how do you make the vmu ring ?
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- DC Developer
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how do you make the vmu ring ?
Hello,
i'm currently developing a game on dreamcast, called Alice.
i see that you make the vmu ring in your dreamsnes.
how do you do ?
i'm currently developing a game on dreamcast, called Alice.
i see that you make the vmu ring in your dreamsnes.
how do you do ?
![Image](http://alicedreams.com/images/patbier50.jpg)
In August 2015, we had to change "Dynamite Dreams" name to "Alice Dreams Tournament"
thanks, we're working hard to finish the 2nd demo
we want to release a demo containing gameplay and a complete level
wait & see
i posted this question in the dreamsnes forum, because dreamsnes is the only homebrew project in which the vmu rings. Does another project do it too ?
and anyone knows how to do it ?
we want to release a demo containing gameplay and a complete level
wait & see
![Wink :wink:](./images/smilies/icon_e_wink.gif)
i posted this question in the dreamsnes forum, because dreamsnes is the only homebrew project in which the vmu rings. Does another project do it too ?
and anyone knows how to do it ?
![Image](http://alicedreams.com/images/patbier50.jpg)
In August 2015, we had to change "Dynamite Dreams" name to "Alice Dreams Tournament"
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- ShadowOfBob
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WillSams i asked in the dcdev, and marcus and peter answered me :
> You use the SETCOND command with the "clock" function, to set the
> pulse lengths of the sound. The beep function is in libronin, and is
> called vmsfs_beep().
> http://peter.bortas.org/scumm/libronin-0.4-src.tar.gz if someone missed that.
does libronin works with kos ?
> You use the SETCOND command with the "clock" function, to set the
> pulse lengths of the sound. The beep function is in libronin, and is
> called vmsfs_beep().
> http://peter.bortas.org/scumm/libronin-0.4-src.tar.gz if someone missed that.
does libronin works with kos ?
![Image](http://alicedreams.com/images/patbier50.jpg)
In August 2015, we had to change "Dynamite Dreams" name to "Alice Dreams Tournament"
- BlueCrab
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I don't think they should work together, since they both serve the same purpose.
Last edited by BlueCrab on Sun Sep 07, 2003 6:25 pm, edited 1 time in total.
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whatIan Micheal wrote:You would have to mod libronin and hack the bits you want over to kos. The worst part of any dreamcast game is the dam VMU beeping. Im glad its not in kos cant stand it i turn the dreamcast on with out a VMU to not put up with that stuiped beep beep.
![Confused :?](./images/smilies/icon_e_confused.gif)
I LOVE that beep!!!
behold the mind
inspired by Dreamcast
inspired by Dreamcast
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