*sigh* Why does everyone compare any FPS to Halo?

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Post by Ceeg » Mon Dec 12, 2005 1:21 pm

Vlad Tepes wrote:I think Halo was successful because...

- It was easily playable with a controller.
- The fat-ass reticle and slow gameplay made it ideal for people who didn't have the reflexes, or the precision needed to play other FPS.
- It had fairly straight-forward mission objectives that kept the game action-oriented, as opposed to "objective-oriented", like Goldeneye.
- It targeted the gamers who didn't normaly play first person shooters, and gave many of those gamers their first enjoyable FPS experience.
- It didn't lose any playability when playing in split-screen.
- It was a launch title that didn't suck.

I think Halo's success was the product of good overall marketing. It was at the right place at the right time, and was dumbed down just enough to be accessable to joe-gamer. If it had been released on any other platform at any other time, I think it would have been much less successful.


So basically you're saying it was a beginners FPS game so to speak?
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Post by Hawq » Mon Dec 12, 2005 1:25 pm

Disheveled DrFreeze wrote:
neoak wrote:
Vchat20 wrote:Goldeneye WAS the god of console FPS'

/me dodges the rotten tomatoes
GE is the game that set consoles as a viable platform for FPS. Thing is, GE used the 1 stick-4button set to move and aim. Halo uses the 2 stick setup.

Halo was the first FPS to use the 2 stick setup succesfully, besides to the fact that the Sticks in the PS controller are crap for precision and the C-stick in the GC controller is not good fro FPS at all. I did play TS2 in my GC and in a PS2 too.

Also, Halo is more "mainstream" with the 2 weapon-at-a-time thing and the Warthog was fun to drive. Yeah, GE and PD had vehicles, but those felt like you were moving slowly with another weapon. As for cheaters, i have yet to find one since the last update (i mean when they dropped Head-to-Head and made Team Snipers ranked)

So, Halo set the foundation for the 2 stick setup. If there was no Halo, people would compare it to GE or PD. Same as people compare Platformers with Mario 64 (some still do), 2K's NFL with Madden, RPGs with Final Fantasy VI/VII/X whatever, Kart games with Mario Kart (Jak X anyone? Crash i-don't-know-what), etc etc.

As long as its popular, people will compare it. People used to compare MMORPGs with Everquest, now they do with World of Warcraft.
i dont agree, PS2 had several FPS games with two stick controll out before the xbox even launched, and even though the placement of the sticks on the ps2 pad isnt the best, it still was the real basis imho

(besides, i played UT and Q3 on the dreamcast, and if you use the 4 action buttons to move, and the analog for aiming, its pretty damn close to dual analog controll)
GE had a dual stick setup you could use quite a long way before any PS2 fps did it, it worked rather well as I recall
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Post by atf487 » Mon Dec 12, 2005 1:47 pm

I liked the original halo a lot, but it IS overrated. It did spawn the genius dual analog setup so it has to get some props, but it's not as good as, say, half-life.
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Post by Nick » Mon Dec 12, 2005 3:36 pm

I think Halo is a very good game. Not the best FPS ever (that accolade goes to the underrated and underappreciate Deus Ex), but enjoyable and well made. Good multiplayer, a decent single player campaign, very, very good co-op and smart A.I. make it an excellent game.

The second one went for a more cinematic look and feel -- epic -- and in some respects it suceeded, and in some it failed. The single player was a bit up and down. Still, I was playing the multiplayer 6 months after release -- and not because I didn't have anything else to play. It's very well balanced, and, overall, the multiplayer is some of the best I've played.

I'd give the first one an 8.5 out of 10 if you have someone to co-op it with; if not, I'd give it a 7. The second one, on Live!, I'd give a 10/10. The campaign is a mixed bag, but is ultimately decent, and with 2 players is always fun. 8/10 I'd say.

Overall, not the best series of all time, and there are games I enjoy more, but I think "teh hardcorez" rags on the game waaaaaaaaay too much. The way some people speak of the game, you'd think it was complete crap, and this couldn't be farther from the truth.
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Post by Vlad Tepes » Mon Dec 12, 2005 3:40 pm

Ceeg wrote:
Vlad Tepes wrote:I think Halo was successful because...

- It was easily playable with a controller.
- The fat-ass reticle and slow gameplay made it ideal for people who didn't have the reflexes, or the precision needed to play other FPS.
- It had fairly straight-forward mission objectives that kept the game action-oriented, as opposed to "objective-oriented", like Goldeneye.
- It targeted the gamers who didn't normaly play first person shooters, and gave many of those gamers their first enjoyable FPS experience.
- It didn't lose any playability when playing in split-screen.
- It was a launch title that didn't suck.

