NeoGeo AES Emulation (SVC Chaos,Metal Slug X, etc..)is Here!

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DCmad
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Post by DCmad »

Juan wrote:To anyone having trouble converting roms:

Just open the file ROMRC in a text editor and check the names there. That's how I converted SVC; never mind the CRC's; just the file names. (It wasn't working at least for me 'cause the m and v roms had a - instead of a _ :| )
Agreed.
See the original "romrc" SVCPLUS section:

Code: Select all

game svcplus MVS "SNK vs Capcom - SVC Chaos"
SFIX 0x20000
svc_s1.rom 0x0 0x20000 NORM
END
SM1 0x40000
svc-m1.rom 0x0 0x40000 NORM
END
SOUND1 0x1000000
svc-v1.rom 0x0 0x400000 NORM
svc-v2.rom 0x400000 0x400000 NORM
svc-v3.rom 0x800000 0x400000 NORM
svc-v4.rom 0xc00000 0x400000 NORM
END
CPU 0x600000
svc_p1.rom 0x0 0x600000 NORM
END
GFX 0x4000000
svc_c1.rom 0x0000000 0x800000 ALTERNATE
svc_c2.rom 0x0000001 0x800000 ALTERNATE
svc_c3.rom 0x1000000 0x800000 ALTERNATE
svc_c4.rom 0x1000001 0x800000 ALTERNATE
svc_c5.rom 0x2000000 0x800000 ALTERNATE
svc_c6.rom 0x2000001 0x800000 ALTERNATE
svc_c7.rom 0x3000000 0x800000 ALTERNATE
svc_c8.rom 0x3000001 0x800000 ALTERNATE
END
END
Ms and Vs have "-" instead of "_". So i opened "romrc" and changed it to match my romset, like that:

Code: Select all

game svcplus MVS "SNK vs Capcom - SVC Chaos"
SFIX 0x20000
svc-s1.rom 0x0 0x20000 NORM
END
SM1 0x40000
svc-m1.rom 0x0 0x40000 NORM
END
SOUND1 0x1000000
svc-v1.rom 0x0 0x400000 NORM
svc-v2.rom 0x400000 0x400000 NORM
svc-v3.rom 0x800000 0x400000 NORM
svc-v4.rom 0xc00000 0x400000 NORM
END
CPU 0x600000
svc-p1.rom 0x0 0x600000 NORM
END
GFX 0x4000000
svc-c1.rom 0x0000000 0x800000 ALTERNATE
svc-c2.rom 0x0000001 0x800000 ALTERNATE
svc-c3.rom 0x1000000 0x800000 ALTERNATE
svc-c4.rom 0x1000001 0x800000 ALTERNATE
svc-c5.rom 0x2000000 0x800000 ALTERNATE
svc-c6.rom 0x2000001 0x800000 ALTERNATE
svc-c7.rom 0x3000000 0x800000 ALTERNATE
svc-c8.rom 0x3000001 0x800000 ALTERNATE
END
END
Now it looks exatcelly as my romset names.
The svcplus.aes has been converted all right, and it runs very very cool on neo4all-aes.exe for windows, very little chopiness and no heavy slowdowns.
Now, can someone tell me how it looks on DC, please?

EDIT:
BTW, what's the folder structure for a bootable DC disc?

Code: Select all

CD\
 |_1st_read.bin
 |
 |_roms\
 | |_mslugx.aes
 | |_svcplus.aes
 |
 |_neo4all\
   |_memcard.bin 
   |_startup.bin 
   |_background0.bmp 
   |_background1.bmp 
   |_background_aes.bmp 
   |_background_cd.bmp 
   |_loading.bmp 
   |_splash_aes.bmp 
   |_splash_cd.bmp 
   |_text.bmp 
   |_text2.bmp 
   |_window.bmp 
   |_aes.mod 
   |_cd.mod 
   |_patch.prg 
   |_colors.txt 
   |_beep.wav 
   |_error.wav 
   |_goodbye.wav 
   |_loading.wav 
   |_menu.wav 
   |_saving.wav
Like that?
Last edited by DCmad on Tue Dec 13, 2005 10:01 am, edited 1 time in total.
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rangrisser
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Post by rangrisser »

I downloaded svcplus file,also I made romrc file like upper DCmad suggested.
I correct "-" instead of "_" ,and converter work perfectly, so I made svcplus.aes(88.524kb).
But when it loading it was stop at 100% loading, It was so madden!! :x
How can I do for making playable SVCplus??!!

This is my CDR file named"neoaes.cdi"

/1st_read.bin
/ip.bin
/svcplus/svcplus.aes,svcplus.pre,svcplus.zip.txt
/convertneo.exe
/prefetch/prefetch files...
/bios/aes-bios.bin,ng-lo.rom,ng-sfix.rom,sfix.sfx
/neo4all/neo4all folder files
/neo4all_aes.exe
/ncgui.exe
/romrc
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Post by DARKGATE »

Bah too much problems =\.
I wait next versions, with a > compatibility libraries, is too much noise, find the roms correct.
I wait, and repeat to me the version for windows don't work i can't test nothing :(

I have windows xp service pack 2
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rangrisser
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Post by rangrisser »

Finally,I can play SVC Chaos(svcplus.aes)burn without aes.mod file(Chui said)!
But I only play Kyo and Ryu.
Does this file is Buggy?
Or Neo4all-aes alpha version did not support choosing other fighter?
DARKGATE
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Post by DARKGATE »

:D YEEEEEEEEEEAAAAAAAAAAAAAAAAHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!
GREAT NEWS!!!!!!
A new game for NEOGEO MVS, "LAST HOPE" is incredible, look this
and download the video.
http://www.lasthope.ngdevteam.com/
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Post by Arqueiro »

cool video check this out !
3d graphics and visualization ?
http://www.arquiteturadigital.com
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Shinto
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Post by Shinto »

Hey Chui, Have You ever thought of making a Neo Geo Pocket Emulator For Dreamcast? Because You seem to be the master of SNK 2 DC so I was seening if you are working on one?
Yeah I'm Back, So Be Happy!
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Quzar
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Post by Quzar »

ngpc is completely different from the other two machines. it requires scanline or cycle accurate emulation for many games to not break.
"When you post fewer lines of text than your signature, consider not posting at all." - A Wise Man
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Juan
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Post by Juan »

There's a NGP emu, try it for me will you? :P

http://www.dcemulation.org/dcemu-neopocett.htm
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Post by Quzar »

there is a newer better one than that from gpf.
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Juan
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Post by Juan »

Thanks for the heads up, Q... uzar.

http://gpf.dcemu.co.uk/dcneopop.shtml
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