Yeah most wind / water sound effects have been pretty poor in previous DSNES releases. That's something I'd like to see changed.nakamichi wrote:perh >>>
Is the new SNES9X "Anti-Resonance" SPU core implemented in DSNES 0.9.7? If it's not,I would like to see that done in 0.9.8.
I can't stand the whining sounds in Final Fantasy III(instead of wind blowing) and the choppy sound missing sound channels in Final Fantasy II.
If you think MIDI wouldn't improve ROM loading,it's OK.It was just an idea.Since it doesn't read the MP3 while scanning the ROMs it's just as good.
And I'm surprised that no one has mentioned this but how about including A RESET BUTTON!!!! (or function)
btw, I liked the idea of using the analog stick as a 'shift' button. That would be great for people such as me who don't have a keyboard.