Nesterdcse Faqs
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Nesterdcse Faqs
Is there a way to link to Gamefaqs.com to get faqs with the CD builder. If not is there a way to download all of the FAQs for games/systems on that site?
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Re: Nesterdcse Faqs
No, and yes. but you'll have to figure it out yourself, because the tards over at GF are all like "RAWR, I'M NOT GONNA LET ANYBODY USE MY FAQS, EVEN THOUGH HALF THE CONTENT ISN'T EVEN MINE!"omas wrote:Is there a way to link to Gamefaqs.com to get faqs with the CD builder. If not is there a way to download all of the FAQs for games/systems on that site?
I was reading the 'help' section in GF and it says that all FAQs are free for personal download and usage. I believe this constitutes personal use.
The only thing is I tried a couple of mirroring and 'download whole sites' programs, all it does is download the actual html no matter what depth I set the software to.
If there is any way to download mass faqs, I would love to know. PM me.
Thank you.
The only thing is I tried a couple of mirroring and 'download whole sites' programs, all it does is download the actual html no matter what depth I set the software to.
If there is any way to download mass faqs, I would love to know. PM me.
Thank you.
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Most of the FAQs are just text files, not HTML. So I guess a script that could construct a URL to access the game page, rip out all the FAQ links and download them could be a possibility.
And yes, the people at GameFAQs are way too zealous in defense of their "work". I say that with quotes because most of it is either ripped from a strategy guide of instruction booklet anyway. Plus, processes cannot be copyrighted, only the presentation of the material. So recipes are not covered by copyright even though cookbooks can be. And walkthroughs of games are only a description of how to beat a game, in other words the process of beating the game. Therefore, only the shit ASCII art (which 9 times out of 10 is derivative of actual game logos and in violation of copyright itself) and any text that isn't explicitly describing the game are covered by copyright. For the actual process, they would have to go to the Patent Office (that's what it is there for). But then they couldn't even get a patent because since the game was created by other people it is reasonable to assume that these people already know all of the techniques to beat the game and therefore is not an original process and/or the process of beating the game can be considered trivial because you are meant to figure it out.
Ahem. Gamefaqs as a community sucks. As a place to get guides to games, it fairs pretty decent.
And yes, the people at GameFAQs are way too zealous in defense of their "work". I say that with quotes because most of it is either ripped from a strategy guide of instruction booklet anyway. Plus, processes cannot be copyrighted, only the presentation of the material. So recipes are not covered by copyright even though cookbooks can be. And walkthroughs of games are only a description of how to beat a game, in other words the process of beating the game. Therefore, only the shit ASCII art (which 9 times out of 10 is derivative of actual game logos and in violation of copyright itself) and any text that isn't explicitly describing the game are covered by copyright. For the actual process, they would have to go to the Patent Office (that's what it is there for). But then they couldn't even get a patent because since the game was created by other people it is reasonable to assume that these people already know all of the techniques to beat the game and therefore is not an original process and/or the process of beating the game can be considered trivial because you are meant to figure it out.
Ahem. Gamefaqs as a community sucks. As a place to get guides to games, it fairs pretty decent.
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Yeah, I suggested back when Scherzo discussed the conflict that we should just write up a legal guide of what information could be taken from the FAQs, and then have a bunch of volunteers do maybe 10 or so each. If done properly, this would be perfectly legal and would open up the one missing feature of NesterDC SE.
Hey I have a somewhat tedious way of doing this. If I do this, will someone sort them by goodtools standards? Or whatever scherzo needs.
Hereis 0-A
http://www.savefile.com/files/1473446
Hereis 0-A
http://www.savefile.com/files/1473446
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A process cannot be copyrighted. However, a text describing a process can be.toastman wrote:Plus, processes cannot be copyrighted, only the presentation of the material. So recipes are not covered by copyright even though cookbooks can be. And walkthroughs of games are only a description of how to beat a game, in other words the process of beating the game. Therefore, only the crap ASCII art (which 9 times out of 10 is derivative of actual game logos and in violation of copyright itself) and any text that isn't explicitly describing the game are covered by copyright.
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Basically what I was trying to get at while trying to get at another point:Phantom wrote:A process cannot be copyrighted. However, a text describing a process can be.toastman wrote:Plus, processes cannot be copyrighted, only the presentation of the material. So recipes are not covered by copyright even though cookbooks can be. And walkthroughs of games are only a description of how to beat a game, in other words the process of beating the game. Therefore, only the crap ASCII art (which 9 times out of 10 is derivative of actual game logos and in violation of copyright itself) and any text that isn't explicitly describing the game are covered by copyright.
"Those who make the least effort to create are the ones who are most ferverently trying to protect it."
When you do not have any real ability, any scrap you can claim, you must defend with your whole or else you will have to accept the fact of your limitations.
For those with the genuine ability to create, they are less rabid because they know that they are respected for their ability and not the products of that ability.
It is the difference between pride and arrogance.
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That the same prevailing attitude among those who rip sprites from games, except they have an additional dash of hypocrisy. They're quite happy to steal artwork verbatim from a game, whilst insisting that they somehow own the resulting ripped graphics and claiming that nobody can use them without their permission. As if taking a couple of screenshots and removing the background somehow gives them more rights over the artwork than the artists who created it in the first place.toastman wrote:"Those who make the least effort to create are the ones who are most ferverently trying to protect it."
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Ah yes, the spriting community. I had a row with them once. A Megaman forum, I forget the name, but it's defunct now. And even though I had only been there a short while, I got props from the board's original admin when he left for my realistic view of the situation.BlackAura wrote:That the same prevailing attitude among those who rip sprites from games, except they have an additional dash of hypocrisy. They're quite happy to steal artwork verbatim from a game, whilst insisting that they somehow own the resulting ripped graphics and claiming that nobody can use them without their permission. As if taking a couple of screenshots and removing the background somehow gives them more rights over the artwork than the artists who created it in the first place.toastman wrote:"Those who make the least effort to create are the ones who are most ferverently trying to protect it."
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I know where you're going. I don't 'get' the GameFAQs community either.toastman wrote:Basically what I was trying to get at while trying to get at another point:
"Those who make the least effort to create are the ones who are most ferverently trying to protect it."
However, if someone writes a FAQ from scratch they have copyright, and the FAQ may not be distributed without their permission. If they then decide to only grant that permission to GameFAQs, we should respect that. Just as we expect others to respect the license we slap onto our source code.
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The thing I don't like about them that makes me consider their claims to copyright pretty moot is the fact that they blatantly steal from other sources to "create" their work. Tables and charts ripped out of existing guides, manuals plagarized, screenshots and images taken from the game and/or guide. And all without permission.
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Yeah, that's what I'm getting at. The majority of the information in the FAQs isn't copyrightable. The only material we couldn't paraphrase would be their own independently deduced strategies (many FAQs don't have these). And even these strategies could be cited and discussed in the context of an evaluation of them.Savant wrote:We could just make faqs based on the existing ones. I mean, paraphrasing is okay. As long as we play the games ourselves, we are just using a guide to beat a game to make a guide. Or something.
Also, in response to the person who thought I said 10 people should do it, I said we could try to get enough volunteers so that everyone could just do 10 each. 20 or 30 each might be more realistic, though.