New DC Homebrews - Thoughts, anyone?
- Clessy
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- goatdan
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We may do a multi-pack special for all three in the future, but it wouldn't come in special casing. To make special packaging in a quantity that would be able to be sold, it would probably cost us more to make than we would bump the price for. So that probably won't be happening any time soon, sorry.
There are signed versions of Inhabitants, and there will be signed versions of Maqiupai I think. These will be limited editions, so to speak, and we will start selling them in the near future.
There are signed versions of Inhabitants, and there will be signed versions of Maqiupai I think. These will be limited editions, so to speak, and we will start selling them in the near future.
- goatdan
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I'll say this much about the numbers produced -- Feet of Fury is the only one that is set in stone, and that was the 5000 number. Actually, the exact number was something like 5128.
The other ones we won't release records on how much was sold or anything like that, but their initial runs are 1000 copies. Future runs may be more or less.
The other ones we won't release records on how much was sold or anything like that, but their initial runs are 1000 copies. Future runs may be more or less.
finally i found the time to test these jewels...
Overall, for that price, i?d give them 9.5 out of 10
Inhabitants looks very professional, plays great and gets very addictive. Since I haven?t unlocked any features yet (i dont know if there are any to unlock) the only thing I am missing is a puzzle mode.
Maqiupai is as addictive, just like my good old shanghai, only flaws i found are that - it wont tell you that you dont have any possible moves yet
- I didnt find a button to start over a puzzle when i enter the menu
- I and i would have loved real decent pictures in the background much more than the structures...
But thats all minor details i think. Overall I can recommend these games to everyone here.
Overall, for that price, i?d give them 9.5 out of 10
Inhabitants looks very professional, plays great and gets very addictive. Since I haven?t unlocked any features yet (i dont know if there are any to unlock) the only thing I am missing is a puzzle mode.
Maqiupai is as addictive, just like my good old shanghai, only flaws i found are that - it wont tell you that you dont have any possible moves yet
- I didnt find a button to start over a puzzle when i enter the menu
- I and i would have loved real decent pictures in the background much more than the structures...
But thats all minor details i think. Overall I can recommend these games to everyone here.
- curt_grymala
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Are you a rasta? Ev'ryt'ing gon' be irie.law wrote:- I and i would have loved real decent pictures in the background much more than the structures...
Sorry. Back on-topic everyone. Nothing to see here.
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- goatdan
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Keep playing. There is stuff to unlocklaw wrote:Inhabitants looks very professional, plays great and gets very addictive. Since I haven?t unlocked any features yet (i dont know if there are any to unlock) the only thing I am missing is a puzzle mode.
Are you talking about challenge mode or time attack mode? Neither do, but in both cases there was a specific reason for not showing it:Maqiupai is as addictive, just like my good old shanghai, only flaws i found are that
- it wont tell you that you dont have any possible moves yet
- In arcade mode, you have Shinobi Jokers. You have to decide when to use the Jokers, and if the game told you there were no moves yet you would be able to immediately use them. We wanted the player to have to figure out when to use them, not for the game to tell them. (You can still get hints though)
- For time attack, it isn't in there because if you are trying to form a strategy, it doesn't work and you are left with a few tiles, you can see where they are and so on. If the game just suddenly stopped, you couldn't look at the progress you've made.
For challenge, there isn't a way to do so. If you don't beat a puzzle, you have to try to get to it again to unlock it.- I didnt find a button to start over a puzzle when i enter the menu
Sorry... That one I can't help you with!- I and i would have loved real decent pictures in the background much more than the structures...
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Well
I got mine today. And even though I wrote the game, I'm rather impressed. I forgot how good the art looked in print.
Anyway, I'm gearing up to release the first Inhabitants DC bonus pack soon. Clear off a VMU for some extra tile goodness
-B
Anyway, I'm gearing up to release the first Inhabitants DC bonus pack soon. Clear off a VMU for some extra tile goodness
-B
Just got Inhabitants from Lik-Sang. Soon ill get Maquipai as well. I really like Inhabitants. Especially in multiplayer! Can't wait to try this out with all my friends. Need to play some to unlock stuff. Btw, soon I might post my high-scores if you want to see them!
Try my games : http://neotron-games.blogspot.com/
- MetaFox
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I just got Inhabitants and Maqiuapai today.
I must say, they are a whole lot better than when I last played them.
Inhabitants is good fun, and is one of those games that my whole family likes, as it's pick up and play.
Maqiupai is a nice brain teaser - right up my alley. And the internet high score feature is neat. DCSquares has this too - I really wish more independent games would do this, as it's quite fun.
Though, my reflexes aren't great - so I doubt I'll be getting the high score on any boards any time soon.
On a personal note, it was fun to see my nickname in the credits in both games. Unneccessary, but very kind, and much appreciated.
I must say, they are a whole lot better than when I last played them.
Inhabitants is good fun, and is one of those games that my whole family likes, as it's pick up and play.
Maqiupai is a nice brain teaser - right up my alley. And the internet high score feature is neat. DCSquares has this too - I really wish more independent games would do this, as it's quite fun.
Though, my reflexes aren't great - so I doubt I'll be getting the high score on any boards any time soon.
On a personal note, it was fun to see my nickname in the credits in both games. Unneccessary, but very kind, and much appreciated.