I think Halo's success was the product of good overall marketing. It was at the right place at the right time, and was dumbed down just enough to be accessable to joe-gamer. If it had been released on any other platform at any other time, I think it would have been much less successful.


So basically you're saying it was a beginners FPS game so to speak?
Nope. If that's what I was trying to say, that's what I would have said.
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Post by Ceeg » Mon Dec 12, 2005 4:20 pm

Vlad Tepes wrote:
Ceeg wrote:
Vlad Tepes wrote:I think Halo was successful because...

- It was easily playable with a controller.
- The fat-ass reticle and slow gameplay made it ideal for people who didn't have the reflexes, or the precision needed to play other FPS.
- It had fairly straight-forward mission objectives that kept the game action-oriented, as opposed to "objective-oriented", like Goldeneye.
- It targeted the gamers who didn't normaly play first person shooters, and gave many of those gamers their first enjoyable FPS experience.
- It didn't lose any playability when playing in split-screen.
- It was a launch title that didn't suck.

I think Halo's success was the product of good overall marketing. It was at the right place at the right time, and was dumbed down just enough to be accessable to joe-gamer. If it had been released on any other platform at any other time, I think it would have been much less successful.


So basically you're saying it was a beginners FPS game so to speak?
Nope. If that's what I was trying to say, that's what I would have said.

Well after what you typed i kinda think that thats what Halo basically is, its like a training FPS to get you started with FPS games and when ur done wit Halo you can move onto greater and better FPS.
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Post by Lunchbox » Mon Dec 12, 2005 9:35 pm

Nick wrote:I think Halo is a very good game. Not the best FPS ever (that accolade goes to the underrated and underappreciate Deus Ex), but enjoyable and well made. Good multiplayer, a decent single player campaign, very, very good co-op and smart A.I. make it an excellent game.

The second one went for a more cinematic look and feel -- epic -- and in some respects it suceeded, and in some it failed. The single player was a bit up and down. Still, I was playing the multiplayer 6 months after release -- and not because I didn't have anything else to play. It's very well balanced, and, overall, the multiplayer is some of the best I've played.

I'd give the first one an 8.5 out of 10 if you have someone to co-op it with; if not, I'd give it a 7. The second one, on Live!, I'd give a 10/10. The campaign is a mixed bag, but is ultimately decent, and with 2 players is always fun. 8/10 I'd say.

Overall, not the best series of all time, and there are games I enjoy more, but I think "teh hardcorez" rags on the game waaaaaaaaay too much. The way some people speak of the game, you'd think it was complete crap, and this couldn't be farther from the truth.
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Post by ian » Mon Dec 12, 2005 9:48 pm

halo is pretty crappy lol and i hate these stupid kids that say "its the only fps" just like i hate kids that say "playstation was the first console" :roll: dumbasses
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Post by Chaniyth » Tue Dec 13, 2005 9:16 am

It took you 4 months to beat? I beat the PC version in around 4 days.

People that say "Playstation is the only console" are obviously 15 and 16 year old kids... people who don't remember what a NES or even an Atari 2600, or Pong (THE 1st console... as far as I remember) is.
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Post by CoasterKing » Tue Dec 13, 2005 11:23 am

Halo 2 disappointed me for numerous reasons but for single player Halo: Combat Evolved on Legendary difficulty is still my favourite gaming experience this gen. I compare other FPS games to it for that reason alone. It could be argued that it's a design fault that Halo doesn't truely excel until you play it at the highest difficulty level but meh...

The great thing about legendary is that the whole experience changes. It's incredibly hard but not unfair. If you fail it's because you made a mistake and not because of some cheap AI trick. When you use concentration and skill to get through a 20 minute battle and reach that checkpoint it's so fucking satisfying. Every little game balancing detail that you didn't really notice in normal or heroic difficulty becomes important in Legendary. The excellent weapon balancing comes into play as you work your way through 4 or 5 different weapons just to win one battle; you appreciate how good the AI is as you move desperately from cover point to cover point, trying to stay alive, trying to find a safe spot to let your sheild recharge or to pick up some ammo. Every single firefight in the game becomes a true, intense, immersive full-on rumble. The massive set pieces in those huge, well designed sandbox-like levels become truely epic. This is the kind of gaming that gives me BONERS!
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Post by JuddWack » Tue Dec 13, 2005 11:32 am

Part of the reason that it's so great is that there are ALWAYS people to play with. I've tried playing other XBoxLive FPS's and I can't get placed in a game a lot.

I don't know how you can say Halo is pretty crappy. It is an awsome game. It may not be your favorite, but you can't deny it's greatness. T

What exactly don't you like? The huge beautiful levels, kick ass music that gets you hyped to kill, or awsome controls? Is it the perfect balance between weapons or epic storyline? Actually that sounds like Metroid Prime, my favorite FPA.

