PAL DC - forcing 60hz
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PAL DC - forcing 60hz
I know there was a thread about this, and everyone seemed to think that there's no way whatsoever of getting a PAL DC to behave like an NTSC one (as far as video is concerned).
That can't be right. There must be some way of modifying the thing to output 60hz NTSC by default.
Has nobody come up with a solution? Or should I inspect the motherboard of my Japanese DC and scrutinize them side by side to find out the differences?
That can't be right. There must be some way of modifying the thing to output 60hz NTSC by default.
Has nobody come up with a solution? Or should I inspect the motherboard of my Japanese DC and scrutinize them side by side to find out the differences?
- az_bont
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I'm sure I recall seeing a guide that showed you how to force an NTSC Dreamcast to output PAL 60Hz by default. It stands to reason it must be possible to do it the other way around.
I don't have any links to hand, though, sorry. Have you tried searching the forums?
I don't have any links to hand, though, sorry. Have you tried searching the forums?
Sick of sub-par Dreamcast web browsers that fail to impress? Visit Psilocybin Dreams!
Nope, I'm just interested in playing games in 60hz, even if it isn't an option on the disc. I don't use home-brew stuff.
I'm going to try bridging R425. If bridging R424 on a PAL Dreamcast gives NTSC video at 50hz, then it seems logical that the box right above that one would control the refresh rate, right?
I'll let you know how it goes....
I'm going to try bridging R425. If bridging R424 on a PAL Dreamcast gives NTSC video at 50hz, then it seems logical that the box right above that one would control the refresh rate, right?
I'll let you know how it goes....
The games are made for 60hz NTSC systems. 50hz games are usually horrible (exceptions where 50hz games are better are rare, ChuChu Rocket! is one example). In most cases the video display actually appears squashed. Apparently the average European gamer just accepts this(?)
Broadacast TV is a different matter.
Broadacast TV is a different matter.
They were either slower paced or skipped 5-10 frames every 50 screen scans. Most were squashed.
Of course most of the European versions of [good] games had 60hz software options so it wasn't an issue, but the problem is getting imports to play at that speed.
Unless the game was specifically developed for 50hz TVs, that is.
Of course most of the European versions of [good] games had 60hz software options so it wasn't an issue, but the problem is getting imports to play at that speed.
Unless the game was specifically developed for 50hz TVs, that is.
- Christuserloeser
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I got a region modded / chipped JP (NTSC) DC that got a switch for PAL 60Hz output on its back. Finally Sega Rally 2 in full speed!!!!111one
Grandia 2, PowerStone, Resident Evil: CV, VF3tb - all in full speed and on full screen
My DC was modded by wolfsoft.de:
http://www.wolfsoft.de/shop/product_inf ... dchip.html
Scroll down, there's a pic of how looks on my DC.
Grandia 2, PowerStone, Resident Evil: CV, VF3tb - all in full speed and on full screen
My DC was modded by wolfsoft.de:
http://www.wolfsoft.de/shop/product_inf ... dchip.html
Scroll down, there's a pic of how looks on my DC.
Insane homebrew collector.
- mikozero
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there are discs that can force 60Hz, i use one for forcing Power Stone into fullscreen 60htz and running my imports, i think you need an RGB scart cable as well to avoid issues, works fine for me . . .Skynet wrote:Can't the gameshark or something force NTSC? I thought it could. Not a hardware mod and needs you to run it every time you boot, but atleast it's something...
only issue i can think of is multi disc imports, which i doesn't really bother me as the only multi disc game i'm after is Shenmue 2 which comes in PAL anyway.
most PAL DC games i've seen support 60htz (and RGB) with a few notable exceptions.