics, no other characters, nothing. The in-game models/graphics in Shenmue 2 don't even look as good as those.
And most of all the skill of the AM2 artists and designers!
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- DCEmu Nutter
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Awesome job Segata... Brilliant. Yeah, those AM2 fellas are something spectacular... The texture work is mind boggling.
Evanft: Actually, I'm pretty sure the entire models are in there. I remember seeing shots of a hack some guy did on shenmue dojo where he placed the high res characters into the normal game... And yeah, they show awesome power... Hell, the PS2 STILL can't do proper Full Screen AA.
Cid: Those ain't contact lenses... That's real time refraction and reflection... It blew me away the 1st time I saw it... Hell, it could be just a reflection map, but the refraction is real... And that is freeking amazing.
I'm also in the digital/multimedia design field so I inspect these things closely too. Haha. I think Shenmue started the trend of having multiple character libraries of the same character/anatomy... Swapping bits and bobs for others depending on how many polys the scene contained... Extremely clever design.
I rememeber reading reviews of SOA and thinking it looked like crap... Then I borrowd my mates import US copy and was totally blown away... 'Cept for the random battles... Grrr.
I'm overseas now, have been for 3 months, away from my DC... And like you Segata, I've got an extremely unhealthy obsession. Haha. Most of my mates do now too... Nothing like drinking, playing 4 player Virtua Tennis (Or 8 player California Games) before a night on the town...
Evanft: Actually, I'm pretty sure the entire models are in there. I remember seeing shots of a hack some guy did on shenmue dojo where he placed the high res characters into the normal game... And yeah, they show awesome power... Hell, the PS2 STILL can't do proper Full Screen AA.
Cid: Those ain't contact lenses... That's real time refraction and reflection... It blew me away the 1st time I saw it... Hell, it could be just a reflection map, but the refraction is real... And that is freeking amazing.
I'm also in the digital/multimedia design field so I inspect these things closely too. Haha. I think Shenmue started the trend of having multiple character libraries of the same character/anatomy... Swapping bits and bobs for others depending on how many polys the scene contained... Extremely clever design.
I rememeber reading reviews of SOA and thinking it looked like crap... Then I borrowd my mates import US copy and was totally blown away... 'Cept for the random battles... Grrr.
I'm overseas now, have been for 3 months, away from my DC... And like you Segata, I've got an extremely unhealthy obsession. Haha. Most of my mates do now too... Nothing like drinking, playing 4 player Virtua Tennis (Or 8 player California Games) before a night on the town...