NesterDC SE - Hard Release Date
- JohnnyB
- DCEmu Freak
- Posts: 58
- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
- Joined: Mon Jun 27, 2005 12:33 pm
- Has thanked: 0
- Been thanked: 0
- TyBO
- DCEmu Nutter
- Posts: 825
- Joined: Sun Mar 13, 2005 6:16 pm
- Location: Philadelphia, PA
- Has thanked: 0
- Been thanked: 0
Yes, I was wondering the same thing myself. I think the complete NES Romset is 10,785 files (that's including all US, Euro, and Japanese releases) which obviously wouldn't fit.Nico0020 wrote:im a bit curious. with all the extras that will available with each game, about how many different NES games will it be possible to put on a 700MB disk. I know the full rom set is like what 1024 or something like that? obviously that would not be able to fit which i dont have much of a problem with. But do you have an estimate of about how many NES roms could be put with all the "goodies"?
-
- DC Developer
- Posts: 2285
- Joined: Fri Feb 21, 2003 7:37 am
- Location: Chicago, IL
- Has thanked: 0
- Been thanked: 1 time
- Contact:
I've have made test discs with all goodies included using the entire collection of USA and World (region inspecific). So basically anything that had a chance of being released in the US. That's 893 games at about 550MB. I think that's pretty darn good. Keep this in mind, previous versions of NesterDC did not support zipped roms. NesterDC SE not only supports zipped roms, but the CD builder will zip your roms for you if they're not already zipped.
So 550 MB for all US commercial releases is where it stands. If you opt not to have any goodies at all, that number does certainly drop quite a bit. Just the roms for that same collection is 91 MB. So if you don't care about extra stuff, then you can probably could fit the whole NES collection on one CD, assuming you throw away things like OverDumps.
So 550 MB for all US commercial releases is where it stands. If you opt not to have any goodies at all, that number does certainly drop quite a bit. Just the roms for that same collection is 91 MB. So if you don't care about extra stuff, then you can probably could fit the whole NES collection on one CD, assuming you throw away things like OverDumps.
![Image](http://img159.imageshack.us/img159/5720/pub9.4651202415174E+27.png)
-
- DC Developer
- Posts: 2285
- Joined: Fri Feb 21, 2003 7:37 am
- Location: Chicago, IL
- Has thanked: 0
- Been thanked: 1 time
- Contact:
Sorry, but I don't think an SBI version like be likely. The structure of the CD really depends on everything being custom tailored to the user and the NesterDC SE CD builder ensures it.JohnnyB wrote:I'll be able to make an .sbi with this emulator right? I love the ZIP support and non-stretched/filtered mode, every emulator should have that.
![Image](http://img159.imageshack.us/img159/5720/pub9.4651202415174E+27.png)
- Quzar
- Dream Coder
- Posts: 7499
- Joined: Wed Jul 31, 2002 12:14 am
- Location: Miami, FL
- Has thanked: 4 times
- Been thanked: 10 times
- Contact:
that also includes bad dumps, overdumps, and every version of each game. if you take that out and don't include each region release of each game the number drops significantly.TyBO wrote:Yes, I was wondering the same thing myself. I think the complete NES Romset is 10,785 files (that's including all US, Euro, and Japanese releases) which obviously wouldn't fit.Nico0020 wrote:im a bit curious. with all the extras that will available with each game, about how many different NES games will it be possible to put on a 700MB disk. I know the full rom set is like what 1024 or something like that? obviously that would not be able to fit which i dont have much of a problem with. But do you have an estimate of about how many NES roms could be put with all the "goodies"?
"When you post fewer lines of text than your signature, consider not posting at all." - A Wise Man
- TyBO
- DCEmu Nutter
- Posts: 825
- Joined: Sun Mar 13, 2005 6:16 pm
- Location: Philadelphia, PA
- Has thanked: 0
- Been thanked: 0
Ohhh... well that would explain why there are over 10,000 in the full set... I always thought that number was a bit high.Quzar wrote:that also includes bad dumps, overdumps, and every version of each game. if you take that out and don't include each region release of each game the number drops significantly.TyBO wrote:Yes, I was wondering the same thing myself. I think the complete NES Romset is 10,785 files (that's including all US, Euro, and Japanese releases) which obviously wouldn't fit.Nico0020 wrote:im a bit curious. with all the extras that will available with each game, about how many different NES games will it be possible to put on a 700MB disk. I know the full rom set is like what 1024 or something like that? obviously that would not be able to fit which i dont have much of a problem with. But do you have an estimate of about how many NES roms could be put with all the "goodies"?
![Wink ;)](./images/smilies/icon_e_wink.gif)
I'm glad that the every US NES ROM will fit on one disc... those are the only ones I really care about, since I'm from the US.
![Smile :)](./images/smilies/icon_e_smile.gif)
I'm new here, but this is awesome news, I hope it gets rid of the wierd controller problem from version 7.1b, where you have to plug in the controller in each port in order then put it back to port 1 in order to play the NES games. It didn't make sense to me why that happened. Also I wonder if there will be a analog controled crosshair for shooting games for people that don't have a dreamcast lightgun, like me. I don't want to push the release date back any further though.
-
- DCEmu Super Poster
- Posts: 1337
- Joined: Mon Mar 28, 2005 10:26 am
- Has thanked: 0
- Been thanked: 0
I may have said this before... But here goes anyway.
