NinCast64 (N64 emu)
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The server just went down. How convenient. Well, this is the same news but posted on another Spanish forum
http://www.elotrolado.net/showthread.ph ... did=485607
http://www.elotrolado.net/showthread.ph ... did=485607
- dr apocalipsis
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It uses MMU, and a ASM x86 port to SH4 of MIPS R4300i 64-bit RISC (93.75MHz) , and RCP (Reality CoProcessor 62.5MHz).
It runs at 12 without sound. For now can only handle a maximun of 32MB Roms.
Amazing!
It runs at 12 without sound. For now can only handle a maximun of 32MB Roms.
Amazing!
Last edited by dr apocalipsis on Tue Dec 13, 2005 6:59 am, edited 1 time in total.
atentamente a su ombligo:
el dr. apocalipsis Nil
Don't hesitate about correct my english
el dr. apocalipsis Nil
Don't hesitate about correct my english
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WHAT!!!!! WOW< im gonna try this.
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- GyroVorbis
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You can?t try it, they haven?t released the beta (alpha?). http://Www.dcibiberia.net seems to work fine again, just scroll down a bit.
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fox and ron are never scamers like that and along with chui's help, always get these types of breakthroughts to dreamcast.
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- Cid Highwind
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Wow this seems great, I can't wait to see the text translated, or any more info about this
You feel at ease as you flock with the masses,
What do you see with your heads in their asses?
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Call me insane and I am proud to be.
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What do you see with your heads in their asses?
Keep on railing at what I believe,
Call me insane and I am proud to be.
--Edguy - King of Fools--
My blog
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What about NEO4ALL AES? Would Chui and Fox post such a big FAKE? Well i dont think so, and i hope im not wrong.farrell2k wrote:I don't see how the DC could load the emu, a 32mb rom, an everything else it needs...
Anyway here's a translation of the news from dciberia:
We've decided to post a bit of news before Christmas, we already have the N64 working on Dreamcast, using all of Chui's work and discoveries with the MMU, and porting the mips r4300i and RCP cores from x86 to SH4.
So far, Nincast64 runs N64 roms of 32Mb maximum and at 12FPS withut soun, which makes it quite playable. Anyway it still runs pretty forced and only a few carts are compatible. We will keep posting screenshots and i hope we can publish a preview release before the year ends.
Edit: afaik, Mario 64 is 8 megabytes big.
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- Syd
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I think they meant that this runs at 12FPS at maximum. By the looks of the screenshots of Mario 64 it runs at an average of 7FPS, which I believe to be far from playable speeds. Not to downplay this or anything, this is still quite an achievement! Just I hope any newcomers don't expect perfect N64 emulation from this.
"and if your kids don't obey you, you can always beat them with a sack of Valencia oranges. They don't leaves bruises and your kids will always know who's boss."