Senile Team- Age of the Beast

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
The Kron
DCEmu Respected
DCEmu Respected
Posts: 2858
https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
Joined: Sat Mar 09, 2002 3:53 pm
Location: Bristol,UK
Has thanked: 0
Been thanked: 0
Contact:

Senile Team- Age of the Beast

Post by The Kron »

The team behind Beats of Rage have revealed their second project:

http://www.segaforums.com/senileteam/index.html
Gav-X
Insane DCEmu
Insane DCEmu
Posts: 263
Joined: Mon Sep 01, 2003 2:27 pm
Has thanked: 0
Been thanked: 0

Post by Gav-X »

Damn! This looks very, very sweet. I didn't like the original BOR, it felt too "generic" if you know what I mean (although some of its mods are truly awesome) but a freeware D&D: SOM (or D&D:TOD for that matter) lookalike will Pwn me big time |/| :bigsmile: :jumpinggrins:
Image
Styrofoam
Insane DCEmu
Insane DCEmu
Posts: 153
Joined: Wed Sep 03, 2003 5:54 pm
Has thanked: 0
Been thanked: 0
Contact:

Post by Styrofoam »

[HomerSimpson]Mmmmmmmh .... homebrew[/HomerSimpson]

Let's hope gameplay is on par with the gfx :)
Image
ethoscapade
Insane DCEmu
Insane DCEmu
Posts: 280
Joined: Wed Mar 17, 2004 4:45 pm
Has thanked: 0
Been thanked: 0

Post by ethoscapade »

if they have powerups and make it sbi-friendly i will hug them.
jessman
DCEmu Super Poster
DCEmu Super Poster
Posts: 1434
Joined: Wed Jan 29, 2003 10:15 pm
Location: At the end of the stage with a MASSIVE arsenal!
Has thanked: 0
Been thanked: 0
Contact:

Post by jessman »

HEE HEE HEE! Me thinks this is GREAT! HE HE HE!
Image

Spreading his inquiries all over the net!

<^_^>
User avatar
xenon
DCEmu Freak
DCEmu Freak
Posts: 90
Joined: Sun Apr 04, 2004 4:27 am
Has thanked: 0
Been thanked: 0
Contact:

Post by xenon »

I don't know why, but I like very much the original Beats Of Rage without any mod.

Yours, )()(
Joestar
DCEmu Respected
DCEmu Respected
Posts: 1374
Joined: Fri Nov 09, 2001 12:34 pm
Location: your face
Has thanked: 0
Been thanked: 0

Post by Joestar »

before this was announced, team senile had already dished out some info (in their forums) on their next project:
Beats of Rage Site Admin wrote:- It will be based on an adaptation of the BoR engine
- It will not be called "Beats of Rage 2", nor will it be backwards compatible with BoR
- It will support running
- It will support animated backgrounds
- It will support 16-bit, 44100 KHz stereo sound (MP3)
- It will feature an all-new, original soundtrack (composed by Capcom Lord)
- It will feature all-new, original characters
- It will support 4 players
- It will be awesome
- It will still take a long time to finish
now that i look at the pics, i'm even more excited than before :D
aisupikku
Mental DCEmu
Mental DCEmu
Posts: 483
Joined: Tue Oct 21, 2003 2:41 am
Location: Minneapolis MN
Has thanked: 0
Been thanked: 0

Post by aisupikku »

Me too! I was already really looking forward to it, but, I noticed that site update this morning and I practically flipped... )()(

I will be counting the days until when/it's/done, with the utmost anticipation. :mrgreen:
« ˆˆ -ˆ-ˆ ˆ » [ Let's help! Trizeal DC ]
DemoniusX
Mental DCEmu
Mental DCEmu
Posts: 301
Joined: Fri Sep 12, 2003 12:56 am
Location: warren MI
Has thanked: 0
Been thanked: 0

Post by DemoniusX »

what pisses me off is my BOR freezes on the ending every time, I like the original the best too, I am looking forward the castlevania MOD, I hope I am not nickpicking but I notice they are way too many mods out there, should us dc lovers come up with something original or just keep using the same "smack! Smack! AHHH!" engine, I mean beat em ups are sweet but still they're WAY TOO MANY bor mods coming, I am pretty much done with mods I just want the castlevania and if Ian is still working on TMNT, I will snag that too then I am done with BOR. what would made BOR better would have been alternating level scrolls (go up or down, like tmnt arcade version} and weapons would be sweet too, but I agree with the aspect of it being generic, I would love to see a plat former or adventure engine made for DC, I would not mind mods for that , cuz you can do lots of things to make it interesting in platformers in beat em ups, you just pow pow smack ah! once again I am not complaining I am just expressing my views on this MODs deal, I would .like to see some originality in the DC scene one day. remember this is just MY opinion try not to take it to heart.
no other company in the gaming world will ever have the originality that sega and nintendo have to offer, PEROID. xbox and sony take a HIKE!!!!!
sbz -04-
User avatar
Skynet
DCEmu T-800
DCEmu T-800
Posts: 8595
Joined: Thu Nov 08, 2001 6:27 pm
Location: Adelaide, Australia
Has thanked: 0
Been thanked: 0
Contact:

Post by Skynet »

Looks great! Anyone know if the colour pallet will be better than 128 colours?

