HYPER Final Fight 100%
- MrQ?
- DCEmu Junior
- Posts: 39
- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
- Joined: Tue Sep 28, 2004 3:49 pm
- Has thanked: 0
- Been thanked: 0
HYPER Final Fight 100%
well, my mod is ready. need someone for hosting:
featuring:
-10 playable characters!: Haggar, Cody, Guy, Z-Cody, Z-Guy, Carlos,
Maki, Guile, Cammy and Feilong.
-2 mods : Final Fight 1 and 2 adaptations to bor engine and the quantity of
playable characters.
-4 different soundtracks for the 2 mods: 2 for each one: cps-1 sound
(zero) and remixed sound (alpha)
-featuring music from: cps1 final fight, cps1 cpatain commando, snes final
fight 2, final fight CD, and other snes games too,
like tuff e nuff and fighters history.
-no secrets: all playable characters since the begging in order to get more
replay value.
-more 1up's than BoR;Remixed hehehe... :p althought this mod is difficult
as an arcade machine.
all characters modifications were due to BoR engine, so, i'm sorry no screw piledriver from Haggar, i tried a method suggested to me before from a guy that made zanguief, but it looks weird on Haggar...so, there you have...I added more characters so you don't miss the SCD very much..althought I love 360? hehe...but what the hell!? we're on BoR engine! so who cares!..anyways, enjoy this awesome release.
MrQ?.
featuring:
-10 playable characters!: Haggar, Cody, Guy, Z-Cody, Z-Guy, Carlos,
Maki, Guile, Cammy and Feilong.
-2 mods : Final Fight 1 and 2 adaptations to bor engine and the quantity of
playable characters.
-4 different soundtracks for the 2 mods: 2 for each one: cps-1 sound
(zero) and remixed sound (alpha)
-featuring music from: cps1 final fight, cps1 cpatain commando, snes final
fight 2, final fight CD, and other snes games too,
like tuff e nuff and fighters history.
-no secrets: all playable characters since the begging in order to get more
replay value.
-more 1up's than BoR;Remixed hehehe... :p althought this mod is difficult
as an arcade machine.
all characters modifications were due to BoR engine, so, i'm sorry no screw piledriver from Haggar, i tried a method suggested to me before from a guy that made zanguief, but it looks weird on Haggar...so, there you have...I added more characters so you don't miss the SCD very much..althought I love 360? hehe...but what the hell!? we're on BoR engine! so who cares!..anyways, enjoy this awesome release.
MrQ?.
The eyes of a warrior never stray from the spectacle of battle.
-
- Modder Of Rage
- Posts: 805
- Joined: Mon Mar 18, 2002 12:41 pm
- Location: Midwest
- Has thanked: 0
- Been thanked: 0
- Contact:
i can defintely host this for you, i would split it into rar's though
Check out the beats of rage community at http://borrevolution.vg-network.com/
- Matisfaction
- I can't get no.....
- Posts: 3429
- Joined: Sat Jul 17, 2004 8:44 pm
- Has thanked: 0
- Been thanked: 0
- kungpow12345
- Modder Of Rage
- Posts: 589
- Joined: Thu Feb 19, 2004 10:20 pm
- Location: South Carolina, nuff said
- Has thanked: 0
- Been thanked: 0
- Contact:
hehe thanks, i'm sending this to the owner itself of gamikaze, so there would it be in some hours then i think i would upload here, i hope DC steve don't get mad with this..it's just 'cause the guys at gamikaze helped me 1st and i think they deserve to get my work...earlier in retribution. about its performance, well, i did this mod specially for pc, you can play on DC too but maybe some audio features like sounds would be a little screwed, but is minnimal anyways...i'll try to fix it from here 'til tomorrow. it's better to it there on 2nd thought so you can have 2 player mode more confortable than Pc. i dun have ps2 or xbox so..how good would be on that platforms? hehe.
The eyes of a warrior never stray from the spectacle of battle.
- vicviper74
- Modder Of Rage
- Posts: 660
- Joined: Mon Nov 05, 2001 8:52 am
- Location: nonya
- Has thanked: 0
- Been thanked: 0
- Contact:
- Matisfaction
- I can't get no.....
- Posts: 3429
- Joined: Sat Jul 17, 2004 8:44 pm
- Has thanked: 0
- Been thanked: 0
- kungpow12345
- Modder Of Rage
- Posts: 589
- Joined: Thu Feb 19, 2004 10:20 pm
- Location: South Carolina, nuff said
- Has thanked: 0
- Been thanked: 0
- Contact:
-
- DCEmu Junior
- Posts: 42
- Joined: Tue Mar 23, 2004 9:09 am
- Has thanked: 0
- Been thanked: 0
mod
i'll test your game on xbox as soon as it reaches the gamikaze server
congrats on finishing your game also, looks very well done
congrats on finishing your game also, looks very well done
- hellmasterx
- DCEmu Junior
- Posts: 47
- Joined: Tue May 18, 2004 2:38 pm
- Has thanked: 0
- Been thanked: 0
I'm releasing 3 packs of this mod:
2 packs for DC users, one with final fight 1 and 1x, and the other one with 2 and 2x, (where 'x' means Remix) so peeps don't get problems of memory, and 1 big single pack with the 2 mods for xbos and pc users...i need space for the BIG pack. I'll upload the other 2 in a few hours
2 packs for DC users, one with final fight 1 and 1x, and the other one with 2 and 2x, (where 'x' means Remix) so peeps don't get problems of memory, and 1 big single pack with the 2 mods for xbos and pc users...i need space for the BIG pack. I'll upload the other 2 in a few hours
The eyes of a warrior never stray from the spectacle of battle.
- kungpow12345
- Modder Of Rage
- Posts: 589
- Joined: Thu Feb 19, 2004 10:20 pm
- Location: South Carolina, nuff said
- Has thanked: 0
- Been thanked: 0
- Contact:
- Maximo2703
- DCEmu Nutter
- Posts: 908
- Joined: Sun Mar 07, 2004 3:54 am
- Location: Charleroi,Pa
- Has thanked: 0
- Been thanked: 0
- Contact:
I added more characters so you don't miss the haggar screw piledriver move very much, although i inserted them into the final fight 2 story , that's quite empty for me, and kinda ridiculous to travel around the world just for beatin' up a band...why not a whole crime organization instead, like Shadowloo?
The eyes of a warrior never stray from the spectacle of battle.
- vicviper74
- Modder Of Rage
- Posts: 660
- Joined: Mon Nov 05, 2001 8:52 am
- Location: nonya
- Has thanked: 0
- Been thanked: 0
- Contact: