Help wanted with MDCNG, I'm sort of a newbie...

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Help wanted with MDCNG, I'm sort of a newbie...

Post by the POISON!!! »

Hi everyone, newbies as myself and vets alike (hopefully vets reading.) I'm fairly new to DC emulation, my friend introduced me to it a long while ago, and since then I've made a few DreamSNES discs, a DCgnuboy, and a NESter disc. The one I've had trouble with is MDCNG. I follow the directions at the site and on the readme provided with the download directly, yet I can never get the disc to work. You see, I get the whole GUI, with the few roms I've put on the disc (all zipped) and I put the zipped Neo Geo bios in also. Yet when I try to start a game, the screen does it's little fade to black and I'm stuck there forever. I've never been able to actually play a game on the disc, and I've run through at least 30 roms, trying new techniques and what not. Just how do I get this thing up and running? [/i]
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Post by The OK Pope »

I don't know what MDCNG stands for, but I can tell you that there aren't any Neo-Geo emulators for DC. There is Neo-Geo CD/DC that will run Neo-Geo CD games, but those are different from normal Neo-Geo games.
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Post by the POISON!!! »

So that's my problem, I have Neo Geo roms, and not Neo Geo cd roms? Thanks
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Post by Christuserloeser »

Try NeoCD v9b - It's better than MDCNG. I had no luck trying MDCNG either but it was some time ago.

NeoCD is a very good emulator: http://www.imrtech.mirrorz.com/

The final release won't take that long, I guess.

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Post by qatmix »

hopefully Warmtoe will rebuild teh MDCNG with stephs new 68k core. It used to run at a good speed before, hopefully then it will be full speed.
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Post by Hawq »

Its possible the roms tried were either too big or not the right sets for the version of mame mdcng is based on (did it get updated to .80 or whatever it was or is it still on 36b16 I forget) when someone reminds me & everyone else reading this graba romcenter dat from Logiqx & of course romcenter from here to check them
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Post by Quzar »

ice reported mame at .72 but i dont know if he also updated MDCNG. I think he didnt. It is just a standard mame build with NG specified as the target machine. The most probably problem is that the roms are new type roms instead of .36 and below type roms. either that or they are too big. the biggest rom that can be used is around 4mbs.
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Post by Christuserloeser »

4MB isn't much... :? but I am sure it actually was the ROM version problem back then because I've tried very small games only... One actually loaded but crashed, so it surely was the ROM Set used.

My suggestion would be a more user friendly menu system for an update. I remember that the last version was very configurable, maybe too configurable for me... :oops:

Maybe add the proper GoodTools dat file to the distribution too for easier use, shouldn't be too hard to get the missing parts with the current sets.

Using store queues (whatever that is :roll: ) like speud did with NeoCD and using Stef Ds C68K, it will be very close to fullspeed I bet... - And Warmtoe & Stef are already working on a faster Z80... :o
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Post by Ian Micheal »

Games it can load are very small. That wa sthe point of porting the neogeo Cd emulator.As most of the games people want to play can not play on this even if it's fullspeed.

Your never going to play metal slug on this or any kof games for example.
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Post by Christuserloeser »

Still about 50 (older) NeoGeo games will work with an updated MDCNG if the only limit would be the 4Mbyte mark.

You are right, absolutly none of the best known NG game series will work, but some earlier ones: Sengoku 1, Fatal Fury 1, Magican Lord, Robo Army, Last Resort, NAM1975, Panic Bomberman, Puzzle Bobble, Ninja Commando, Blue's Journey, Viewpoint etc Most of them should be available for NeoGeoCD too.

...if NeoGeoCD has working sound FX, MDCNG would take off too.
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