Are you angry because you keep getting noob comboed.

And I'm not going to say my opinions on Golden Eye cause I'm sure everyone will disagree but you can't compare new FPSs to Golden Eye. Might as well compare new PC FPS to Doom. Halo is the standard at the moment.

What is it's competition? I played all the war FPSs for xbox, Time Splitters, Red Factions, and probably a bunch more I can't remember and none of them compare.
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Post by Matisfaction » Tue Dec 13, 2005 11:43 am

JuddWack wrote:What is it's competition? I played all the war FPSs for xbox, TimeSplitters, Red Factions, and probably a bunch more I can't remember and none of them compare.
TimeSplitters more than kicks Halo's baboon like ass in to touch IMO. It's fast and furious, requires plenty of skill, It's lastability and more importantly it's fun to play.
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Post by navi » Tue Dec 13, 2005 1:14 pm

I hate the Halotards. It's a good fps, but it's not the only thing in the world.
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Post by ian » Tue Dec 13, 2005 1:23 pm

i compare any fps to hl2 now: if i cant throw some poor peoples tv out the window the game sucks :guffaw:

me any my tv throwing antics :lol:
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Post by Ceeg » Tue Dec 13, 2005 4:39 pm

JuddWack wrote:Part of the reason that it's so great is that there are ALWAYS people to play with. I've tried playing other XBoxLive FPS's and I can't get placed in a game a lot.

I don't know how you can say Halo is pretty crappy. It is an awsome game. It may not be your favorite, but you can't deny it's greatness. T

What exactly don't you like? The huge beautiful levels, kick ass music that gets you hyped to kill, or awsome controls? Is it the perfect balance between weapons or epic storyline? Actually that sounds like Metroid Prime, my favorite FPA.

Are you angry because you keep getting noob comboed.

And I'm not going to say my opinions on Golden Eye cause I'm sure everyone will disagree but you can't compare new FPSs to Golden Eye. Might as well compare new PC FPS to Doom. Halo is the standard at the moment.

What is it's competition? I played all the war FPSs for xbox, Time Splitters, Red Factions, and probably a bunch more I can't remember and none of them compare.

Since when did graphics and music determine how good of a game is?
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Post by Strapping Scherzo » Tue Dec 13, 2005 4:57 pm

I have always felt that if there is no mouse support then FPSes don't belong on console. I first started playing FPS on PC, and I find it sad in a way that lots of people are being introduced to them on console with a controller as input. Multiplayer with a mouse almost begins to feels real. Like when a guy starts shooting at you from behind, in real life you would turn around as fast as possible and shoot back right? (assuming you are not a pussy) With a mouse you say to yourself, "I want to aim there" and you do aim there in a very short period of time. With a analog stick it's like controlling a heavy-duty construction crane... a little to the left, little to the right, tap up. There! I will never become acustomed to that.

And there are people who are not convinced that the mouse is a superior input method for FPS. They will be like, "dude, if Halo/SOCOM/etc had mouse support I'd still beat your anus!" Clueless idiot. I highly doubt it. I guarantee you won't.

It makes me mad that so many online FPS players have migrated to consoles. I tried to follow. But I can't use that damn controller. Yes, I could force myself to master it but the whole time it's in the back of my mind "This isn't the way it should be" and the fun from the game is gone.

That is my rant. Thank you.
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Post by Ceeg » Tue Dec 13, 2005 5:27 pm

I tried so hard to get into FPS on PCs, but i just couldn't handle using a keyboard and a mouse. I rather have a FPS for console than a PC. Do i think i can kick your ass in Socom with a mouse, yeah, but will i actually do it hell no. Thinking and doing two different things/

*gets sniped*
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Post by mikozero » Tue Dec 13, 2005 5:46 pm

i'd love to see a game where console players can go up against pc players on the same servers, but its never been offically done, i wonder why ? well actually i don't.

not getting the hang of wasd and a mouse and claiming you can play fps competatively is, well i don't know what it is, but it aint right i tell you. . .

delusional probably
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Post by Specially Cork » Tue Dec 13, 2005 6:04 pm

mikozero wrote:i'd love to see a game where console players can go up against pc players on the same servers, but its never been offically done, i wonder why ? well actually i don't.

not getting the hang of wasd and a mouse and claiming you can play fps competatively is, well i don't know what it is, but it aint right i tell you. . .

delusional probably
Id Software let Quake III for Dreamcast connect to the same servers as Quake III for PC, and you could play against each other. PC Users were even given a Dreamcast map pack to download if I recall correctly so they could do so.
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Post by Skynet » Tue Dec 13, 2005 6:10 pm

i'd love to see a game where console players can go up against pc players on the same servers, but its never been offically done, i wonder why ? well actually i don't.
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