There was a mod I was thinking of doing, but it's damn near impossible on 128 colours. It just doesn't look good
Live gamertag: SKYNET211

Steam gamertag: SkynetT800
User avatar
The Mik
DCEmu Freak
DCEmu Freak
Posts: 66
Joined: Mon Jan 05, 2004 10:53 am
Location: Under a Bridge
Has thanked: 0
Been thanked: 0

Post by The Mik »

Oh Dear I have seemed to have wet myself.
Butt licker!!
User avatar
Maximo2703
DCEmu Nutter
DCEmu Nutter
Posts: 908
Joined: Sun Mar 07, 2004 3:54 am
Location: Charleroi,Pa
Has thanked: 0
Been thanked: 0
Contact:

Post by Maximo2703 »

the game looks awesome as hell.... it kind of reminds me of a better looking Golden Axe.. something the dreamcast definetly needs :mrgreen:
User avatar
impetus
Team Screamcast
Team Screamcast
Posts: 4566
Joined: Fri Feb 21, 2003 2:32 pm
Location: Overland Park, KS
Has thanked: 0
Been thanked: 0
Contact:

Post by impetus »

Team Senile wrote:Platforms
BOR was released for pc, Dreamcast, PS2, xbox, and GP32 (and is currently being ported to Linux). We're aiming for a similarly universal release for Age of the Beast. When the game is close to release we will contact the porters, so everyone can enjoy Age of the Beast :)
everybody catch that? :P
Hobbes T Tiger
Mental DCEmu
Mental DCEmu
Posts: 458
Joined: Fri Dec 27, 2002 11:27 am
Location: Prisoner of the Nintendo Police?
Has thanked: 0
Been thanked: 0

Post by Hobbes T Tiger »

Looks good. Me like.

But, as Demonius said, keep those BOR mods coming, but stop it for goodness sakes!

:wink: jk
Sega of Japan wrote:Offline - No confusion! No Boring! No Silence!
Online - No Loneliness! No Typing!
Storminator16
DCEmu Veteran
DCEmu Veteran
Posts: 850
Joined: Mon Sep 01, 2003 11:12 am
Location: NC/Iraq
Has thanked: 0
Been thanked: 0
Contact:

Post by Storminator16 »

BOR has a lot of very good reusable code so it didn't suprised me that they would make a game based on the BOR engine. There goal is to create the best homebrew game of all time and they may truly get there.

Totally amazing what Senile is trying to accomplish. I can't wait!
Mikey242
DCEmu Veteran
DCEmu Veteran
Posts: 412
Joined: Tue Jan 22, 2002 4:43 pm
Location: Newcastle, U.K. (Born: Bahamas)
Has thanked: 0
Been thanked: 0

Post by Mikey242 »

This looks awsome, I cant wait for it. A good platformer is what we need )()(
Ian Micheal
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 4865
Joined: Fri Jul 11, 2003 9:56 pm
Has thanked: 2 times
Been thanked: 4 times

Post by Ian Micheal »

Hmm you could do that with bor now a platformer you can make holes in the ground you can scroll up or down you can make parts of the background breakable you could collect coins.

Takes some thought and doing some thing more then replacing the real bor pak with new skins. Can be done.
Dreamcast forever!!!
Cieje3
DCEmu Cool Newbie
DCEmu Cool Newbie
Posts: 10
Joined: Sat May 08, 2004 11:38 pm
Has thanked: 0
Been thanked: 0

Post by Cieje3 »

The one thing that would make Age of the beast absolutely perfect would be if they made it a hack'n slasher like Guardian heroes, or the D&D arcade games. Sadly, I fear that they won't go that far, and the programming for the Levelup system might be too time-consuming... But then again, I'm just a novice programmer. ( Just 2 days into a intro class :idea:
I've got terminal uniqueness..
I'm an egocentric mess, oh yeah..
I get caught up in my freakiness,
But I'm no Peter Pan.
Get me to the farm- AEROSMITH "the farm"
User avatar
Tyne
Pimp DC Devver
Pimp DC Devver
Posts: 1684
Joined: Wed Oct 17, 2001 7:44 pm
Location: Canada, Ontario
Has thanked: 0
Been thanked: 1 time
Contact:

Post by Tyne »

"freeware D&D: SOM (or D&D:TOD for that matter)"

That'd be cool but you could also pick up D&D: Collection for the Sega Saturn, comes with Tower of Doom, Shadow of Mystara, and a 4 Meg cart. I own it and it rocks my socks.
"I'm convinced RenegadeC is in fact not a human, but rather an experimental IRC/QuakeC bot who has the ability to randomly formulate mods and code them, programmed to have a distinct Canadian personality as well."
Orange_Ribbon
DCEmu's Cheerleader
Posts: 2553
Joined: Tue May 27, 2003 7:38 pm
Location: Insert Witty Comment here
Has thanked: 0
Been thanked: 0

Post by Orange_Ribbon »

Oh wow this looks so great I think I will accidently acredit this to BA.
Post Reply