- Dynamic Music. Music can switch at any given time and while entering a new area and such, it's pretty cool to go into a new room and hearing a new track play.
- Fixed camera angles. Instead of having the camera track Corporal all the time you can have it sit at one angle, useful for certain situations.
- Redone Corporal Skin! More detail and depth added and the blue tones look more standout now, he overall just looks better.
- Falling animations! When you fall off edges and such he'll crouch to brace for impact, when he hits the ground he bends down on his knees and gets back up. The downside is that it freezes you for half a second and you need to tell him to run again.
- Cooperative support (PC Version only). Take on the whole mission with a pal, only supports 2 persons.
- Basic cutscene support. You can change whatever entity you want the camera to track and to have it freeze Corporal for any given amount of time! I'm working more on this.
- All instances of text has been replaced by voice. No more soldier BPRINTS littering the screen, they talk, they apologize when they accidently shoot you, they run when hurt and maintain a distance, and they're mouthy too.
![Smile :)](./images/smilies/icon_e_smile.gif)
- Ambient sounds that kick in whenever to make the ship feel more alive. You can walk down a corridor and hear a battle being waged some place else and end up finding that spot with dead bodies littering the battle scene.