If Bucanero decides to port the LZMA lib to KOS, NDCSE could support 7-Zipped roms! LZMA compression on maximum (8MB dictionary size, word size 64) uses only 10MB for decompression. (Ulra is out of the question, it uses 84MB for decompression) I compressed the 769KB US Kirby's Adventure to 406KB using LZMA, compared to the zip format's best compression ratio, which the zip turned out to be 473KB. Impelenting LZMA would help people squeeze in a lot more roms. However, an LZMA compressor would have to be built into the NDCSE CD builder, as some people would surely choose Utra compression if they did it themselves.
If Bucanero decides to port the LZMA lib to KOS, NDCSE could support 7-Zipped roms! LZMA compression on maximum (8MB dictionary size, word size 64) uses only 10MB for decompression. (Ulra is out of the question, it uses 84MB for decompression) I compressed the 769KB US Kirby's Adventure to 406KB using LZMA, compared to the zip format's best compression ratio, which the zip turned out to be 473KB. Impelenting LZMA would help people squeeze in a lot more roms. However, an LZMA compressor would have to be built into the NDCSE CD builder, as some people would surely choose Utra compression if they did it themselves.
![Image](http://i149.photobucket.com/albums/s56/ChodeSammich/citgbar.png)
- Quzar
- Dream Coder
- Posts: 7499
- Joined: Wed Jul 31, 2002 12:14 am
- Location: Miami, FL
- Has thanked: 4 times
- Been thanked: 10 times
- Contact:
NesterSE doesn't have 10mb to spare. The problem with lzma is that they would have to be 7z'd with specific parameters for the DC to be able to do anything at all with 'um. Just use 7z to make zips and it is still better at doing that than standard zipping programs.
"When you post fewer lines of text than your signature, consider not posting at all." - A Wise Man
- GratefulDead
- Insane DCEmu
- Posts: 252
- Joined: Tue Jun 07, 2005 12:36 pm
- Location: Canada
- Has thanked: 0
- Been thanked: 0
- Contact:
We need to sticky this or something! I really can't wait. We just got a new high def tv so I'm really, really excited to play some nes!
I should mod another dreamcast controller and have a slew of nes/dreamcast setup. Scherzo, you're great! The anticipation's killing me!! That page is pretty snazzy too.![Laughing :lol:](./images/smilies/icon_lol.gif)
I should mod another dreamcast controller and have a slew of nes/dreamcast setup. Scherzo, you're great! The anticipation's killing me!! That page is pretty snazzy too.
![Laughing :lol:](./images/smilies/icon_lol.gif)
- royhubbs
- Psychotic DCEmu
- Posts: 725
- Joined: Mon May 30, 2005 11:01 pm
- Has thanked: 0
- Been thanked: 0
Yea I think its time for me to do another NES controller mod, I have the controllers but i just need the 9 pin adapter ... But Im really looking forward to this a whole lot.. I just hope Ill be out of where im at and can Use my Big TV instead of my parents old shyster one ive got now.. Scherzo gets many Thank you's!
-
- Insane DCEmu
- Posts: 219
- Joined: Wed Aug 27, 2003 6:19 pm
- Location: sweden
- Has thanked: 0
- Been thanked: 0
- Contact:
yes.LacanZZ wrote:I have a question, will NesterDC SE work with FDS/Famicom Disk System games?
(The Simpsons - In Monster Mash)
http://www.geocities.com/dcfiles1/index2.html
http://www.geocities.com/emu_game_covers/
http://www.geocities.com/odiar_te
http://www.geocities.com/dcfiles1/index2.html
http://www.geocities.com/emu_game_covers/
http://www.geocities.com/odiar_te
- dr apocalipsis
- DCEmu Freak
- Posts: 52
- Joined: Thu Jan 22, 2004 11:38 am
- Location: Spain is different (also the language)
- Has thanked: 0
- Been thanked: 0
- Contact:
This emu looks pretty cool.
Maybe the best emu in DC overall.
Question:
Would the goodies include VMU icons per game suchs as those in Sega Smash Pack?
(Maybe sound stupid, but it would make the emu more 'pro' looking)
Can you add a 'distort' option to have the bad and ugly video and sound output of a real NES?
I have no love for the crappy gray box, but I have to try this emu![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Maybe the best emu in DC overall.
Question:
Would the goodies include VMU icons per game suchs as those in Sega Smash Pack?
(Maybe sound stupid, but it would make the emu more 'pro' looking)
Can you add a 'distort' option to have the bad and ugly video and sound output of a real NES?
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
I have no love for the crappy gray box, but I have to try this emu
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
atentamente a su ombligo:
el dr. apocalipsis Nil
![Image](http://membres.lycos.fr/drapocalipsis/f/firmaam.gif)
Don't hesitate about correct my english![Embarassed :oops:](./images/smilies/icon_redface.gif)
el dr. apocalipsis Nil
![Image](http://membres.lycos.fr/drapocalipsis/f/firmaam.gif)
Don't hesitate about correct my english
![Embarassed :oops:](./images/smilies/icon_redface.gif)
- Syd
- Insane DCEmu
- Posts: 181
- Joined: Tue May 04, 2004 7:45 pm
- Location: Newfoundland, Canada
- Has thanked: 0
- Been thanked: 0
Hey Scherzo, this has probably been asked before but will it have support for long filenames? I remember really having to screw around to get the long filenames in NesterDC 6.0/7.1, I had to burn the cd with rockridge support enabled. ![Confused :?](./images/smilies/icon_e_confused.gif)
![Confused :?](./images/smilies/icon_e_confused.gif)
"and if your kids don't obey you, you can always beat them with a sack of Valencia oranges. They don't leaves bruises and your kids will always know who's boss."
-
- DC Developer
- Posts: 2285
- Joined: Fri Feb 21, 2003 7:37 am
- Location: Chicago, IL
- Has thanked: 0
- Been thanked: 1 time
- Contact: