Are CD-Rs bad for the DC?
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- DCEmu Junior
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Are CD-Rs bad for the DC?
I heard from several folks today that using CD-R discs on the DC can damage or wear out the disc drive prematurely. It seems the drive has to work harder to access data on a CD-R as opposed to the GD-ROM. (??)
How true is this? Or is it just paranoia?
How true is this? Or is it just paranoia?
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- Jounin Shinobi
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In my opinion they are. I only say that because after I started using undummied emulation disks, my DC started having disk read errors. I cannot say for sure whether it's because it just an old system, but there was never a problem before I was using NesterDC. Just my opinion though. No doubt someone will say "STFU n00b! CD-R Dont mess up teh dreamcast!".
"Deviantart is the home of messed up emo kids"
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This is a very interesting issue. IMO, it all depends on what revision dreamcast you have. I've got two, one built very recently and one built May 1999. The May 1999 one has had no problems, but the more recent one has had to have numerous potentiometer adjustments. I think Sega probably skimped on hardware as the months went by.
Just my two cents
Just my two cents
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- First Class Dick
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As long as you dummy your discs, everything will be fine. My Dreamcast is the testament to that. The more I used undummied discs, the worse it got. WHen I started dummying my discs, it quit getting worse.
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The DC doesn't have to work any harder to access parts of a CD than it does from a GD. Essentially, it still does the same things.
However, it depends on how you're using the drive. Commercial games read a lot of small bits of data off the disc, and the data is specially arranged to minimise movement. If you copy that onto a CD-R, you've moved the data around a lot, you could be moving all around the disc, which might stress the mechanisms more. So copied commercial games might damage the drive, like XDP might.
Emulators read a few files at startup, and then just read on file every so often. No problems there. Dummy it if you want.
Homebrew games don't use the disc much either. Not a problem either, but you can dummy it if you want.
DivX does a lot of fairly intense disc reading, so might stuff the drive up to, but there's nothing you can do about it.
Theoretically, it shouldn't be a problem, because the drives were designed for this kind of stuff. Unless the drive is poor-quality, there shouldn't be anything wrong with it.
However, it depends on how you're using the drive. Commercial games read a lot of small bits of data off the disc, and the data is specially arranged to minimise movement. If you copy that onto a CD-R, you've moved the data around a lot, you could be moving all around the disc, which might stress the mechanisms more. So copied commercial games might damage the drive, like XDP might.
Emulators read a few files at startup, and then just read on file every so often. No problems there. Dummy it if you want.
Homebrew games don't use the disc much either. Not a problem either, but you can dummy it if you want.
DivX does a lot of fairly intense disc reading, so might stuff the drive up to, but there's nothing you can do about it.
Theoretically, it shouldn't be a problem, because the drives were designed for this kind of stuff. Unless the drive is poor-quality, there shouldn't be anything wrong with it.
- Captain Skyhawk
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If you selfboot your stuff and you use a dummyfile, how can you be sure it will be burned at the beginning of the disc? Sure you must name the file 00000.dum or something, but when I use Nero for example I can set the priority of the files making sure it comes at the beginning of the disc. Is there a mkisof switch for it?
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Go to DC Evolution, for the best ready to burn images.
Go to DC Evolution, for the best ready to burn images.
- Chaniyth
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Backups = Intense CD drive and laser movement... it can ruin yur Dreamcasts drive. (Of course certain warez monkeys on this site will say it's all a lie.)
Homebrew = Less intense CD drive and laser movement... dummy them "just in case".
Homebrew = Less intense CD drive and laser movement... dummy them "just in case".
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it just means adding a file that is a 'dummy' (ie does nothing) to your disk so that the actual data the DC reads will be closer to the 'edge' of the CD and therefore quicker / easier to read by the laser.rmila75 wrote:Can someone point me towards a web site that explains what it means to "dummy" a disc?
Anything works as a dummy file, just make sure its named something 'early' so it gets burnt first (0000000 for example).
An easy way to make one is just to open up windows sound recorder and record a few minutes of silence as a high quality wav - this will give you a dummy file thats easily compressed to almost nothing for future use
So, as I understand it, all the disc activity at start-up is not the real concern. A lot of jumping around of the drive after the disc has loaded is unacceptable, however. Correct?
I'm wondering why none of this can be done with the Sega Saturn. It has always seemed more reliable than the DC to me. Is it just not capable of doing any of the things needed for emulation? Surely, most of the games being emulated don't require the power of the DC.
I'm wondering why none of this can be done with the Sega Saturn. It has always seemed more reliable than the DC to me. Is it just not capable of doing any of the things needed for emulation? Surely, most of the games being emulated don't require the power of the DC.