A new PSX emu?

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
Post Reply
FuriKuri
Insane DCEmu
Insane DCEmu
Posts: 192
https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
Joined: Wed Aug 06, 2003 10:14 am
Location: Youngstown
Has thanked: 0
Been thanked: 0

A new PSX emu?

Post by FuriKuri »

I caught this while browsing over at gp32x:
zodttd wrote:Oops! All this time I thought the boards were down due to the news on the frontpage! They should really make a news post that the boards are up again!

Unai just messaged me (which is how I knew the boards are up) and said Chui has been working very hard on GP2PSX's codebase. He now has the code working on multiple platforms including the PC and DC.

I think having it working on the PC will improve development time greatly on the rest of the platforms.

I haven't heard from Unai how the GPU is going just yet. He really wants to rewrite the GPU from scratch and I think he's the best person to do it.

The dynarec is a complicated beast, but we have a dynarec for the PC already made. So once we have the OP codes "bytecode" for ARM it won't be such a hard process of figuring it out.

So the project is still alive, it's just been a lot of work lately. Now that were all back in contact things will go quicker again.

I'm really glad everyone's stuck around through all this waiting. Thanks.
User avatar
Darksaviour69
Mental DCEmu
Mental DCEmu
Posts: 382
Joined: Thu Jul 01, 2004 6:58 pm
Location: Ireland
Has thanked: 0
Been thanked: 0
Contact:

Post by Darksaviour69 »

well chui did say a few months ago that he was planing to work on psx4all
User avatar
Christuserloeser
Moderator
Moderator
Posts: 5948
Joined: Thu Aug 28, 2003 12:16 am
Location: DCEvolution.net
Has thanked: 10 times
Been thanked: 0
Contact:

Post by Christuserloeser »

Chui is a pretty busy man one has to admit :kiss)
Insane homebrew collector.
Sonic-NKT
Insane DCEmu
Insane DCEmu
Posts: 156
Joined: Thu Jul 11, 2002 1:06 pm
Has thanked: 0
Been thanked: 0

Post by Sonic-NKT »

chui is helping zodttd with his PSX emu for the gp2x, maybe that emu will be ported...
they really work hard on it, code completely new graphic plugins and even a dynarec.
User avatar
Darksaviour69
Mental DCEmu
Mental DCEmu
Posts: 382
Joined: Thu Jul 01, 2004 6:58 pm
Location: Ireland
Has thanked: 0
Been thanked: 0
Contact:

Post by Darksaviour69 »

yeah there is a lot of gp2x/dreamcast collaborations in the works
User avatar
TyBO
DCEmu Nutter
DCEmu Nutter
Posts: 825
Joined: Sun Mar 13, 2005 6:16 pm
Location: Philadelphia, PA
Has thanked: 0
Been thanked: 0

Post by TyBO »

Yeah, I saw that too, but zodttd also wrote....
From what I'm aware of the DC's GPU won't be of much help for PSX emulation. I'd have to get this confirmed with Chui, as this is just my speculation. The PSX uses it's own chipset for 3D calculations called the GTE. All PSX emulators I've seen do the GTE emulation in software without any hardware acceleration.
Sorry to be negative, but it would take a lot of work to get this running well. :?
User avatar
Imerion
Mental DCEmu
Mental DCEmu
Posts: 349
Joined: Thu May 27, 2004 4:32 pm
Has thanked: 0
Been thanked: 0

Post by Imerion »

Nice! When I read about how well GP2PSX worked I thought a DC-port might be a possibilitiy, and now it is!
mink03
DCEmu Nutter
DCEmu Nutter
Posts: 786
Joined: Sat Jan 04, 2003 2:37 pm
Location: New yawk
Has thanked: 0
Been thanked: 0
Contact:

Post by mink03 »

i would love to have a nice psx emu.. well cause klonoa is amazing.. :mrgreen:
crabcakes
NOWKA
DCEmu Fast Newbie
DCEmu Fast Newbie
Posts: 22
Joined: Sun Sep 25, 2005 10:56 pm
Has thanked: 0
Been thanked: 0

Post by NOWKA »

This could be great news. This should be interesting in the months to come. gp2x and dc collaborations.... :D
"I am not regret" -- Ikaruga
User avatar
Dreamcast4life
DCEmu Nutter
DCEmu Nutter
Posts: 846
Joined: Mon May 30, 2005 12:24 pm
Location: monticello,Indiana
Has thanked: 0
Been thanked: 0

Post by Dreamcast4life »

yay for chui! :kiss) can't wait for Mame4all and More :)
Have you played dreamcast today?
User avatar
Cid Highwind
Psychotic DCEmu
Psychotic DCEmu
Posts: 674
Joined: Sun Apr 10, 2005 5:11 am
Location: The Netherlands
Has thanked: 0
Been thanked: 0

Post by Cid Highwind »

I really hope to see this emulator make some progress, just to see how far it will get.
You feel at ease as you flock with the masses,
What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.

--Edguy - King of Fools--

My blog
Chui
DCEmu Fast Newbie
DCEmu Fast Newbie
Posts: 18
Joined: Sat Mar 18, 2006 3:29 pm
Has thanked: 0
Been thanked: 0

PSX4ALL progress

Post by Chui »

At the moment, PSX4ALL is compiling for Dreamcast without problems, running at 5-6 fps using CPU interpreter and a bad software GPU render.

Now, we are working on CPU on-the-fly recompiler core for ARM and SH4, a decent software GPU render and OpenGL and PVR hardware GPU render.

This is a very very hard task, i hope that we will get the first decent results around 10-20 months.
User avatar
Matisfaction
I can't get no.....
Posts: 3429
Joined: Sat Jul 17, 2004 8:44 pm
Has thanked: 0
Been thanked: 0

Post by Matisfaction »

mink03 wrote:i would love to have a nice psx emu..
I'd say, Winning Eleven 2002 on DC :o
Post Reply