Build
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- DCEmu Cool Newbie
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Build
I'm sure this has been asked before, but bear with me.
Would an emulator of the Build Engine be possible? I'm sure I've seen the source lying around on the net. Being a 2D engine, it doesn't seem like it'd have too much trouble running on the DC.
Think of all the games it could emulate in a SCUMMvm fashion.. Duke 3D, Dark Forces, Redneck Rampage, that one Vietnam game, Shadow Warrior.. all on the convienience of your DC.
Would an emulator of the Build Engine be possible? I'm sure I've seen the source lying around on the net. Being a 2D engine, it doesn't seem like it'd have too much trouble running on the DC.
Think of all the games it could emulate in a SCUMMvm fashion.. Duke 3D, Dark Forces, Redneck Rampage, that one Vietnam game, Shadow Warrior.. all on the convienience of your DC.
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- DC Developer
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The Build source code is actually available. However, this is useless for playing any games, because they added the actual game to the engine. Each one did it differently, so they can't really be ported. And (as far as I know) none of the games that use Build have had the source released. But you could make your own games with it.
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- Psychotic MOD
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I have never worked with Build, is it really easier to work with than DOOM?!?! I can't imagine, but if that is the case, it really needs a port to the DC so everyone can get into MODing and what not.
END YOUR SLAVERY!!!
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http://files.frashii.com/~sp00nz/Doom/
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The Official DC DOOM Homepage
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Well I tried a couple of Doom editors and I couldn't get anything done on them. I couldn't make stairs, textures line up, and well hardly anything. With Duke3D I managed to creature a mini-game of my school which made the front page of two local papers in the area.XDelusion wrote:I have never worked with Build, is it really easier to work with than DOOM?!?! I can't imagine, but if that is the case, it really needs a port to the DC so everyone can get into MODing and what not.
I thought Quake was easier to work with then Doom editors.
Wii number: 1227 6854 1080 3665
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- DCEmu Freak
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- Psychotic MOD
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If any of you are having troubles with DOOM editing, I have plenty of tutorials on my page, and updates are coming soon. I personally use DeepSea which is shareware, but the best and VERY easy. As for textures, once you get the math down, it ain't all that hard to figure out.
ANyhow, where can I find the Build level editor? Shadow Warrior did not seem to include it.
ANyhow, where can I find the Build level editor? Shadow Warrior did not seem to include it.
END YOUR SLAVERY!!!
http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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http://files.frashii.com/~sp00nz/Doom/
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The Official DC DOOM Homepage
http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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http://files.frashii.com/~sp00nz/Doom/
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The Official DC DOOM Homepage
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- DCEmu Ultra Poster
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Duke Nukem 3D has one with it. I think Blood had one with it also. Both games should be 10 bucks if you can find them.XDelusion wrote:If any of you are having troubles with DOOM editing, I have plenty of tutorials on my page, and updates are coming soon. I personally use DeepSea which is shareware, but the best and VERY easy. As for textures, once you get the math down, it ain't all that hard to figure out.
ANyhow, where can I find the Build level editor? Shadow Warrior did not seem to include it.
Want to play my School level? Requires Duke Nukem 3D http://www.netacs.net/~jimbox114/SCHOOL.ZIP
Run school.bat so it changes the sounds and music.
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- Psychotic MOD
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Kool, ya once I get vmware installed (and see if I can get DOS sound support and Duke to run, I'll give that a go! Thankx!
As for Q3, I am shure it is easy to work with, Unreal was pretty easy to figure out, but what I am really waiting for is DOOM 3, I guess you can be playing the game, pull up the edtor, make a change, close the editor, and your change is there!
The reason I still Edit old skool DOOM though (well one reason of thousands) is that it is small, compact, and portable, thus being able to run on about any cheap hardware out there on the market today, I.E. a pocket PC, Amiga NG, and of course the beloved DC thankx to crt0, Grendel, and of now BlackAura for his GREAT additions!
As for Q3, I am shure it is easy to work with, Unreal was pretty easy to figure out, but what I am really waiting for is DOOM 3, I guess you can be playing the game, pull up the edtor, make a change, close the editor, and your change is there!
The reason I still Edit old skool DOOM though (well one reason of thousands) is that it is small, compact, and portable, thus being able to run on about any cheap hardware out there on the market today, I.E. a pocket PC, Amiga NG, and of course the beloved DC thankx to crt0, Grendel, and of now BlackAura for his GREAT additions!
END YOUR SLAVERY!!!
http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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http://files.frashii.com/~sp00nz/Doom/
===
The Official DC DOOM Homepage
http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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http://files.frashii.com/~sp00nz/Doom/
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The Official DC DOOM Homepage
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- Psychotic MOD
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Kool the DOOM people are coming over. So there are some of us out there that don't mind putting down our Legacy's, ZDOOM's and what nots for a little retro DOOM from time to time.
END YOUR SLAVERY!!!
http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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http://files.frashii.com/~sp00nz/Doom/
===
The Official DC DOOM Homepage
http://video.google.com/videoplay?docid ... ey+masters
http://video.google.com/videoplay?docid ... ey+masters
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http://files.frashii.com/~sp00nz/Doom/
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The Official DC DOOM Homepage