It's just an idea. I don't know if it can be done. But I've seen stranger things
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Sega of Japan wrote:Offline - No confusion! No Boring! No Silence!
Online - No Loneliness! No Typing!
First of all, whatever Java the Planetweb browser has is meant for webpages, not for doing emulators. Even if you did write a GBA emulator in Java, are you absolutely sure that Planetweb even has enough features for it to actually work properly? (Can a Java program running in the browser even read the controller for example?)SSJKarma wrote:PLANETWEB BROWSERS have virtual machines enabled JAVA !
If this is your answer to getting GBA roms into memory, then where do you think this "buffer" is?in any case... if the DC streams the files directly from CD to buffer, why wouldn't we use that to do some new ROMS redesigning stuff...
There's more to it than that. CD-based games are designed to load things off slow optical media, so they are more than happy to run off a CD. Cartridge-based games have to be loaded in memory because the GD-ROM isn't nearly fast enough to match the speed of the real cartridge, which could be called upon to load things at any time.SSJKarma wrote:as for the streaming...
well i doubt any PSX or DC games running their whole programs into memory !
so that's why i said it would actually works if we were able to do it.
the problem is...
FILES on a PSX and or DC disk are all separate files which the program can access at will fromt he GD or CD. contrary to our ROMS which are one packed file with everything in it !